evokje

evokje — CS2 Stats

76561198006277964[U:1:46012236]Steam profile ↗✓ No bans

1,085Tracked matches41%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating23,434Top 25% of 210,832 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#38508 of 257810 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,434 -1,458 14 May – 24 Oct · 16 days played
23,43426,792peak 26,79214 May24 Oct
27,018Peak Premier in tracked matches
31Days played since 2026-05-14

Premier CS Rating

  • 3,358 below peak (26,792)
  • Next: Red band at 25,000 — 1,566 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGevokjeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,434 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning77
Utility45

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateWLLLLLLWLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +3.0pp headshot accuracy · +45ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 592ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 548ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.1
Utility4.5
Positioning7.7
Opening Duels6.3
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.7
Utility4.5
Mechanics8.3
Opening Duels8.1
Win Impact2.1

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time543ms−84ms
first ⅓ avg 627ms → last ⅓ avg 543ms
Headshot accuracy18.4%−2.0%
first ⅓ avg 20.4% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · dust2, 2 Jun →
50%Best headshot accuracy · 7–2 · dust2, 21 Jun →
359msFastest reaction time · 6–13 · inferno, 24 Oct →
13–1Biggest win · mirage, 16 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 61% over 23infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%-0.00
dust2A2212–1055%0.03
cacheC197–1237%0.02
ancientB136–746%-0.02
infernoD93–633%0.01
nukeB63–350%0.03
anubisC52–340%0.01
overpass—31–233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

588Matches
54%Win rate
1.18Avg K/D
78.3ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo4353%1.0214.1
Overpass4072%1.0814.6
Inferno3450%1.0313.6
Mirage3450%1.0312.9
Ancient2770%1.2015.7
Anubis2642%0.9013.3
Dust21553%1.0214.1
Nuke1362%0.9313.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
40.8%Accuracy (enemy spotted)
41.4%Spray accuracy
87.4%Counter-strafing
8.0°Preaim
525msReaction time
69.2%T opening success
55.5%CT opening success
0.43Enemies flashed / flash
5.6%Flash assists
8.69HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4306 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.0322%24 Oct →
dust26–13-0.0424%24 Oct →
inferno7–13-0.0217%24 Oct →
mirage2–13-0.0715%24 Oct →
inferno11–130.0013%24 Oct →
inferno6–13-0.0311%24 Oct →
inferno11–13-0.0127%24 Oct →
inferno13–40.0521%22 Oct →
cache8–130.0622%22 Oct →
inferno13–11-0.0320%22 Oct →
nuke13–100.0315%22 Oct →
ancient15–15-0.0215%22 Oct →
dust29–130.1818%20 Oct →
anubis13–20.0821%20 Oct →
ancient7–13-0.0921%16 Oct →
mirage9–13-0.039%16 Oct →
anubis1–13-0.0119%16 Oct →
mirage13–10.0514%16 Oct →
mirage11–130.0314%16 Oct →
cache1–13-0.0016%15 Oct →
nuke11–130.0826%15 Oct →
dust213–80.0825%15 Oct →
dust216–130.0316%15 Oct →
mirage7–13-0.0315%15 Oct →
dust213–40.0519%15 Oct →
mirage13–110.0223%15 Oct →
ancient6–13-0.0115%14 Oct →
ancient13–80.0213%14 Oct →
nuke4–13-0.0128%14 Oct →
inferno13–30.1019%12 Oct →
dust27–13-0.0219%2 Aug →
dust213–90.0120%31 Jul →
dust212–12-0.0015%23 Jun →
dust213–80.1426%21 Jun →
dust28–13-0.0225%21 Jun →
dust27–2-0.0150%21 Jun →
mirage5–13-0.0231%18 Jun →
dust213–30.0321%18 Jun →
dust28–130.0824%10 Jun →
dust23–13-0.0514%5 Jun →
cache7–13-0.0719%5 Jun →
overpass11–13-0.0316%4 Jun →
mirage13–20.0517%4 Jun →
dust20–13-0.0419%4 Jun →
anubis8–130.0018%2 Jun →
dust213–50.1923%2 Jun →
cache10–130.0415%1 Jun →
ancient7–13-0.0412%1 Jun →
mirage7–13-0.0813%1 Jun →
mirage13–30.1219%30 May →
cache10–13-0.0423%30 May →
nuke4–130.0724%30 May →
mirage13–40.0414%30 May →
dust211–130.1326%30 May →
ancient7–13-0.0621%29 May →
anubis10–13-0.0017%27 May →
ancient13–80.0215%27 May →
mirage13–4-0.0110%26 May →
mirage13–10-0.0231%26 May →
mirage13–9-0.0412%25 May →
inferno8–130.0112%23 May →
cache4–13-0.0525%22 May →
mirage13–70.0115%22 May →
ancient13–9-0.0114%22 May →
mirage13–7-0.0113%22 May →
mirage13–80.0122%22 May →
cache13–80.0225%22 May →
cache11–130.0727%22 May →
nuke13–70.0022%21 May →
anubis16–13-0.0117%21 May →
mirage16–13-0.0121%21 May →
dust213–11-0.0321%21 May →
dust213–30.0126%20 May →
mirage13–40.0433%20 May →
ancient13–90.0512%19 May →
ancient4–13-0.0119%19 May →
cache13–50.075%19 May →
inferno6–13-0.0224%19 May →
mirage9–13-0.0426%19 May →
ancient1–13-0.100%19 May →
ancient13–100.0118%19 May →
cache9–13-0.0220%19 May →
nuke13–110.0422%19 May →
cache13–90.0819%18 May →
cache13–50.0616%18 May →
mirage4–13-0.0817%18 May →
dust25–13-0.0226%18 May →
dust213–5-0.0515%18 May →
overpass13–11-0.0116%18 May →
mirage5–13-0.0315%16 May →
mirage13–70.0221%16 May →
cache3–13-0.1120%16 May →
cache12–120.0025%15 May →
cache3–8-0.0420%15 May →
cache13–30.0731%15 May →
cache13–40.1725%15 May →
cache12–120.0516%14 May →
cache13–70.0137%14 May →
overpass9–13-0.0218%14 May →
ancient13–60.0123%14 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.