✪tevo

✪tevo — CS2 Stats

BQ76561198012257519[U:1:51991791]Steam profile ↗✓ No bans

613Tracked matches45%Win rate2020Tracked since
3,201Hours in CS11Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating19,999Top 50% of 201,122 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#81204 of 247964 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 -7,624 8 Apr – 30 Sept · 9 days played
19,54527,880peak 27,8808 Apr30 Sept
27,880Peak Premier in tracked matches
37Days played since 2026-04-08

Premier CS Rating

  • 7,881 below peak (27,880)
  • -5,581 over 90 days
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate60%——
K/D1.13——
Headshot %53%——

Measured 6 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.7%46.8%48.2%2.5% short
Shot accuracy12.8%13.0%13.3%0.4% short
Kill/death ratio1.081.061.07meets
Match win rate50.7%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪tevoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning53
Utility58

0–100 skill scores via Leetify.

Recent form

HOT52–45–3Last 10052%Win rateWWLTWWWLWW

Last 10 vs previous 10: +60pp win rate · +0.06 avg rating · +6.6pp headshot accuracy · +47ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 23%
  • Avg reaction 574ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 563ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.5
Utility5.8
Positioning5.3
Opening Duels3.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility5.8
Mechanics6.1
Opening Duels4.9
Win Impact3.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time564ms−6ms
first ⅓ avg 571ms → last ⅓ avg 564ms
Headshot accuracy19.5%−0.1%
first ⅓ avg 19.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · cache, 24 Sept →
64%Best headshot accuracy · 13–7 · dust2, 3 Aug →
336msFastest reaction time · 0–6 · dust2, 21 Sept →
13–1Biggest win · nuke, 23 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
5–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 68% over 22mirageWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
cacheS2215–768%0.03
dust2B209–1145%0.01
infernoA148–657%0.04
mirageD133–1023%0.01
anubisA74–357%0.02
nukeC52–340%0.03
officeA53–260%-0.03
ancientA53–260%0.00
train—42–250%0.03
overpass—31–233%0.06
vertigo—22–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,276Lifetime kills
1.08K/D · Top 50% of Level 8 players
3,876Matches
50.7%Match win rate · Top 25% of Level 8 players
45.7%Headshot %
12.8%Shot accuracy
10,309MVPs
1,837Hours (in match)
5,112Bombs planted
1,065Bombs defused

Most-used weapons

AK-4728,767
AWP9,419
FAMAS2,548
P2502,190
Tec-92,051
P902,041

Lifetime map wins

5,649inferno
4,774dust2
2,004train
1,454nuke
1,093cbble
595vertigo
223office
52bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

681Matches
53%Win rate
1.13Avg K/D
95.7ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
12%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno650%1.1215.8
Dust2250%0.9915.0
Overpass2100%1.4024.0
Mirage1100%1.4426.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.8%Spray accuracy
77.6%Counter-strafing
7.6°Preaim
563msReaction time
47.4%T opening success
52.2%CT opening success
0.55Enemies flashed / flash
2.8%Flash assists
7.12HE damage / grenade
13.15Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–90.0118%30 Sept →
dust213–70.1122%30 Sept →
mirage5–130.0126%24 Sept →
mirage12–120.1322%24 Sept →
cache13–70.1825%24 Sept →
cache13–70.0121%23 Sept →
dust213–70.0829%23 Sept →
cache4–13-0.0813%23 Sept →
nuke13–10.1217%23 Sept →
nuke13–70.0221%23 Sept →
dust20–60.010%21 Sept →
dust29–130.0024%21 Sept →
cache9–13-0.0113%21 Sept →
mirage11–130.0215%21 Sept →
dust28–13-0.0722%21 Sept →
mirage9–13-0.0510%20 Sept →
cache9–130.0318%20 Sept →
nuke3–13-0.0316%20 Sept →
dust213–40.0116%16 Sept →
inferno9–130.0616%16 Sept →
anubis13–80.0026%16 Sept →
inferno13–40.0727%9 Sept →
dust29–13-0.0423%9 Sept →
cache13–7-0.0515%9 Sept →
mirage10–130.0118%9 Sept →
cache13–50.0513%4 Sept →
mirage9–13-0.0622%4 Sept →
dust23–9-0.0815%4 Sept →
office6–130.0118%4 Sept →
mirage13–8-0.0031%30 Aug →
dust213–30.0227%28 Aug →
cache13–70.0624%28 Aug →
cache13–100.0220%28 Aug →
cache3–130.0028%28 Aug →
dust210–13-0.0716%23 Aug →
mirage2–13-0.0413%23 Aug →
cache13–110.0616%23 Aug →
anubis11–13-0.0318%12 Aug →
ancient13–80.0715%12 Aug →
dust215–150.0023%12 Aug →
dust28–13-0.0523%12 Aug →
inferno6–13-0.0022%12 Aug →
inferno6–13-0.0014%10 Aug →
dust211–130.0336%10 Aug →
cache13–60.0410%10 Aug →
anubis13–10.1031%10 Aug →
cache8–20.0721%10 Aug →
dust213–7-0.0364%3 Aug →
overpass9–130.0832%2 Aug →
inferno6–130.0325%2 Aug →
dust213–110.1022%2 Aug →
ancient15–15-0.0019%27 Jul →
inferno13–80.0337%27 Jul →
mirage9–130.0831%8 Jul →
nuke11–130.0329%8 Jul →
office8–13-0.0815%8 Jul →
office13–6-0.0418%8 Jul →
inferno13–70.0718%3 Jul →
ancient9–13-0.0524%3 Jul →
dust213–90.0420%1 Jul →
cache10–13-0.0425%1 Jul →
cache10–13-0.0022%1 Jul →
mirage10–130.0327%24 Jun →
cache13–70.0620%24 Jun →
dust213–50.0416%22 Jun →
train13–60.0425%21 Jun →
train9–13-0.0418%21 Jun →
inferno13–60.0911%10 Jun →
dust213–40.1223%10 Jun →
dust211–130.0229%8 Jun →
dust210–130.0119%6 Jun →
vertigo13–8-0.0226%6 Jun →
vertigo13–10-0.0316%6 Jun →
inferno9–10.0825%28 May →
anubis13–30.0724%28 May →
anubis13–40.0113%28 May →
inferno13–80.1120%20 May →
mirage13–110.0213%20 May →
cache8–130.0340%20 May →
mirage13–5-0.039%18 May →
office13–11-0.0216%18 May →
office13–1-0.0414%18 May →
cache13–110.0222%6 May →
cache13–8-0.0610%6 May →
cache13–80.1425%4 May →
cache13–40.0314%4 May →
inferno4–130.0119%22 Apr →
train13–60.0926%22 Apr →
train7–130.0217%22 Apr →
anubis5–130.0426%15 Apr →
overpass11–130.0319%15 Apr →
ancient13–3-0.0015%14 Apr →
inferno8–13-0.0613%11 Apr →
ancient13–8-0.0119%10 Apr →
mirage8–13-0.027%10 Apr →
inferno13–60.0829%10 Apr →
nuke6–13-0.0134%9 Apr →
overpass13–90.0622%8 Apr →
inferno13–90.0222%8 Apr →
anubis2–13-0.035%8 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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