Deputy D0ng

Deputy D0ng — CS2 Stats

DE76561197998544775[U:1:38279047]Steam profile ↗✓ No bans

2,442Tracked matches52%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating14,383Blue band · top ~31.7% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

+387Premier CS Rating · 13,996 → 14,383

Rating over time

Premier CS Rating: 14,383 +490 2 Jul – 11 Oct · 30 days played
12,24216,612peak 16,6122 Jul11 Oct
16,612Peak Premier in tracked matches
35Days played since 2026-07-02

Premier CS Rating

  • 2,229 below peak (16,612)
  • -551 over 30 days · declining
  • +726 over 90 days
  • Next: Purple band at 15,000 — 617 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDeputy D0ngPREMIER14,383 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning66
Utility59

0–100 skill scores via Leetify.

Recent form

HOT43–52–5Last 10043%Win rateLWWWWWWWLL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −6.4pp headshot accuracy · +4ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 580ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 585ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.3
Utility5.9
Positioning6.6
Opening Duels2.7

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning6.6
Utility5.9
Mechanics5.3
Opening Duels4.1
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time573ms−35ms
first ⅓ avg 608ms → last ⅓ avg 573ms
Headshot accuracy14.5%+0.1%
first ⅓ avg 14.4% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · cache, 7 Oct →
42%Best headshot accuracy · 13–2 · anubis, 2 Oct →
422msFastest reaction time · 1–13 · nuke, 27 Sept →
13–2Biggest win · cache, 7 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 63% over 27mirageWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2717–1063%-0.02
anubisB179–853%-0.02
nukeC146–843%-0.03
ancientD134–931%-0.02
cacheC135–838%-0.01
mirageD80–80%-0.01
dust2D61–517%-0.03
alpine—10–10%-0.05
overpass—11–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.2%Spray accuracy
74.0%Counter-strafing
11.5°Preaim
580msReaction time
36.6%T opening success
56.6%CT opening success
0.82Enemies flashed / flash
2.9%Flash assists
10.24HE damage / grenade
8.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7812% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6197% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0814%11 Oct →
nuke13–50.0115%11 Oct →
inferno13–6-0.0512%11 Oct →
ancient13–9-0.017%7 Oct →
nuke13–8-0.0110%7 Oct →
cache13–20.1722%7 Oct →
ancient13–11-0.0411%6 Oct →
cache13–70.0311%6 Oct →
mirage8–13-0.048%4 Oct →
ancient14–160.0518%4 Oct →
ancient11–13-0.0514%2 Oct →
ancient13–10-0.0019%2 Oct →
anubis13–20.0242%2 Oct →
ancient11–13-0.0119%2 Oct →
anubis11–13-0.0317%29 Sept →
mirage9–130.0215%29 Sept →
dust29–13-0.0222%29 Sept →
inferno16–130.0116%28 Sept →
nuke1–13-0.097%27 Sept →
anubis13–10-0.0619%27 Sept →
inferno13–60.0122%27 Sept →
mirage6–130.0612%27 Sept →
mirage8–13-0.0313%27 Sept →
cache8–13-0.0121%25 Sept →
mirage7–130.0418%25 Sept →
ancient4–13-0.0515%25 Sept →
inferno13–11-0.022%25 Sept →
anubis15–150.0513%25 Sept →
inferno13–60.019%24 Sept →
nuke13–9-0.048%24 Sept →
anubis13–9-0.029%23 Sept →
inferno13–160.0018%23 Sept →
inferno6–13-0.090%23 Sept →
nuke13–6-0.016%20 Sept →
inferno13–8-0.040%20 Sept →
cache6–13-0.0016%20 Sept →
inferno13–80.0221%20 Sept →
inferno15–150.0116%19 Sept →
nuke10–13-0.0110%19 Sept →
nuke13–160.0110%19 Sept →
nuke15–15-0.0513%17 Sept →
anubis9–13-0.0411%17 Sept →
cache4–13-0.0312%13 Sept →
inferno4–13-0.0930%13 Sept →
nuke13–10-0.1023%11 Sept →
cache4–13-0.1214%11 Sept →
anubis15–150.0416%10 Sept →
inferno13–3-0.0114%10 Sept →
inferno13–8-0.0214%9 Sept →
ancient12–16-0.055%9 Sept →
dust27–13-0.0322%4 Sept →
inferno13–11-0.0021%4 Sept →
nuke9–13-0.0124%4 Sept →
cache8–13-0.0517%29 Aug →
nuke11–13-0.0516%29 Aug →
ancient7–130.0220%29 Aug →
anubis13–100.0213%29 Aug →
cache4–13-0.0225%28 Aug →
anubis6–13-0.068%28 Aug →
nuke11–13-0.0517%28 Aug →
nuke7–13-0.003%28 Aug →
dust25–13-0.102%13 Aug →
dust29–13-0.0313%13 Aug →
nuke13–90.0124%12 Aug →
inferno13–110.0223%12 Aug →
cache13–8-0.0322%12 Aug →
ancient16–12-0.0119%11 Aug →
inferno13–60.0319%11 Aug →
anubis14–16-0.0413%10 Aug →
cache13–9-0.069%10 Aug →
inferno13–80.0215%10 Aug →
anubis13–2-0.048%10 Aug →
anubis5–13-0.0212%9 Aug →
anubis13–90.019%9 Aug →
cache13–30.0112%9 Aug →
inferno15–15-0.0315%7 Aug →
anubis13–50.0015%7 Aug →
inferno10–13-0.0612%7 Aug →
inferno16–13-0.0017%6 Aug →
ancient8–130.016%6 Aug →
mirage7–130.014%6 Aug →
dust210–13-0.0516%2 Aug →
inferno7–13-0.0718%2 Aug →
anubis13–7-0.090%1 Aug →
anubis13–7-0.0521%1 Aug →
inferno13–4-0.0214%1 Aug →
ancient5–13-0.028%12 Jul →
cache10–13-0.0412%12 Jul →
inferno13–10-0.0216%12 Jul →
alpine8–13-0.0517%8 Jul →
anubis7–13-0.0430%8 Jul →
cache8–13-0.0530%8 Jul →
mirage8–13-0.0912%5 Jul →
inferno13–7-0.0219%5 Jul →
ancient5–13-0.0522%5 Jul →
inferno10–130.0314%5 Jul →
overpass13–10-0.0311%5 Jul →
dust213–70.0715%4 Jul →
mirage6–13-0.0420%2 Jul →
inferno5–13-0.0614%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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