nando

nando — CS2 Stats

BR76561198001845398[U:1:41579670]Steam profile ↗✓ No bans

682Tracked matches47%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating23,563Top 25% of 215,558 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#37932 of 261691 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 682 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,563 +686 12 Jul – 7 Nov · 27 days played
22,74524,999peak 24,99912 Jul7 Nov
25,110Peak Premier in tracked matches
35Days played since 2026-07-08

Premier CS Rating

  • 1,436 below peak (24,999)
  • 0 over 30 days · steady
  • +589 over 90 days
  • Next: Red band at 25,000 — 1,437 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGnandoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,563 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning58
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateWWLLWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −2.1pp headshot accuracy · +31ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 517ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 502ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.4
Utility4.2
Positioning5.8
Opening Duels3.7
Clutch4.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.8
Utility4.2
Mechanics7.5
Opening Duels3.2
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time533ms−97ms
first ⅓ avg 630ms → last ⅓ avg 533ms
Headshot accuracy19.8%−0.1%
first ⅓ avg 19.8% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · mirage, 29 Aug →
100%Best headshot accuracy · 0–13 · mirage, 18 Jul →
328msFastest reaction time · 6–1 · mirage, 18 Jul →
13–1Biggest win · mirage, 25 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
3–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 80% over 10nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3820–1853%0.01
dust2B3216–1650%0.01
cacheS108–280%0.03
ancientC94–544%-0.00
nukeD51–420%0.04
inferno—43–175%-0.01
anubis—20–20%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

507Matches
52%Win rate
1.11Avg K/D
82.8ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16353%1.1115.3
Dust211849%1.0015.3
Ancient4949%1.0816.3
Anubis3253%1.1116.4
Train2050%1.5017.1
Nuke1136%0.9316.0
Overpass1060%1.1617.6
Inferno560%0.9815.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
37.1%Accuracy (enemy spotted)
35.9%Spray accuracy
83.8%Counter-strafing
8.7°Preaim
524msReaction time
48.2%T opening success
37.3%CT opening success
0.45Enemies flashed / flash
3.5%Flash assists
8.81HE damage / grenade
8.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4457 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.2678% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0013%10 Oct →
inferno7–4-0.0122%20 Sept →
mirage6–13-0.0619%7 Sept →
dust211–130.0223%7 Sept →
dust213–40.0116%7 Sept →
cache13–40.0618%7 Sept →
mirage13–110.0321%7 Sept →
nuke6–130.0627%7 Sept →
mirage13–60.1719%29 Aug →
ancient9–130.0315%23 Aug →
inferno16–130.0224%23 Aug →
dust210–130.0623%23 Aug →
ancient13–100.0625%22 Aug →
dust28–13-0.0326%22 Aug →
ancient11–13-0.0320%19 Aug →
inferno13–100.0113%18 Aug →
mirage13–90.0615%17 Aug →
dust213–60.0024%15 Aug →
mirage15–190.0219%11 Aug →
dust25–13-0.0622%9 Aug →
mirage14–160.0422%9 Aug →
anubis7–13-0.0419%9 Aug →
ancient6–130.0234%9 Aug →
nuke7–13-0.047%8 Aug →
ancient13–8-0.0619%8 Aug →
anubis10–13-0.0018%8 Aug →
ancient13–70.0117%8 Aug →
mirage13–80.0215%8 Aug →
cache10–130.0424%8 Aug →
dust28–130.0030%7 Aug →
mirage8–13-0.0119%4 Aug →
dust25–0-0.000%4 Aug →
nuke19–150.0826%4 Aug →
cache13–40.1039%3 Aug →
mirage11–130.0116%2 Aug →
mirage0–3-0.0133%2 Aug →
dust27–13-0.0520%2 Aug →
mirage16–13-0.0122%2 Aug →
dust213–50.0116%1 Aug →
dust25–130.0116%27 Jul →
mirage7–130.0217%26 Jul →
ancient13–10-0.0418%26 Jul →
dust213–16-0.0417%25 Jul →
mirage7–20.0018%25 Jul →
mirage8–13-0.0211%25 Jul →
dust216–130.0324%25 Jul →
dust27–13-0.0017%25 Jul →
mirage13–10.0620%25 Jul →
mirage3–130.0114%25 Jul →
mirage13–5-0.0118%24 Jul →
mirage13–10-0.0019%24 Jul →
cache13–8-0.0626%23 Jul →
dust213–7-0.0117%23 Jul →
cache13–40.1022%23 Jul →
dust29–13-0.0416%23 Jul →
dust25–13-0.0428%22 Jul →
mirage9–130.0226%18 Jul →
dust213–3-0.0520%18 Jul →
mirage7–13-0.0322%18 Jul →
dust213–100.0415%18 Jul →
ancient2–13-0.0116%18 Jul →
mirage0–13-0.09100%18 Jul →
mirage10–130.0525%18 Jul →
mirage6–1-0.0717%18 Jul →
cache13–6-0.0116%17 Jul →
dust213–4-0.0112%17 Jul →
dust23–00.0929%17 Jul →
mirage13–4-0.0423%16 Jul →
dust20–130.0419%16 Jul →
mirage13–80.0211%16 Jul →
mirage5–130.0924%16 Jul →
mirage13–10-0.0015%16 Jul →
dust215–15-0.0316%15 Jul →
mirage13–2-0.0131%15 Jul →
cache13–4-0.0121%15 Jul →
dust210–13-0.0131%15 Jul →
cache13–90.0518%14 Jul →
mirage7–13-0.0029%13 Jul →
mirage2–13-0.0612%13 Jul →
dust25–0-0.030%13 Jul →
nuke8–130.0527%13 Jul →
dust28–13-0.0337%12 Jul →
mirage13–7-0.0017%12 Jul →
dust213–100.0424%12 Jul →
cache9–13-0.0416%12 Jul →
dust213–30.0513%12 Jul →
mirage4–130.0115%12 Jul →
cache13–70.0426%11 Jul →
mirage13–50.0319%11 Jul →
dust213–7-0.0120%11 Jul →
mirage13–3-0.0119%11 Jul →
dust29–130.0012%11 Jul →
mirage13–11-0.0315%11 Jul →
mirage13–110.0825%10 Jul →
dust213–60.0821%10 Jul →
mirage5–13-0.056%10 Jul →
inferno4–13-0.0530%9 Jul →
dust213–90.1021%9 Jul →
nuke11–130.0330%8 Jul →
ancient8–13-0.0113%8 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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