RikuKakku91

RikuKakku91 — CS2 Stats

FI76561198006253225[U:1:45987497]Steam profile ↗✓ No bans

1,322Tracked matches45%Win rate2020Tracked since
2,685Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating22,999Top 25% of 212,910 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#43634 of 259764 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,322 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,999 +4,380 19 Jul – 19 Sept · 26 days played
18,61923,845peak 23,84519 Jul19 Sept
Faceit ELO: 1,482 +0 14 Sept – 19 Sept · 2 observations
1,4821,482peak 1,48214 Sept19 Sept
24,498Peak Premier in tracked matches
1,482Highest Faceit ELO seen on CSDB
32Days played since 2026-07-12

Faceit ELO

  • At peak — 1,482
  • Next: Level 8 at 1,531 — 49 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-14
  • Level 6 first seen 2026-09-14

Premier CS Rating

  • 846 below peak (23,845)
  • -187 over 30 days · steady
  • Next: Red band at 25,000 — 2,001 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-14
  • Purple band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.2%46.9%49.3%9.1% short
Shot accuracy14.9%13.0%13.4%above
Kill/death ratio1.171.081.12above
Match win rate41.1%46.7%48.5%7.4% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRikuKakku91PREMIER22,999 · Pink bandPEAK ELO1,482csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning70
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY47–51–2Last 10047%Win rateLWLLLWWLWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.1pp headshot accuracy · +19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 7%
  • Avg reaction 437ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 520ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 510ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.2
Utility6.1
Positioning7.0
Opening Duels5.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.0
Utility6.1
Mechanics6.5
Opening Duels4.1
Win Impact3.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time526ms−64ms
first ⅓ avg 590ms → last ⅓ avg 526ms
Headshot accuracy11.7%+1.0%
first ⅓ avg 10.7% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 11–1 · inferno, 28 Jul →
21%Best headshot accuracy · 13–5 · inferno, 30 Aug →
359msFastest reaction time · 5–13 · nuke, 23 Aug →
13–2Biggest win · mirage, 28 Jul →

Across the last 100 tracked matches.

Highlights

10Longest win streak
8–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 53% over 17mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2613–1350%0.02
nukeC2310–1343%0.03
ancientB179–853%0.02
cacheB179–853%0.00
mirageD124–833%0.01
dust2—41–325%0.00
anubis—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,907Lifetime kills
1.17K/D · Top 50% of Pink band
5,942Matches
41.1%Match win rate
40.2%Headshot %
14.9%Shot accuracy · Top 50% of Pink band
14,895MVPs
2,685Hours (in match)
7,239Bombs planted
1,521Bombs defused

Most-used weapons

AK-4740,974
AWP11,249
P2503,549
P902,400
FAMAS2,223

Lifetime map wins

12,006inferno
9,508nuke
4,078dust2
2,906train
1,646cbble
1,592vertigo
899office
897militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

437Matches
52%Win rate
1.02Avg K/D
88.0ADR
32%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke4370%1.2317.6
Inferno3944%1.1016.7
Ancient3158%1.2318.9
Mirage2339%1.1416.7
Cache2133%0.9915.8
Dust21533%1.1617.1
Overpass1040%0.9116.1
Train4100%1.5417.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
40.2%Spray accuracy
79.1%Counter-strafing
8.9°Preaim
540msReaction time
38.0%T opening success
54.4%CT opening success
0.54Enemies flashed / flash
5.4%Flash assists
11.31HE damage / grenade
11.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5099% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0032% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.016%5 Sept →
dust213–10-0.019%5 Sept →
inferno5–13-0.0610%5 Sept →
inferno0–6-0.080%4 Sept →
nuke11–13-0.039%2 Sept →
inferno13–50.0821%30 Aug →
nuke13–80.0513%30 Aug →
nuke9–130.0710%29 Aug →
inferno13–70.0618%29 Aug →
nuke16–140.0314%29 Aug →
ancient14–160.048%27 Aug →
cache10–130.0314%23 Aug →
nuke5–13-0.0211%23 Aug →
mirage13–10-0.0610%22 Aug →
inferno6–130.089%22 Aug →
inferno5–13-0.0016%21 Aug →
ancient13–6-0.0114%21 Aug →
ancient13–40.149%21 Aug →
dust27–13-0.0311%20 Aug →
anubis13–11-0.0411%20 Aug →
ancient13–40.0414%20 Aug →
inferno11–13-0.0111%20 Aug →
cache13–100.018%20 Aug →
inferno7–13-0.0812%18 Aug →
inferno13–30.1115%16 Aug →
cache7–130.0215%16 Aug →
cache13–90.029%13 Aug →
nuke8–130.0915%13 Aug →
ancient15–15-0.007%13 Aug →
ancient8–130.0313%12 Aug →
nuke13–110.0220%12 Aug →
dust210–130.0713%12 Aug →
ancient9–13-0.0210%11 Aug →
inferno16–14-0.0310%11 Aug →
nuke12–16-0.0411%11 Aug →
inferno2–13-0.018%10 Aug →
cache3–13-0.150%9 Aug →
ancient13–100.0315%9 Aug →
nuke11–13-0.057%8 Aug →
cache10–13-0.0110%8 Aug →
nuke7–130.0113%5 Aug →
mirage6–13-0.0411%5 Aug →
inferno13–7-0.0317%5 Aug →
nuke13–110.0820%5 Aug →
inferno13–40.1011%5 Aug →
cache13–7-0.0410%5 Aug →
dust26–13-0.0118%5 Aug →
ancient10–130.049%5 Aug →
inferno15–150.0510%5 Aug →
nuke9–130.025%5 Aug →
mirage16–140.0214%5 Aug →
cache13–80.0715%5 Aug →
ancient2–13-0.0611%5 Aug →
ancient13–3-0.0213%4 Aug →
nuke8–130.0511%28 Jul →
inferno6–130.0719%28 Jul →
inferno11–10.234%28 Jul →
inferno13–9-0.0615%28 Jul →
ancient13–100.0613%28 Jul →
mirage13–20.0919%28 Jul →
nuke8–13-0.037%27 Jul →
inferno8–130.0710%27 Jul →
nuke13–40.2016%27 Jul →
cache13–90.0711%27 Jul →
mirage5–13-0.0411%27 Jul →
cache13–11-0.0121%27 Jul →
inferno13–60.0110%26 Jul →
nuke13–60.1713%26 Jul →
inferno13–60.0212%23 Jul →
nuke13–80.0511%23 Jul →
cache13–50.0214%23 Jul →
nuke13–40.0017%22 Jul →
ancient13–90.058%22 Jul →
nuke13–9-0.026%22 Jul →
inferno13–6-0.0213%20 Jul →
mirage8–13-0.005%20 Jul →
cache13–3-0.008%20 Jul →
inferno10–13-0.0514%20 Jul →
nuke13–80.073%20 Jul →
inferno13–30.0815%19 Jul →
inferno13–110.067%19 Jul →
nuke5–130.0010%19 Jul →
cache8–13-0.0113%19 Jul →
ancient7–130.006%19 Jul →
cache7–13-0.0216%16 Jul →
mirage9–130.0518%16 Jul →
inferno11–130.0611%16 Jul →
nuke3–13-0.0620%15 Jul →
ancient5–13-0.004%15 Jul →
cache13–70.1020%15 Jul →
mirage9–13-0.048%15 Jul →
ancient13–7-0.055%15 Jul →
mirage11–130.0513%14 Jul →
cache9–13-0.029%14 Jul →
nuke7–13-0.067%14 Jul →
cache12–16-0.0010%13 Jul →
mirage8–13-0.0510%13 Jul →
mirage13–30.1110%13 Jul →
inferno8–13-0.0410%12 Jul →
ancient13–70.0210%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.