Jerry

Jerry — CS2 Stats

76561197995686752[U:1:35421024]Steam profile ↗✓ No bans

2,430Tracked matches37%Win rate2021Tracked since
CSDB Rating2.0 LearningSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 2,430
0.0ppWin rate · 37.0% → 37.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 7 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

61Days played since 2025-12-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGJerryFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim17
Positioning22
Utility47

0–100 skill scores via Leetify.

Recent form

COLD37567Last 10037%Win rateLWLLWLLLTW

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +3.0pp headshot accuracy · −114ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 553ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 619ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim1.7
Utility4.7
Positioning2.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 30% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning2.2
Utility4.7
Mechanics2.1
Opening Duels0.0
Win Impact0.7

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time687ms−74ms
first ⅓ avg 762ms → last ⅓ avg 687ms
Headshot accuracy12.6%−5.1%
first ⅓ avg 17.7% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–1 · agency, 14 Dec
40%Best headshot accuracy · 1–13 · nuke, 13 Dec
406msFastest reaction time · 8–13 · inferno, 9 Sept
13–1Biggest win · boulder, 13 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
54In matches decided by ≤2 rounds

Map breakdown

italyBest map · 57% over 14cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD1531220%-0.07
italyA148657%-0.03
infernoD1441029%-0.08
vertigoB115645%-0.04
dust2D103730%-0.06
cacheD61517%-0.06
mirageD51420%-0.05
warden42250%-0.03
train31233%-0.05
ancient31233%-0.04
debris32167%-0.03
boulder21150%-0.01
alpine21150%-0.03
rooftop220100%-0.04
agency21150%0.04
anubis1010%-0.11
fachwerk1010%-0.01
overpass1010%-0.10
office110100%-0.07

Across the last 100 tracked matches.

Faceit stats

Combat

10Matches
30%Win rate
0.56Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
26.8%Accuracy (enemy spotted)
25.9%Spray accuracy
59.3%Counter-strafing
11.6°Preaim
683msReaction time
13.2%T opening success
29.7%CT opening success
0.48Enemies flashed / flash
3.2%Flash assists
10.98HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8483% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.238% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
italy4–13-0.0829%18 Sept
italy13–9-0.0514%12 Sept
inferno8–13-0.0018%9 Sept
inferno8–13-0.095%23 Aug
train13–10-0.0311%21 Aug
italy10–13-0.0219%19 Aug
dust210–13-0.045%19 Aug
inferno10–13-0.0714%18 Aug
train12–12-0.0719%15 Aug
ancient13–7-0.023%15 Aug
debris9–5-0.155%15 Aug
anubis7–13-0.1119%15 Aug
italy7–13-0.1213%26 Jul
mirage7–13-0.0711%25 Jul
nuke5–9-0.130%25 Jul
mirage3–13-0.0912%24 Jul
vertigo13–110.0220%22 Jul
cache13–9-0.107%20 Jul
inferno12–12-0.076%20 Jul
nuke8–13-0.0914%20 Jul
cache9–13-0.0715%19 Jul
debris7–90.018%19 Jul
vertigo13–9-0.0513%17 Jul
inferno13–100.0417%17 Jul
nuke7–13-0.0716%16 Jul
cache8–13-0.0715%16 Jul
boulder9–13-0.0517%16 Jul
debris9–70.0410%16 Jul
fachwerk5–13-0.0112%13 Jul
boulder13–10.026%13 Jul
vertigo12–12-0.0711%20 Jun
inferno13–9-0.0823%18 Jun
italy13–110.0011%16 Jun
vertigo1–13-0.0524%31 May
mirage3–13-0.0118%31 May
italy6–13-0.0513%30 May
vertigo13–10-0.0119%29 May
train12–12-0.0420%28 May
cache6–13-0.0814%25 May
nuke4–13-0.0914%25 May
cache5–13-0.0933%23 May
inferno13–10-0.097%23 May
dust26–13-0.0613%23 May
nuke13–10-0.0617%23 May
warden7–13-0.0314%18 May
inferno3–13-0.0514%16 May
cache9–130.069%7 May
alpine9–1-0.045%26 Apr
nuke9–13-0.0521%5 Apr
vertigo13–3-0.1013%5 Apr
italy7–13-0.0815%21 Mar
vertigo10–130.0115%21 Mar
ancient12–12-0.0814%17 Mar
italy13–40.0412%1 Mar
vertigo3–9-0.0715%22 Feb
warden12–11-0.0438%22 Feb
warden1–13-0.0710%22 Feb
overpass10–13-0.109%21 Feb
nuke7–13-0.068%20 Feb
italy13–40.0114%14 Feb
italy13–10-0.0312%14 Feb
ancient10–13-0.0229%13 Feb
dust211–13-0.0731%12 Feb
warden13–100.000%8 Feb
vertigo6–130.0116%8 Feb
italy13–50.0414%7 Feb
alpine10–13-0.0123%25 Jan
dust25–13-0.016%24 Jan
nuke13–10-0.0714%15 Jan
inferno4–13-0.0820%11 Jan
italy12–120.0017%10 Jan
dust24–13-0.1024%1 Jan
nuke2–13-0.0726%1 Jan
nuke5–11-0.0128%31 Dec
italy10–3-0.0617%31 Dec
vertigo11–13-0.0711%30 Dec
inferno1–9-0.2333%29 Dec
nuke8–8-0.0416%29 Dec
rooftop9–6-0.0513%29 Dec
nuke9–6-0.0313%29 Dec
vertigo13–8-0.0110%27 Dec
dust213–5-0.0618%25 Dec
italy13–10.028%24 Dec
inferno6–9-0.1616%23 Dec
rooftop9–2-0.0219%23 Dec
mirage13–8-0.0127%23 Dec
nuke4–9-0.1512%22 Dec
inferno9–7-0.1115%22 Dec
inferno4–9-0.1225%22 Dec
inferno2–9-0.0821%22 Dec
nuke11–13-0.036%21 Dec
agency9–10.1522%14 Dec
dust28–13-0.1214%13 Dec
nuke1–13-0.0940%13 Dec
dust213–1-0.0529%12 Dec
mirage8–13-0.0524%12 Dec
dust24–13-0.074%7 Dec
office13–10-0.076%7 Dec
dust213–9-0.0420%7 Dec
agency1–7-0.0813%7 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →