eNigma

eNigma — CS2 Stats

KY76561198008768968[U:1:48503240]Steam profile ↗✓ No bans

708Tracked matches41%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 708
−3.4ppWin rate · 44.8% → 41.4%

Rating over time

Premier CS Rating: 22,674 +293 12 Apr – 23 Jun · 14 days played
21,48124,266peak 24,26612 Apr23 Jun
Faceit ELO: 1,529 +0 17 Sept – 21 Sept · 2 observations
1,5291,529peak 1,52917 Sept21 Sept
24,266Peak Premier in tracked matches
1,529Highest Faceit ELO seen on CSDB
45Days played since 2026-04-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGeNigmaFACEITLevel 7STANDINGTop 42.3% of rankedPEAK ELO1,529csdb.gg/stats

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Performance scores

Aim89
Positioning55
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLWLLWWWWLL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · −7.9pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 504ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.9
Utility5.3
Positioning5.5
Opening Duels4.6
Clutch0.0

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.5
Utility5.3
Mechanics6.3
Opening Duels3.7
Win Impact2.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time508ms−55ms
first ⅓ avg 563ms → last ⅓ avg 508ms
Headshot accuracy29.5%−0.2%
first ⅓ avg 29.8% → last ⅓ avg 29.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–5 · inferno, 21 Apr →
67%Best headshot accuracy · 13–7 · cache, 7 May →
375msFastest reaction time · 3–13 · inferno, 24 May →
13–0Biggest win · mirage, 23 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 83% over 6infernoWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%0.02
infernoC198–1142%0.01
cacheB199–1047%0.02
nukeB158–753%0.00
ancientS65–183%0.02
overpassS65–183%-0.02
dust2A53–260%0.01
anubis—21–150%0.03
vertigo—11–0100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

275Matches
55%Win rate
1.18Avg K/D
86.8ADR
48%Headshot %

Clutches & streaks

19%1v1 clutch win
32%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4351%1.2216.9
Inferno1362%1.3618.1
Nuke1155%0.8913.3
Overpass475%0.9113.5
Dust2367%1.5522.3
Train20%0.7012.0
Ancient10%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
35.8%Accuracy (enemy spotted)
39.6%Spray accuracy
78.2%Counter-strafing
8.7°Preaim
513msReaction time
50.2%T opening success
39.0%CT opening success
0.66Enemies flashed / flash
5.7%Flash assists
8.55HE damage / grenade
9.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0133% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0420%24 Oct →
nuke13–80.1326%24 Oct →
inferno10–13-0.0324%24 Oct →
cache10–13-0.0122%22 Oct →
mirage13–10.1233%24 Sept →
inferno13–20.0822%17 Sept →
mirage13–90.1133%10 Sept →
ancient13–110.0427%16 Aug →
nuke7–13-0.0525%16 Aug →
inferno11–130.0528%16 Aug →
nuke13–9-0.0133%15 Aug →
nuke3–13-0.0353%11 Aug →
mirage9–13-0.0432%11 Aug →
ancient13–80.0220%11 Aug →
inferno13–60.0031%11 Aug →
mirage5–13-0.0143%31 Jul →
cache16–120.0037%31 Jul →
cache9–130.0128%30 Jul →
anubis14–16-0.0029%18 Jul →
inferno13–70.0734%18 Jul →
cache13–16-0.0332%9 Jul →
nuke13–6-0.0128%7 Jul →
cache12–12-0.0124%7 Jul →
inferno7–130.0018%2 Jul →
dust213–10.0062%23 Jun →
inferno6–130.0421%23 Jun →
inferno10–13-0.0723%3 Jun →
nuke4–130.0732%30 May →
mirage9–13-0.0131%30 May →
dust27–13-0.0127%30 May →
overpass13–100.0116%24 May →
nuke4–13-0.0929%24 May →
inferno3–13-0.0330%24 May →
cache13–100.0132%24 May →
mirage16–130.0127%24 May →
nuke13–8-0.0342%23 May →
mirage13–00.0347%23 May →
mirage11–130.0724%22 May →
cache19–160.1142%22 May →
mirage13–60.0625%22 May →
mirage13–70.1020%21 May →
ancient5–13-0.0736%21 May →
vertigo13–9-0.0224%21 May →
nuke6–13-0.0121%21 May →
cache10–130.0629%19 May →
mirage13–70.0725%19 May →
mirage5–130.0122%17 May →
inferno16–13-0.0228%17 May →
cache16–19-0.0424%16 May →
overpass13–8-0.0733%16 May →
mirage13–80.0419%15 May →
inferno13–11-0.0134%15 May →
cache13–20.0638%14 May →
dust21–8-0.0531%14 May →
nuke13–70.0234%14 May →
overpass19–17-0.0826%14 May →
mirage13–80.0125%12 May →
cache13–100.0138%12 May →
mirage13–60.0239%12 May →
cache13–90.0448%11 May →
inferno6–130.0058%11 May →
overpass11–13-0.0126%10 May →
cache14–160.0331%10 May →
nuke7–13-0.0341%10 May →
dust213–80.0336%9 May →
cache13–70.1767%7 May →
cache13–80.0150%7 May →
ancient13–70.1023%5 May →
mirage13–70.0835%2 May →
dust213–110.0622%2 May →
cache4–13-0.0413%2 May →
inferno13–11-0.0215%2 May →
cache13–80.0528%29 Apr →
cache8–130.0145%29 Apr →
cache3–130.0015%29 Apr →
nuke16–13-0.0218%28 Apr →
ancient13–70.0050%26 Apr →
anubis13–100.0632%26 Apr →
inferno13–80.0133%25 Apr →
nuke13–70.0532%25 Apr →
mirage13–100.0533%23 Apr →
mirage5–13-0.0838%21 Apr →
overpass13–6-0.0144%21 Apr →
nuke4–13-0.0247%21 Apr →
inferno14–160.0437%21 Apr →
inferno9–50.2032%21 Apr →
mirage13–5-0.0042%19 Apr →
mirage11–130.0435%19 Apr →
inferno3–13-0.0740%18 Apr →
mirage13–100.0121%18 Apr →
inferno7–130.0141%18 Apr →
mirage10–13-0.0335%18 Apr →
overpass13–60.0324%18 Apr →
mirage9–13-0.0622%17 Apr →
mirage13–60.0632%15 Apr →
nuke13–00.0914%15 Apr →
inferno15–15-0.0327%14 Apr →
mirage8–130.0116%14 Apr →
ancient13–100.0117%12 Apr →
mirage10–130.0327%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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