Crush

Crush — CS2 Stats

US76561197999702241[U:1:39436513]Steam profile ↗✓ No bans

1,744Tracked matches71%Win rate2020Tracked since
4,429Hours in CS
CSDB Rating7.2 StrongAll-Rounder
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+17Tracked matches · now 1,744
+12.8ppWin rate · 58.6% → 71.4%

Rating over time

54Days played since 2026-05-19

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,088), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.0%46.8%48.2%1.3% short
Shot accuracy21.7%13.0%13.2%above
Kill/death ratio1.511.061.07above
Match win rate68.5%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrushFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning63
Utility61

0–100 skill scores via Leetify.

Recent form

HOT49–38–13Last 10049%Win rateWWWWWWLLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +2.8pp headshot accuracy · +5ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.8
Utility6.1
Positioning6.3
Opening Duels5.6

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 68% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.3
Utility6.1
Mechanics6.9
Opening Duels6.2
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time557ms−74ms
first ⅓ avg 631ms → last ⅓ avg 557ms
Headshot accuracy17.3%+0.7%
first ⅓ avg 16.6% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · nuke, 22 Aug →
33%Best headshot accuracy · 13–4 · inferno, 15 Oct →
344msFastest reaction time · 4–13 · office, 1 Jun →
13–1Biggest win · nuke, 22 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
5–3In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 67% over 6dust2Weakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
dust2D196–1332%0.01
cacheC156–940%0.04
infernoA149–564%0.03
nukeA127–558%0.01
officeC104–640%0.03
mirageC73–443%0.03
vertigoS64–267%0.01
ancientA53–260%0.02
trainC52–340%0.04
italy—33–0100%0.01
anubis—21–150%0.02
overpass—21–150%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

261,626Lifetime kills
1.51K/D · Top 5% of Level 8 players
17,122Matches
68.5%Match win rate · Top 5% of Level 8 players
47.0%Headshot % · Top 50% of Level 8 players
21.7%Shot accuracy · Top 1% of Level 8 players
25,154MVPs
4,429Hours (in match)
8,584Bombs planted
2,008Bombs defused

Most-used weapons

AK-47112,793
AWP18,767
XM10145,676
P2505,329
SSG 083,910

Lifetime map wins

8,835inferno
8,772dust2
6,573nuke
5,032vertigo
4,464office
2,963train
1,860cbble
1,723italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

204Matches
57%Win rate
1.35Avg K/D
—ADR
40%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.0%Spray accuracy
81.1%Counter-strafing
8.6°Preaim
552msReaction time
67.9%T opening success
41.4%CT opening success
0.66Enemies flashed / flash
11.0%Flash assists
12.64HE damage / grenade
9.05Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0310%15 Oct →
inferno13–40.0533%15 Oct →
dust213–90.0316%15 Oct →
inferno13–80.0913%12 Oct →
mirage10–30.0415%12 Oct →
dust213–50.0320%10 Oct →
cache8–130.0120%8 Oct →
dust210–130.0523%8 Oct →
nuke13–30.0118%3 Oct →
inferno13–11-0.0316%3 Oct →
ancient12–120.0021%3 Oct →
dust27–130.026%3 Oct →
cache13–100.0411%1 Oct →
mirage13–100.029%26 Sept →
dust211–13-0.0417%23 Sept →
dust28–13-0.0518%19 Sept →
train13–90.0018%14 Sept →
cache13–100.0715%24 Aug →
inferno13–90.0019%22 Aug →
vertigo12–120.0722%22 Aug →
nuke13–10.1819%22 Aug →
dust213–90.0415%21 Aug →
inferno13–60.0810%21 Aug →
mirage5–130.0030%15 Aug →
italy13–3-0.0120%15 Aug →
mirage4–130.0115%15 Aug →
nuke6–130.0730%13 Aug →
nuke13–5-0.0110%9 Aug →
vertigo13–110.0413%9 Aug →
inferno13–11-0.0120%9 Aug →
ancient13–100.0720%9 Aug →
train13–4-0.0115%8 Aug →
office13–80.0815%8 Aug →
dust210–130.0011%8 Aug →
inferno7–13-0.0118%6 Aug →
nuke3–13-0.0222%6 Aug →
ancient13–30.0412%3 Aug →
dust213–7-0.0516%3 Aug →
cache9–130.0213%2 Aug →
dust26–13-0.0230%2 Aug →
dust213–9-0.0217%2 Aug →
ancient4–13-0.0727%2 Aug →
cache4–130.0721%29 Jul →
anubis13–30.046%28 Jul →
nuke13–60.0325%28 Jul →
dust24–130.0515%28 Jul →
cache8–13-0.0119%22 Jul →
vertigo13–7-0.0023%20 Jul →
inferno13–70.0012%17 Jul →
vertigo13–40.0416%17 Jul →
nuke7–130.0120%15 Jul →
cache13–110.0113%14 Jul →
mirage13–70.0715%12 Jul →
office6–13-0.058%11 Jul →
dust212–120.0922%10 Jul →
cache13–40.0619%8 Jul →
inferno8–13-0.0127%2 Jul →
ancient13–80.0416%2 Jul →
inferno10–13-0.0110%1 Jul →
italy13–5-0.0021%29 Jun →
train12–120.0014%29 Jun →
cache13–90.0512%26 Jun →
office13–60.0817%25 Jun →
office8–130.0127%24 Jun →
dust212–120.0420%24 Jun →
nuke4–13-0.0618%20 Jun →
office12–120.038%20 Jun →
italy13–30.0510%20 Jun →
train10–130.0820%20 Jun →
office12–120.0418%18 Jun →
inferno13–3-0.0023%16 Jun →
mirage11–130.0116%16 Jun →
office13–20.058%15 Jun →
office13–90.0020%10 Jun →
vertigo8–13-0.0817%8 Jun →
cache12–12-0.0127%8 Jun →
inferno13–110.0416%8 Jun →
dust29–130.039%7 Jun →
cache8–13-0.0312%7 Jun →
nuke13–5-0.0115%7 Jun →
cache12–120.0220%4 Jun →
mirage9–130.0619%4 Jun →
overpass13–20.1319%4 Jun →
vertigo13–1-0.0216%3 Jun →
office12–120.0420%3 Jun →
train12–120.1123%2 Jun →
nuke13–50.0125%2 Jun →
cache9–13-0.028%2 Jun →
anubis9–130.0115%1 Jun →
office4–130.0113%1 Jun →
inferno10–130.0818%29 May →
dust213–100.0415%27 May →
dust24–13-0.0513%22 May →
nuke11–13-0.0321%22 May →
cache13–20.1210%22 May →
overpass7–130.0413%21 May →
inferno12–120.0915%21 May →
cache12–120.1511%20 May →
dust28–130.0727%20 May →
dust25–13-0.0417%19 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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