Verdant

Verdant — CS2 Stats

CA76561197996808264[U:1:36542536]Steam profile ↗✓ No bans

349Tracked matches54%Win rate2025Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating13,983Blue band · top ~33.8% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+423Premier CS Rating · 13,560 → 13,983

Rating over time

Premier CS Rating: 13,983 +2,437 17 Sept – 16 Oct · 7 days played
11,54613,983peak 13,98317 Sept16 Oct
13,983Peak Premier in tracked matches
30Days played since 2026-09-12

Premier CS Rating

  • At peak — 13,983
  • +2,437 over 30 days · improving
  • Next: Purple band at 15,000 — 1,017 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGVerdantPREMIER13,983 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateLLWLWTWWWW

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · +1.4pp headshot accuracy · +38ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 635ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 19%
  • Avg reaction 596ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.2
Utility4.3
Positioning6.0
Opening Duels4.5

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility4.3
Mechanics6.1
Opening Duels4.5
Win Impact6.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time576ms+13ms
first ⅓ avg 563ms → last ⅓ avg 576ms
Headshot accuracy16.7%−2.8%
first ⅓ avg 19.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–8 · nuke, 3 Oct →
41%Best headshot accuracy · 3–13 · mirage, 13 Sept →
422msFastest reaction time · 1–9 · inferno, 29 Sept →
13–0Biggest win · ancient, 5 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–8In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 77% over 13vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2011–955%0.03
mirageB168–850%0.02
infernoA148–657%0.02
nukeS1310–377%0.05
ancientA117–464%0.07
cacheD62–433%-0.02
trainC52–340%0.07
anubisA53–260%0.07
vertigoD50–50%0.07
rush_001—31–233%-0.05
overpass—10–10%0.01
poseidon—10–10%-0.12

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
42.0%Accuracy (enemy spotted)
42.8%Spray accuracy
77.3%Counter-strafing
9.2°Preaim
584msReaction time
36.4%T opening success
59.7%CT opening success
0.48Enemies flashed / flash
5.6%Flash assists
6.86HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4779 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3785% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.1327%16 Oct →
nuke7–13-0.0412%16 Oct →
dust213–11-0.0118%16 Oct →
dust29–130.1017%16 Oct →
nuke16–120.0716%16 Oct →
mirage12–120.0823%15 Oct →
ancient13–80.1115%15 Oct →
mirage13–20.0414%15 Oct →
dust213–50.0628%14 Oct →
dust213–30.1025%14 Oct →
ancient13–80.0312%14 Oct →
ancient11–130.1033%13 Oct →
nuke10–130.0112%13 Oct →
ancient10–130.0311%13 Oct →
dust213–6-0.0517%12 Oct →
train8–130.0823%12 Oct →
inferno13–40.119%12 Oct →
anubis6–13-0.0115%12 Oct →
overpass11–130.0117%9 Oct →
rush_0011–5-0.1631%8 Oct →
train13–70.1324%8 Oct →
anubis9–130.0116%7 Oct →
vertigo6–130.0817%6 Oct →
nuke5–130.0319%6 Oct →
dust25–13-0.0519%6 Oct →
inferno13–10-0.0616%5 Oct →
ancient13–00.1513%5 Oct →
mirage13–110.0210%5 Oct →
dust212–120.0119%5 Oct →
dust26–4-0.020%3 Oct →
mirage13–80.0412%3 Oct →
nuke13–80.218%3 Oct →
ancient8–130.035%3 Oct →
dust26–13-0.0517%3 Oct →
anubis6–10.2012%3 Oct →
inferno13–60.0718%3 Oct →
mirage13–100.0519%3 Oct →
vertigo5–130.0212%2 Oct →
train11–13-0.0529%1 Oct →
anubis13–50.0721%30 Sept →
rush_0014–8-0.0021%30 Sept →
rush_0018–60.0213%30 Sept →
inferno13–100.0513%29 Sept →
inferno1–9-0.0823%29 Sept →
dust212–120.0612%27 Sept →
vertigo12–120.0523%26 Sept →
mirage9–13-0.0717%26 Sept →
cache13–10-0.0719%26 Sept →
dust28–13-0.0715%26 Sept →
cache10–130.0113%26 Sept →
dust213–70.1336%26 Sept →
inferno9–13-0.0712%25 Sept →
mirage13–20.0221%25 Sept →
nuke13–50.0424%25 Sept →
inferno12–120.0620%24 Sept →
train9–130.0530%24 Sept →
dust23–130.0126%24 Sept →
dust213–8-0.0113%23 Sept →
cache9–13-0.047%23 Sept →
dust21–13-0.0221%22 Sept →
ancient13–50.0414%22 Sept →
cache3–13-0.0833%22 Sept →
inferno2–130.0115%21 Sept →
nuke13–60.0523%20 Sept →
dust213–80.0921%20 Sept →
mirage6–13-0.0921%20 Sept →
mirage13–90.0519%20 Sept →
inferno10–130.0916%20 Sept →
ancient3–130.0318%20 Sept →
dust211–130.0516%20 Sept →
mirage11–130.0112%19 Sept →
dust213–80.1230%19 Sept →
cache10–130.0222%18 Sept →
inferno13–90.0723%18 Sept →
ancient13–20.026%18 Sept →
nuke13–100.019%18 Sept →
nuke13–50.0440%18 Sept →
nuke13–60.1322%18 Sept →
inferno13–11-0.0216%18 Sept →
inferno9–7-0.029%18 Sept →
poseidon4–9-0.1231%18 Sept →
nuke13–100.0717%17 Sept →
inferno10–130.0025%17 Sept →
mirage13–3-0.0315%17 Sept →
dust213–100.0919%16 Sept →
nuke13–1-0.0314%16 Sept →
anubis13–20.0819%14 Sept →
dust213–100.1625%14 Sept →
mirage11–130.0424%14 Sept →
ancient13–100.0713%14 Sept →
mirage13–100.0210%13 Sept →
vertigo11–130.1121%13 Sept →
mirage3–13-0.0741%13 Sept →
mirage11–130.087%12 Sept →
cache13–60.0334%12 Sept →
vertigo12–120.0722%12 Sept →
train13–10.1424%12 Sept →
nuke13–80.0517%12 Sept →
ancient13–70.1311%12 Sept →
inferno13–60.0313%12 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.