bug999

bug999 — CS2 Stats

76561198014747486[U:1:54481758]Steam profile ↗✓ No bans

2,185Tracked matches48%Win rate2022Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating14,566Blue band · top ~30.7% of ranked players (population est.)
FaceitLevel 3 · 1,005 ELOTop 90.6% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,566 -1,386 24 Feb – 30 Oct · 15 days played
9,12316,940peak 16,94024 Feb30 Oct
17,251Peak Premier in tracked matches
1,005Highest Faceit ELO seen on CSDB
25Days played since 2026-02-24

Faceit ELO

  • At peak — 1,005
  • Next: Level 5 at 1,051 — 46 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,374 below peak (16,940)
  • Next: Purple band at 15,000 — 434 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbug999FACEITLevel 3 · 1,005 ELOSTANDINGTop 90.6% of rankedPREMIER14,566 · Blue bandPEAK ELO1,005csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning66
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLWTWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −3.0pp headshot accuracy · +85ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 664ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 649ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.0
Utility5.4
Positioning6.6
Opening Duels6.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.6
Utility5.4
Mechanics6.8
Opening Duels7.4
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time621ms−12ms
first ⅓ avg 633ms → last ⅓ avg 621ms
Headshot accuracy22.3%+6.0%
first ⅓ avg 16.4% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–11 · nuke, 26 Sept →
43%Best headshot accuracy · 13–3 · mirage, 4 Mar →
383msFastest reaction time · 11–13 · ancient, 23 Oct →
13–2Biggest win · dust2, 28 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 67% over 9mirageWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
dust2C239–1439%-0.00
mirageD195–1426%-0.02
anubisB189–950%0.00
ancientD124–833%-0.01
infernoB105–550%-0.02
cacheS96–367%0.00
nukeA74–357%-0.01
train—10–10%0.01
overpass—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

332Matches
47%Win rate
1.03Avg K/D
79.3ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient7855%1.0315.2
Mirage7748%1.0814.5
Dust25334%1.0215.1
Inferno4846%1.1017.1
Anubis3355%1.0114.3
Nuke1729%1.0017.1
Train1145%0.9214.0
Overpass633%0.5910.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
33.6%Spray accuracy
80.6%Counter-strafing
10.5°Preaim
617msReaction time
56.5%T opening success
62.9%CT opening success
0.44Enemies flashed / flash
4.8%Flash assists
8.01HE damage / grenade
15.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4424 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–8-0.0128%30 Oct →
cache11–130.0224%30 Oct →
inferno13–70.0416%30 Oct →
anubis15–15-0.0216%30 Oct →
mirage13–7-0.0218%30 Oct →
mirage9–130.0135%30 Oct →
mirage5–13-0.0713%30 Oct →
inferno13–80.0116%30 Oct →
dust21–13-0.0233%23 Oct →
ancient11–13-0.0710%23 Oct →
cache13–11-0.0233%23 Oct →
dust22–13-0.0325%23 Oct →
inferno12–16-0.0530%23 Oct →
dust213–9-0.0332%16 Oct →
anubis11–13-0.0223%16 Oct →
anubis13–7-0.0319%16 Oct →
cache13–40.0528%16 Oct →
cache13–30.0217%16 Oct →
inferno9–13-0.0011%14 Oct →
inferno6–130.0220%10 Oct →
ancient9–13-0.0217%8 Oct →
mirage6–13-0.0317%29 Sept →
cache11–130.0320%29 Sept →
mirage16–14-0.0327%26 Sept →
anubis13–100.1022%26 Sept →
anubis13–50.0413%26 Sept →
cache13–11-0.0133%26 Sept →
inferno13–90.0313%26 Sept →
mirage9–13-0.0427%26 Sept →
dust26–13-0.0230%26 Sept →
train9–130.0131%26 Sept →
nuke13–110.1117%26 Sept →
dust26–13-0.0123%26 Sept →
anubis7–13-0.0422%2 Sept →
anubis13–90.0218%2 Sept →
nuke13–60.0126%31 Aug →
cache13–11-0.0523%31 Aug →
anubis13–100.0211%1 Jul →
anubis9–13-0.0110%1 Jul →
dust29–13-0.0314%30 Jun →
anubis13–100.0623%30 Jun →
nuke9–13-0.0811%30 Jun →
dust213–4-0.006%30 Jun →
mirage8–130.0111%30 Jun →
dust215–15-0.0519%28 Jun →
nuke13–8-0.0310%28 Jun →
ancient13–5-0.0112%28 Jun →
dust213–20.0122%28 Jun →
mirage9–13-0.0520%28 Jun →
cache10–13-0.0219%24 Jun →
nuke2–13-0.1027%24 Jun →
ancient13–50.068%7 Jun →
dust210–130.0723%7 Jun →
dust212–12-0.0119%7 Jun →
inferno1–13-0.1124%23 May →
dust29–130.0132%23 May →
mirage11–13-0.0312%23 May →
anubis13–100.0422%23 May →
dust213–20.1016%23 May →
mirage7–13-0.0211%12 Mar →
dust213–160.0124%12 Mar →
mirage0–13-0.1010%12 Mar →
nuke13–60.0312%6 Mar →
dust213–80.0139%6 Mar →
anubis11–13-0.0117%4 Mar →
anubis6–13-0.0713%4 Mar →
mirage13–30.0843%4 Mar →
ancient13–2-0.0211%4 Mar →
dust26–13-0.037%3 Mar →
overpass16–140.0313%3 Mar →
ancient7–13-0.0621%1 Mar →
ancient11–130.1019%1 Mar →
dust22–13-0.0316%1 Mar →
nuke13–16-0.0214%1 Mar →
ancient7–13-0.0714%28 Feb →
dust213–70.0025%28 Feb →
anubis9–13-0.0216%28 Feb →
dust216–120.0121%28 Feb →
inferno13–100.0017%28 Feb →
anubis8–13-0.0217%28 Feb →
dust213–10-0.077%28 Feb →
mirage6–130.0022%28 Feb →
mirage13–110.0221%28 Feb →
anubis13–7-0.009%28 Feb →
ancient13–6-0.0113%26 Feb →
inferno8–4-0.0217%26 Feb →
mirage15–150.0121%26 Feb →
mirage13–20.0115%26 Feb →
ancient3–13-0.0120%26 Feb →
dust213–80.0012%25 Feb →
anubis5–13-0.035%25 Feb →
inferno4–13-0.069%25 Feb →
dust28–13-0.0320%25 Feb →
mirage9–13-0.0318%25 Feb →
anubis13–50.0516%25 Feb →
mirage10–130.0220%25 Feb →
ancient1–12-0.0117%25 Feb →
mirage15–15-0.0511%24 Feb →
ancient5–13-0.0424%24 Feb →
dust28–130.0333%24 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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