Kuikka-

Kuikka- — CS2 Stats

FI76561198002670412[U:1:42404684]Steam profile ↗✓ No bans

1,978Tracked matches50%Win rate2020Tracked since
6,374Hours in CS15Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating19,297Top 50% of 185,711 CSDB-tracked playersPurple band · top ~11.3% of ranked players (population est.)
CSDB Leaderboard#86620 of 233134 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 13 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,297 -1,237 20 May20 Sept · 19 days played
17,57420,534peak 20,53420 May20 Sept
21,569Peak Premier in tracked matches
25Days played since 2026-05-13

Premier CS Rating

  • 1,237 below peak (20,534)
  • +1,302 over 30 days · improving
  • -580 over 90 days
  • Next: Pink band at 20,000 703 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.6%45.7%46.8%5.2% short
Shot accuracy17.7%12.7%13.0%above
Kill/death ratio1.001.051.060.06 short
Match win rate46.2%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKuikka-FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,297 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning54
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY41554Last 10041%Win rateWLWWWLWLWT

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · −17ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 617ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 594ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.1
Utility5.6
Positioning5.4
Opening Duels2.7
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.4
Utility5.6
Mechanics6.9
Opening Duels2.2
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time638ms+6ms
first ⅓ avg 632ms → last ⅓ avg 638ms
Headshot accuracy20.3%+0.1%
first ⅓ avg 20.2% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · nuke, 20 May
40%Best headshot accuracy · 5–13 · inferno, 4 Sept
438msFastest reaction time · 13–2 · inferno, 16 Sept
13–1Biggest win · nuke, 16 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
68In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 71% over 7mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoD3192229%-0.02
ancientB168850%-0.02
nukeB157847%0.00
mirageD123925%-0.01
dust2D93633%-0.05
cacheA85363%0.02
anubisS75271%-0.00
overpass110100%0.04
train1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

169,818Lifetime kills
1.00K/D
8,612Matches
46.2%Match win rate · Top 50% of Level 7 players
41.6%Headshot %
17.7%Shot accuracy · Top 25% of Level 7 players
19,828MVPs
3,762Hours (in match)
9,351Bombs planted
1,940Bombs defused

Most-used weapons

AK-4756,213
AWP10,140
MP75,880
P2504,841
P904,749
FAMAS4,422

Lifetime map wins

21,067inferno
12,579nuke
9,229dust2
5,292train
3,931cbble
596vertigo
373office
179aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

679Matches
50%Win rate
1.01Avg K/D
79.2ADR
43%Headshot %

Clutches & streaks

29%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno8963%1.0615.4
Nuke5549%1.0216.0
Mirage5147%1.0916.2
Ancient4533%0.8213.3
Dust24035%0.8915.6
Anubis2941%1.2316.1
Train1369%1.1016.4
Overpass1267%1.0415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.4%Spray accuracy
81.0%Counter-strafing
9.5°Preaim
636msReaction time
38.6%T opening success
38.9%CT opening success
0.48Enemies flashed / flash
2.7%Flash assists
10.70HE damage / grenade
10.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4759 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5835% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0511%20 Sept
inferno9–13-0.0121%17 Sept
ancient16–120.0122%17 Sept
cache13–40.0623%17 Sept
inferno13–100.0121%16 Sept
nuke6–13-0.0918%16 Sept
inferno13–20.0134%16 Sept
cache4–13-0.0416%16 Sept
ancient13–70.0113%13 Sept
nuke15–15-0.0328%13 Sept
anubis13–60.0125%13 Sept
inferno16–140.0123%5 Sept
ancient5–13-0.0323%5 Sept
nuke10–130.0119%5 Sept
inferno4–130.0216%5 Sept
dust22–13-0.0520%5 Sept
mirage8–130.0124%5 Sept
ancient11–130.0526%5 Sept
inferno13–60.0221%5 Sept
inferno15–15-0.0523%5 Sept
inferno13–100.0221%5 Sept
ancient9–13-0.0414%4 Sept
inferno5–13-0.0340%4 Sept
mirage4–13-0.0417%4 Sept
inferno4–13-0.0510%4 Sept
nuke13–100.0318%4 Sept
mirage19–170.0014%29 Aug
nuke13–90.0323%28 Aug
inferno11–13-0.0610%28 Aug
ancient13–4-0.0319%27 Aug
inferno13–8-0.0218%27 Aug
nuke2–13-0.0214%27 Aug
inferno10–130.0425%27 Aug
ancient13–8-0.029%27 Aug
cache13–110.0110%27 Aug
inferno13–7-0.0223%27 Aug
mirage13–10-0.0719%22 Aug
mirage11–13-0.0021%21 Aug
nuke9–13-0.0121%18 Aug
mirage10–130.0211%17 Aug
ancient13–50.0120%17 Aug
cache13–110.0616%17 Aug
nuke13–40.0116%17 Aug
inferno26–28-0.0620%10 Aug
dust29–13-0.0821%1 Aug
inferno6–13-0.0020%1 Aug
anubis1–13-0.097%1 Aug
ancient10–13-0.0221%1 Aug
inferno13–60.1222%1 Aug
nuke10–13-0.0323%31 Jul
dust22–13-0.059%31 Jul
ancient14–16-0.0123%31 Jul
cache13–20.1032%31 Jul
nuke13–3-0.0315%31 Jul
nuke10–13-0.0418%31 Jul
inferno10–130.0214%31 Jul
ancient12–16-0.039%31 Jul
mirage2–13-0.1221%31 Jul
dust213–9-0.0329%31 Jul
mirage6–130.0013%31 Jul
anubis3–10-0.0621%29 Jul
cache13–16-0.0525%29 Jul
inferno11–13-0.0518%29 Jul
inferno13–20.0016%29 Jul
mirage11–13-0.0321%16 Jul
dust29–13-0.0624%16 Jul
nuke13–10.0424%16 Jul
dust211–13-0.0120%10 Jul
ancient13–160.0227%10 Jul
inferno6–13-0.0412%9 Jul
inferno9–13-0.0632%9 Jul
ancient13–11-0.0713%9 Jul
anubis16–120.0114%9 Jul
mirage10–13-0.0324%9 Jul
cache13–40.0716%9 Jul
mirage15–150.0220%9 Jul
ancient6–13-0.0216%9 Jul
nuke13–50.0327%9 Jul
inferno6–13-0.039%12 Jun
anubis13–80.0015%12 Jun
dust213–7-0.0517%12 Jun
mirage13–80.0622%12 Jun
ancient16–13-0.0321%12 Jun
anubis13–60.0225%12 Jun
inferno9–13-0.0220%12 Jun
inferno10–13-0.0117%12 Jun
inferno4–13-0.038%29 May
inferno2–13-0.1117%21 May
dust213–10-0.0538%21 May
inferno4–13-0.1127%20 May
overpass13–110.0416%20 May
inferno6–130.0326%20 May
nuke13–40.1430%20 May
inferno4–13-0.0514%20 May
dust210–13-0.0522%20 May
nuke15–150.0111%20 May
anubis13–60.0834%20 May
inferno6–13-0.0716%13 May
cache8–13-0.0119%13 May
train6–13-0.0118%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →