-TheReaper

-TheReaper — CS2 Stats

GB76561198004509781[U:1:44244053]Steam profile ↗✓ No bans

1,585Tracked matches66%Win rate2020Tracked since
5,525Hours in CS8Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
FaceitLevel 10 · 2,352 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,352 → 2,352
+32Tracked matches · now 1,585
−3.4ppWin rate · 69.0% → 65.5%

Rating over time

2,352Highest Faceit ELO seen on CSDB
54Days played since 2026-02-15

Faceit ELO

  • At peak — 2,352
  • Next: 2,500 ELO at 2,500 — 148 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-23
  • Level 9 first seen 2026-09-23

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3020+10
Win rate40%55%−15pp
K/D2.311.60+0.70
Headshot %67%68%−2pp

Measured 23 Sep 2026 → 27 Oct 2026; previous 2 Sep 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate51.4%50.9%
Shot accuracy20.5%13.7%
Kill/death ratio1.231.09
Match win rate55.5%48.4%

Share this profile

CSDB.GG-TheReaperFACEITLevel 10 · 2,352 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,352csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY58–40–2Last 10058%Win rateLWWLWWWTWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · −17ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 533ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 532ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.2
Utility5.2
Positioning6.0
Opening Duels4.3
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 97% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility5.2
Mechanics6.7
Opening Duels4.2
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time534ms−44ms
first ⅓ avg 578ms → last ⅓ avg 534ms
Headshot accuracy15.0%−0.0%
first ⅓ avg 15.0% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–8 · nuke, 19 Feb →
31%Best headshot accuracy · 13–3 · cache, 3 May →
406msFastest reaction time · 15–15 · dust2, 9 Sept →
13–2Biggest win · anubis, 26 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 18overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
anubisS1812–667%0.01
ancientA1710–759%-0.00
nukeA1710–759%0.01
infernoA169–756%0.02
cacheS128–467%0.06
dust2C94–544%-0.00
mirageS64–267%0.02
overpassD51–420%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

284,803Lifetime kills
1.23K/D · Top 25% of Level 10 players
10,811Matches
55.5%Match win rate · Top 10% of Level 10 players
51.4%Headshot % · Top 50% of Level 10 players
20.5%Shot accuracy · Top 5% of Level 10 players
18,810MVPs
5,025Hours (in match)
4,790Bombs planted
2,393Bombs defused

Most-used weapons

AK-47164,543
AWP12,421
P2505,156
FAMAS2,868
Knife2,162

Lifetime map wins

10,440dust2
8,861inferno
4,183nuke
2,285train
1,394cbble
1,236vertigo
250office
248aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,517Matches
52%Win rate
1.15Avg K/D
78.9ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient13353%1.0816.1
Anubis10148%1.1315.8
Nuke7958%1.0215.4
Inferno6351%1.1217.2
Mirage5433%0.9013.6
Train2763%1.2816.5
Overpass2143%1.1718.9
Dust22050%1.0616.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
39.0%Accuracy (enemy spotted)
44.0%Spray accuracy
80.2%Counter-strafing
8.7°Preaim
538msReaction time
37.8%T opening success
55.6%CT opening success
0.63Enemies flashed / flash
9.5%Flash assists
8.73HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6528% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9909 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8188% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0129%18 Oct →
ancient13–80.0412%18 Oct →
anubis13–6-0.0212%18 Oct →
nuke3–13-0.0515%8 Oct →
anubis22–20-0.0112%7 Oct →
nuke13–40.0512%12 Sept →
dust213–110.059%11 Sept →
dust215–15-0.0217%9 Sept →
nuke13–90.0517%6 Sept →
ancient10–130.0214%31 Aug →
inferno7–13-0.058%30 Aug →
ancient13–90.0421%23 Aug →
dust213–40.0311%18 Aug →
dust213–90.0919%17 Aug →
anubis7–13-0.0015%16 Aug →
cache13–50.1112%14 Aug →
nuke13–100.059%29 Jul →
cache6–130.0223%29 Jul →
ancient13–70.0312%29 Jul →
ancient16–130.019%27 Jul →
cache13–90.0522%26 Jul →
dust211–13-0.0626%25 Jul →
nuke6–13-0.0515%19 Jul →
nuke13–100.0013%15 Jul →
ancient13–7-0.005%15 Jul →
inferno9–13-0.0219%12 Jul →
ancient11–13-0.0118%2 Jul →
anubis13–2-0.0115%26 Jun →
inferno13–5-0.0013%24 Jun →
ancient13–10-0.038%21 Jun →
nuke2–130.0120%31 May →
inferno13–110.0522%29 May →
inferno13–10-0.0314%28 May →
anubis13–80.1217%28 May →
inferno13–90.147%27 May →
inferno13–20.1223%27 May →
dust24–13-0.0216%27 May →
nuke13–100.0513%27 May →
cache13–80.0419%24 May →
cache16–130.0318%24 May →
nuke20–220.0218%17 May →
mirage13–50.149%17 May →
inferno4–130.0117%11 May →
overpass11–130.029%8 May →
anubis13–9-0.0119%8 May →
cache12–120.0321%6 May →
cache6–00.1228%6 May →
cache13–30.1022%4 May →
mirage3–13-0.0419%4 May →
cache13–70.109%3 May →
cache13–30.0731%3 May →
cache10–130.0317%3 May →
nuke13–100.097%3 May →
anubis13–16-0.0120%3 May →
mirage6–13-0.0311%2 May →
mirage13–50.0810%2 May →
mirage13–5-0.0026%2 May →
inferno5–110.0518%2 May →
nuke10–13-0.037%25 Apr →
inferno11–13-0.0316%24 Apr →
anubis6–13-0.0417%24 Apr →
dust211–13-0.0319%18 Apr →
anubis4–130.0426%18 Apr →
ancient22–250.0113%17 Apr →
nuke13–9-0.0520%17 Apr →
inferno5–13-0.0513%17 Apr →
ancient7–13-0.0923%17 Apr →
inferno13–11-0.0222%15 Apr →
anubis13–70.0423%9 Apr →
ancient13–10-0.0313%9 Apr →
nuke10–13-0.0415%2 Apr →
ancient13–8-0.0218%31 Mar →
anubis13–90.0817%29 Mar →
ancient6–13-0.0223%29 Mar →
nuke13–16-0.0210%28 Mar →
anubis13–100.0820%12 Mar →
anubis13–100.0011%7 Mar →
dust213–80.0014%7 Mar →
anubis13–9-0.058%7 Mar →
overpass13–60.0116%7 Mar →
nuke16–130.0111%7 Mar →
cache11–130.0713%6 Mar →
ancient12–16-0.0114%6 Mar →
anubis6–13-0.0921%6 Mar →
inferno13–70.0612%23 Feb →
nuke13–9-0.0020%23 Feb →
dust25–13-0.0513%23 Feb →
overpass3–13-0.0222%23 Feb →
anubis13–10-0.037%23 Feb →
ancient13–40.1214%23 Feb →
anubis8–130.0713%20 Feb →
ancient13–6-0.078%20 Feb →
nuke13–80.1517%19 Feb →
overpass6–13-0.0315%19 Feb →
anubis22–200.0013%15 Feb →
inferno13–100.0111%15 Feb →
inferno6–13-0.019%15 Feb →
inferno13–60.0723%15 Feb →
mirage13–7-0.0414%15 Feb →
overpass11–130.0115%15 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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