Rain

Rain — CS2 Stats

DE76561198013171559[U:1:52905831]Steam profile ↗✓ No bans

1,943Tracked matches41%Win rate2020Tracked since
4,412Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating21,269Top 50% of 205,052 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#64192 of 252199 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,269 -296 17 Jul – 3 Oct · 28 days played
20,42722,209peak 22,20917 Jul3 Oct
22,386Peak Premier in tracked matches
38Days played since 2026-07-10

Premier CS Rating

  • 940 below peak (22,209)
  • -940 over 30 days · declining
  • -296 over 90 days
  • Next: Red band at 25,000 — 3,731 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate75%——
K/D0.93——
Headshot %44%——

Measured 20 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.5%46.9%49.3%5.7% short
Shot accuracy12.4%13.0%13.4%1.0% short
Kill/death ratio0.931.081.120.19 short
Match win rate102.7%46.7%48.5%above

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRainPREMIER21,269 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning53
Utility76

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLWLLLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −5.2pp headshot accuracy · −19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 526ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.1
Utility7.6
Positioning5.3
Opening Duels3.9
Clutch5.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility7.6
Mechanics7.0
Opening Duels2.8
Win Impact2.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time536ms−63ms
first ⅓ avg 599ms → last ⅓ avg 536ms
Headshot accuracy19.1%+2.6%
first ⅓ avg 16.5% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · ancient, 29 Aug →
42%Best headshot accuracy · 7–2 · cache, 9 Sept →
438msFastest reaction time · 13–4 · ancient, 29 Aug →
13–0Biggest win · cache, 31 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 69% over 16cacheWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
infernoB4021–1953%0.00
cacheC229–1341%-0.00
nukeS1611–569%0.01
ancientB168–850%0.02
anubis—41–325%0.01
dust2—10–10%-0.00
mirage—11–0100%0.10

Across the last 100 tracked matches.

Lifetime stats

63,961Lifetime kills
0.93K/D
3,466Matches
102.7%Match win rate · Top 1% of Pink band
43.5%Headshot %
12.4%Shot accuracy
7,853MVPs
1,754Hours (in match)
4,478Bombs planted
1,367Bombs defused

Most-used weapons

AK-4717,248
AWP17,234
P905,134
AUG3,747
XM10143,265

Lifetime map wins

16,462inferno
8,747nuke
8,289dust2
2,485office
1,106vertigo
850train
820cbble
93lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

727Matches
52%Win rate
0.96Avg K/D
78.3ADR
40%Headshot %

Clutches & streaks

45%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno6156%1.0314.5
Ancient4751%1.0315.2
Nuke3560%1.1716.6
Anubis3355%1.0116.0
Mirage2339%0.9413.6
Dust21741%0.6911.5
Overpass1331%0.8911.9
Vertigo1258%1.0616.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
36.5%Accuracy (enemy spotted)
38.7%Spray accuracy
81.5%Counter-strafing
9.1°Preaim
540msReaction time
32.2%T opening success
50.4%CT opening success
0.79Enemies flashed / flash
8.2%Flash assists
11.43HE damage / grenade
9.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1953% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.039%3 Oct →
cache13–80.0524%27 Sept →
inferno11–130.0213%19 Sept →
cache8–13-0.0312%15 Sept →
anubis8–13-0.0310%9 Sept →
cache7–20.0542%9 Sept →
nuke10–130.0032%8 Sept →
inferno13–100.1022%8 Sept →
inferno7–130.0314%7 Sept →
anubis5–13-0.0612%6 Sept →
ancient13–40.0124%6 Sept →
cache13–10.0238%6 Sept →
cache6–13-0.0125%6 Sept →
inferno16–140.0727%4 Sept →
ancient6–130.1018%4 Sept →
dust213–16-0.0025%3 Sept →
inferno13–4-0.0121%3 Sept →
nuke15–150.0423%31 Aug →
ancient13–40.159%29 Aug →
inferno8–130.0730%29 Aug →
inferno13–80.0618%29 Aug →
ancient13–9-0.0013%19 Aug →
nuke16–120.0313%19 Aug →
inferno0–11-0.019%16 Aug →
inferno11–13-0.0416%14 Aug →
inferno13–8-0.075%14 Aug →
inferno6–13-0.0612%14 Aug →
ancient9–130.0213%13 Aug →
nuke11–130.0217%11 Aug →
ancient3–13-0.0132%11 Aug →
nuke13–11-0.0619%11 Aug →
inferno16–130.0117%10 Aug →
cache15–15-0.0119%10 Aug →
inferno4–13-0.0024%10 Aug →
ancient13–30.1112%10 Aug →
inferno16–120.017%10 Aug →
ancient7–130.0211%10 Aug →
cache10–130.0119%7 Aug →
cache8–13-0.0510%7 Aug →
inferno5–13-0.0117%6 Aug →
nuke13–100.1017%6 Aug →
inferno13–70.0321%5 Aug →
cache7–13-0.0613%5 Aug →
nuke13–10-0.0314%3 Aug →
inferno15–150.0428%3 Aug →
cache6–130.0111%2 Aug →
nuke13–70.0629%2 Aug →
inferno13–16-0.0230%31 Jul →
cache13–0-0.0314%31 Jul →
inferno13–10-0.083%31 Jul →
inferno4–13-0.018%31 Jul →
inferno13–4-0.0118%30 Jul →
inferno13–40.0123%29 Jul →
inferno13–8-0.018%29 Jul →
nuke13–70.0015%29 Jul →
ancient13–9-0.0316%28 Jul →
ancient8–130.0314%28 Jul →
nuke13–50.1214%27 Jul →
ancient13–10-0.0212%27 Jul →
inferno13–110.0321%27 Jul →
inferno13–110.0220%27 Jul →
inferno9–13-0.0341%24 Jul →
inferno8–13-0.0016%24 Jul →
cache13–20.0922%24 Jul →
cache13–10-0.0117%24 Jul →
inferno13–90.0521%24 Jul →
ancient13–20.005%24 Jul →
cache1–13-0.0622%21 Jul →
nuke19–170.0027%21 Jul →
inferno11–13-0.0425%20 Jul →
cache13–6-0.0116%20 Jul →
nuke16–13-0.0533%20 Jul →
cache13–70.0412%20 Jul →
mirage13–110.1012%20 Jul →
nuke11–13-0.038%18 Jul →
nuke5–13-0.066%18 Jul →
inferno5–13-0.0223%18 Jul →
inferno13–90.0222%18 Jul →
cache9–130.0817%18 Jul →
nuke13–100.0223%18 Jul →
anubis10–130.0314%17 Jul →
cache13–2-0.049%17 Jul →
cache4–13-0.1216%16 Jul →
ancient8–13-0.0023%16 Jul →
nuke13–110.0413%16 Jul →
cache11–130.0820%15 Jul →
cache5–130.0324%15 Jul →
inferno13–70.0921%15 Jul →
cache11–13-0.0314%13 Jul →
inferno13–11-0.0315%13 Jul →
ancient8–1-0.060%13 Jul →
anubis13–40.1114%13 Jul →
inferno13–20.039%12 Jul →
inferno3–13-0.1120%12 Jul →
inferno6–13-0.008%12 Jul →
ancient10–13-0.0915%12 Jul →
inferno13–90.0213%12 Jul →
inferno10–130.0112%10 Jul →
inferno13–80.0214%10 Jul →
ancient11–130.0324%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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