Zonattu

Zonattu — CS2 Stats

FI76561197999765656[U:1:39499928]Steam profile ↗✓ No bans

438Tracked matches41%Win rate2024Tracked since
929Hours in CS23Hrs last 2 wks
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating5,467Light Blue band · top ~76.6% of ranked players (population est.)
FaceitLevel 4 · 1,042 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+24Premier CS Rating · 5,443 → 5,467
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 19 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,467 -5,254 2 May17 Sept · 13 days played
5,44310,721peak 10,7212 May17 Sept
10,721Peak Premier in tracked matches
1,042Highest Faceit ELO seen on CSDB
31Days played since 2026-04-19

Faceit ELO

  • At peak — 1,042
  • Next: Level 5 at 1,051 9 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 5,254 below peak (10,721)
  • Next: Blue band at 10,000 4,533 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate50.6%42.7%43.8%above
Shot accuracy15.4%11.2%12.0%above
Kill/death ratio1.250.991.02above
Match win rate33.9%43.9%44.7%10.8% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZonattuFACEITLevel 4 · 1,042 ELOSTANDINGTop 81.0% of rankedPREMIER5,467 · Light Blue bandPEAK ELO1,042csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning50
Utility55

0–100 skill scores via Leetify.

Recent form

COLD39565Last 10039%Win rateWLLLLLLLLL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +0.8pp headshot accuracy · +3ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 633ms

Last 10

  • 19 · 10% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 619ms

Last 20

  • 515 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.2 against its own average).

Aim5.2
Utility5.5
Positioning5.0
Opening Duels2.8
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 52% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.0
Utility5.5
Mechanics4.5
Opening Duels3.5
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time637ms−17ms
first ⅓ avg 654ms → last ⅓ avg 637ms
Headshot accuracy17.4%+0.2%
first ⅓ avg 17.2% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · mirage, 25 Aug
36%Best headshot accuracy · 9–13 · nuke, 17 Sept
484msFastest reaction time · 13–8 · inferno, 15 Aug
13–1Biggest win · ancient, 27 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 45% over 11nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC25111444%-0.00
dust2C1881044%0.01
mirageD1651131%0.01
ancientC145936%0.02
cacheB115645%0.02
nukeD103730%-0.00
train31233%0.00
anubis21150%0.04
overpass1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,249Lifetime kills
1.25K/D · Top 25% of Level 4 players
1,937Matches
33.9%Match win rate
50.6%Headshot % · Top 25% of Level 4 players
15.4%Shot accuracy · Top 25% of Level 4 players
2,848MVPs
624Hours (in match)
1,271Bombs planted
373Bombs defused

Most-used weapons

AK-4716,152
AWP4,314
P902,700
SG 5532,113
UMP-451,319
AUG929

Lifetime map wins

1,848dust2
1,521inferno
1,027nuke
760train
254vertigo
224cbble
129office
60assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
44%Win rate
0.89Avg K/D
79.1ADR
40%Headshot %

Clutches & streaks

75%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.0719.0
Inferno10%0.5610.0
Ancient1100%0.508.0
Dust21100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
37.0%Accuracy (enemy spotted)
37.7%Spray accuracy
70.5%Counter-strafing
13.1°Preaim
633msReaction time
52.2%T opening success
35.6%CT opening success
0.61Enemies flashed / flash
3.0%Flash assists
14.77HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.057° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8891 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–110.0117%17 Sept
nuke9–130.0636%17 Sept
inferno9–130.0615%16 Sept
dust210–130.0220%16 Sept
nuke14–160.0215%16 Sept
inferno7–13-0.0518%14 Sept
ancient6–13-0.007%14 Sept
cache3–130.0320%9 Sept
nuke6–130.0210%9 Sept
ancient14–160.0013%9 Sept
nuke13–30.0114%8 Sept
inferno9–130.005%8 Sept
mirage5–13-0.0213%8 Sept
inferno7–13-0.0414%7 Sept
dust23–13-0.0619%6 Sept
ancient13–10-0.0217%6 Sept
ancient9–130.0424%6 Sept
inferno13–70.0510%5 Sept
anubis11–130.0122%5 Sept
inferno13–6-0.0224%5 Sept
dust213–60.0822%4 Sept
mirage13–5-0.0016%4 Sept
cache13–90.0418%4 Sept
ancient16–130.0112%4 Sept
inferno13–50.0217%4 Sept
nuke1–9-0.0927%4 Sept
ancient15–15-0.0219%4 Sept
inferno13–30.0131%4 Sept
ancient7–13-0.0316%4 Sept
ancient13–110.0824%2 Sept
nuke7–130.0710%2 Sept
inferno13–11-0.0216%1 Sept
ancient13–30.0714%1 Sept
inferno8–130.0316%1 Sept
mirage7–130.048%31 Aug
inferno7–13-0.0211%31 Aug
dust210–5-0.0012%31 Aug
cache13–110.0415%30 Aug
ancient8–130.0010%30 Aug
ancient8–130.0211%30 Aug
inferno9–1-0.0317%30 Aug
mirage4–13-0.0514%30 Aug
dust24–130.0221%28 Aug
ancient10–130.0418%28 Aug
nuke10–4-0.0113%28 Aug
dust213–11-0.0516%27 Aug
mirage11–13-0.043%26 Aug
mirage13–5-0.0213%26 Aug
cache13–90.0315%26 Aug
inferno11–130.0115%25 Aug
mirage13–60.1421%25 Aug
inferno7–130.0222%25 Aug
mirage5–130.0427%25 Aug
inferno13–50.0013%24 Aug
nuke8–13-0.0513%24 Aug
mirage7–13-0.062%23 Aug
dust25–13-0.0327%22 Aug
dust213–40.1035%22 Aug
train4–130.0631%22 Aug
cache12–20.1331%22 Aug
cache12–120.1121%22 Aug
dust213–50.0613%22 Aug
inferno13–9-0.0418%22 Aug
dust23–13-0.0426%22 Aug
cache8–13-0.0025%22 Aug
inferno8–13-0.0120%21 Aug
inferno13–2-0.0015%21 Aug
dust28–130.0429%21 Aug
mirage13–80.069%21 Aug
inferno1–13-0.0515%21 Aug
dust29–13-0.0616%21 Aug
mirage6–130.0313%21 Aug
inferno8–130.0215%20 Aug
dust23–13-0.0324%20 Aug
mirage3–130.0512%16 Aug
mirage7–13-0.0221%16 Aug
dust22–13-0.0310%15 Aug
dust213–30.0216%15 Aug
cache12–120.0117%15 Aug
inferno13–80.0217%15 Aug
mirage11–13-0.0017%15 Aug
inferno12–120.0317%14 Aug
dust213–50.0215%14 Aug
mirage6–130.0225%14 Aug
overpass8–13-0.0216%30 May
inferno8–130.0017%23 May
dust29–13-0.0016%23 May
nuke6–13-0.0430%17 May
anubis13–60.0814%17 May
cache6–13-0.0723%17 May
cache3–13-0.0618%2 May
dust213–110.0515%2 May
cache9–0-0.0818%2 May
mirage13–6-0.0214%2 May
train3–13-0.045%27 Apr
train13–8-0.0021%27 Apr
nuke3–00.0213%27 Apr
ancient13–10.1022%27 Apr
inferno5–13-0.0824%19 Apr
ancient12–12-0.0412%19 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →