The Postman

The Postman — CS2 Stats

NO76561198002508141[U:1:42242413]Steam profile ↗VAC banned

641Tracked matches57%Win rate2020Tracked since
790Hours in CS
CSDB Rating5.5 SolidClutch Specialist
Premier CS Rating16,376Purple band · top ~22.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 641 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 13 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,376 -2,542 13 May5 Sept · 20 days played
15,68118,918peak 18,91813 May5 Sept
19,362Peak Premier in tracked matches
20Days played since 2026-05-13

Premier CS Rating

  • 2,542 below peak (18,918)
  • -1,345 over 90 days
  • Next: Pink band at 20,000 3,624 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.4%43.8%44.8%meets
Shot accuracy17.8%12.0%12.5%above
Kill/death ratio1.181.021.03above
Match win rate44.9%44.7%45.2%meets

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGThe PostmanFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,376 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning42
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateTTLLWLWWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −5.2pp headshot accuracy · +76ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 661ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 662ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.3 against its own average).

Aim7.6
Utility2.5
Positioning4.2
Opening Duels0.0
Clutch8.0

Excellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.2
Utility2.5
Mechanics8.7
Opening Duels0.0
Win Impact7.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time619ms+23ms
first ⅓ avg 596ms → last ⅓ avg 619ms
Headshot accuracy18.0%+4.4%
first ⅓ avg 13.6% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · ancient, 4 Jun
33%Best headshot accuracy · 13–4 · inferno, 23 May
336msFastest reaction time · 13–4 · inferno, 23 May
13–1Biggest win · overpass, 4 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
88In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 69% over 13infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
ancientC23101343%-0.01
nukeA159660%-0.01
anubisC146843%-0.04
mirageA149564%-0.01
overpassS139469%-0.00
infernoD123925%-0.02
dust2C73443%-0.03
cache2020%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,246Lifetime kills
1.18K/D · Top 25% of Level 5 players
1,875Matches
44.9%Match win rate · Top 50% of Level 5 players
44.4%Headshot % · Top 50% of Level 5 players
17.8%Shot accuracy · Top 25% of Level 5 players
3,547MVPs
790Hours (in match)
2,358Bombs planted
348Bombs defused

Most-used weapons

Lifetime map wins

3,521inferno
2,407dust2
1,753nuke
1,249vertigo
147train
106cbble
59aztec
54office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

23Matches
52%Win rate
1.14Avg K/D
75.1ADR
44%Headshot %

Clutches & streaks

60%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo333%0.8518.0
Mirage333%0.8112.7
Nuke367%1.2314.3
Inferno367%0.8812.7
Anubis250%1.3410.5
Ancient1100%1.5021.0
Cache10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.2%Accuracy (enemy spotted)
38.4%Spray accuracy
89.0%Counter-strafing
9.6°Preaim
624msReaction time
28.6%T opening success
24.6%CT opening success
0.30Enemies flashed / flash
5.2%Flash assists
10.31HE damage / grenade
1.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2959 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.5644% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0019%19 Jul
cache12–120.0112%19 Jul
inferno14–16-0.0217%20 Jun
nuke2–13-0.1011%20 Jun
anubis13–110.0315%20 Jun
overpass13–16-0.0423%20 Jun
nuke13–80.0315%5 Jun
dust216–14-0.0220%5 Jun
ancient13–50.0518%5 Jun
inferno9–13-0.0526%5 Jun
overpass1–13-0.0417%5 Jun
nuke11–13-0.0817%4 Jun
overpass13–10.0329%4 Jun
ancient13–30.0726%4 Jun
dust28–13-0.0426%4 Jun
ancient13–70.0827%4 Jun
mirage11–13-0.0114%4 Jun
inferno13–100.0027%2 Jun
nuke13–100.0426%2 Jun
nuke13–11-0.0220%31 May
anubis10–13-0.0413%31 May
ancient13–11-0.0319%31 May
overpass13–9-0.0315%30 May
ancient6–130.0210%30 May
ancient13–80.0217%30 May
mirage2–9-0.0113%30 May
ancient13–3-0.0529%27 May
nuke16–130.0420%27 May
mirage13–100.0117%27 May
ancient9–13-0.008%26 May
nuke8–13-0.058%26 May
ancient6–13-0.0517%26 May
anubis13–8-0.045%26 May
mirage13–30.0510%26 May
inferno11–130.0314%26 May
overpass7–130.0425%24 May
nuke4–13-0.0016%24 May
mirage13–60.0316%24 May
anubis10–13-0.038%24 May
ancient8–13-0.0315%24 May
overpass13–10-0.0317%24 May
ancient16–12-0.0417%24 May
anubis7–13-0.0816%24 May
ancient9–13-0.0421%23 May
inferno13–40.0033%23 May
overpass13–80.0431%23 May
mirage13–11-0.025%21 May
ancient13–160.0015%21 May
nuke13–110.019%21 May
inferno9–13-0.0615%21 May
anubis5–13-0.089%21 May
ancient11–13-0.0621%20 May
mirage16–14-0.0815%20 May
ancient13–50.0716%20 May
dust24–13-0.0912%20 May
inferno8–13-0.059%20 May
anubis13–16-0.029%20 May
anubis13–5-0.0612%20 May
ancient10–13-0.0413%20 May
ancient7–13-0.067%19 May
nuke16–120.0115%19 May
anubis10–130.0314%19 May
ancient10–13-0.0212%19 May
mirage13–50.0312%19 May
dust27–13-0.0420%19 May
overpass13–4-0.0317%18 May
mirage13–9-0.056%18 May
dust213–50.0310%18 May
anubis13–9-0.0617%18 May
ancient10–13-0.0113%18 May
inferno8–13-0.048%18 May
overpass16–120.0116%17 May
ancient9–13-0.0310%17 May
dust27–13-0.0228%17 May
anubis13–9-0.0413%16 May
mirage14–16-0.0115%16 May
overpass11–13-0.0416%16 May
ancient11–13-0.054%15 May
nuke13–8-0.0126%15 May
anubis3–13-0.0715%15 May
nuke13–11-0.028%15 May
mirage7–13-0.0319%15 May
overpass13–50.018%15 May
ancient13–90.0414%15 May
inferno8–13-0.049%15 May
anubis13–5-0.078%15 May
mirage13–80.0129%15 May
nuke13–10-0.0215%14 May
overpass13–50.049%14 May
inferno4–13-0.0219%14 May
nuke7–130.0317%14 May
nuke8–13-0.0711%14 May
inferno5–130.0324%14 May
mirage9–13-0.0113%13 May
ancient13–7-0.018%13 May
dust213–8-0.012%13 May
overpass13–90.009%13 May
inferno13–40.0319%13 May
mirage13–3-0.0514%13 May
anubis9–130.004%13 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →