pk

pk — CS2 Stats

76561198002884723[U:1:42618995]Steam profile ↗✓ No bans

1,790Tracked matches48%Win rate2020Tracked since
3,558Hours in CS13Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,999Top 25% of 188,431 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20975 of 234683 tracked
FaceitLevel 8 · 1,785 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+697Premier CS Rating · 24,302 → 24,999
0Faceit ELO · 1,785 → 1,785
+34Tracked matches · now 1,790
−8.4ppWin rate · 56.7% → 48.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 4 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

24,999Peak Premier on CSDB
1,785Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-04

Faceit ELO

  • At peak — 1,785
  • Next: Level 10 at 2,001 216 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • At peak — 24,999
  • Next: Red band at 25,000 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.1%46.8%48.3%4.1% short
Shot accuracy13.4%13.0%13.2%meets
Kill/death ratio1.091.061.07meets
Match win rate45.1%46.3%46.9%1.8% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpkFACEITLevel 8 · 1,785 ELOSTANDINGTop 31.2% of rankedPREMIER24,999 · Pink bandPEAK ELO1,785csdb.gg/stats

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Performance scores

Aim86
Positioning68
Utility47

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim8.6
Utility4.7
Positioning6.8
Opening Duels4.1
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.8
Utility4.7
Mechanics6.9
Opening Duels3.4
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

107,998Lifetime kills
1.09K/D · Top 50% of Level 8 players
5,171Matches
45.1%Match win rate
44.1%Headshot %
13.4%Shot accuracy · Top 50% of Level 8 players
10,741MVPs
2,169Hours (in match)
4,545Bombs planted
1,068Bombs defused

Most-used weapons

AK-4727,992
AWP19,508
P902,691
P2502,640
SSG 082,500
MAC-101,772

Lifetime map wins

13,122inferno
11,580dust2
3,281nuke
1,189vertigo
869train
813cbble
279office
87lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

679Matches
52%Win rate
0.98Avg K/D
79.3ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust23762%1.1415.7
Inferno3759%1.1515.8
Mirage3549%1.0415.1
Ancient2339%1.0614.9
Anubis1947%1.2619.0
Vertigo1283%1.1716.9
Nuke1070%1.2616.6
Overpass650%1.0416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.8%Spray accuracy
80.9%Counter-strafing
7.1°Preaim
529msReaction time
41.9%T opening success
45.2%CT opening success
0.50Enemies flashed / flash
10.3%Flash assists
11.65HE damage / grenade
1.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →