skullso

skullso — CS2 Stats

76561197994907443[U:1:34641715]Steam profile ↗✓ No bans

1,920Tracked matches45%Win rate2020Tracked since
CSDB Rating3.7 LearningSupport
Premier CS Rating15,240Purple band · top ~27.4% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 12 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,240 +785 12 Jun11 Sept · 32 days played
12,84717,856peak 17,85612 Jun11 Sept
18,477Peak Premier in tracked matches
33Days played since 2026-06-12

Premier CS Rating

  • 2,616 below peak (17,856)
  • -2,478 over 30 days · declining
  • +785 over 90 days
  • Next: Pink band at 20,000 4,760 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGskullsoFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER15,240 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning43
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLWWLLWWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +3.7pp headshot accuracy · −30ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 562ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 553ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.7 against its own average).

Aim4.1
Utility5.0
Positioning4.3
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.3
Utility5.0
Mechanics3.2
Opening Duels0.0
Win Impact3.3

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time574ms−35ms
first ⅓ avg 609ms → last ⅓ avg 574ms
Headshot accuracy12.3%−0.9%
first ⅓ avg 13.2% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · nuke, 24 Jul
38%Best headshot accuracy · 5–13 · mirage, 13 Jul
406msFastest reaction time · 4–13 · nuke, 21 Aug
13–2Biggest win · overpass, 1 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
89In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 67% over 15cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB28151354%0.01
infernoS1510567%0.01
mirageB147750%-0.03
ancientB136746%-0.02
anubisB115645%-0.00
dust2D93633%-0.02
cacheD82625%-0.01
overpass21150%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
22%Win rate
0.77Avg K/D
81.5ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%0.459.0
Anubis10%0.386.0
Overpass10%0.569.0
Mirage10%0.8117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
32.2%Accuracy (enemy spotted)
33.9%Spray accuracy
64.5%Counter-strafing
11.1°Preaim
576msReaction time
25.8%T opening success
30.2%CT opening success
0.47Enemies flashed / flash
6.5%Flash assists
6.20HE damage / grenade
8.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2819% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4689 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7556% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0122%11 Sept
nuke13–30.0219%11 Sept
inferno13–6-0.0021%11 Sept
cache6–13-0.0413%11 Sept
dust214–160.0020%4 Sept
inferno13–11-0.0117%4 Sept
nuke13–100.0311%2 Sept
mirage9–13-0.064%24 Aug
nuke13–11-0.048%24 Aug
mirage13–11-0.0615%22 Aug
anubis5–130.014%22 Aug
mirage15–15-0.0712%22 Aug
dust23–13-0.0113%21 Aug
cache6–130.0412%21 Aug
nuke4–13-0.047%21 Aug
mirage13–6-0.0522%21 Aug
ancient10–13-0.048%21 Aug
mirage13–6-0.019%21 Aug
nuke13–50.0610%19 Aug
nuke10–130.0415%19 Aug
nuke9–130.0417%19 Aug
anubis13–6-0.026%19 Aug
mirage13–7-0.066%17 Aug
anubis6–13-0.0210%17 Aug
nuke14–16-0.0514%17 Aug
mirage7–13-0.026%17 Aug
inferno13–30.0914%16 Aug
inferno8–13-0.028%15 Aug
inferno9–13-0.068%15 Aug
anubis13–8-0.0713%15 Aug
cache13–10-0.0312%15 Aug
inferno16–140.0416%15 Aug
anubis8–130.0715%15 Aug
ancient13–4-0.068%15 Aug
nuke13–40.1317%15 Aug
inferno13–100.0211%15 Aug
ancient7–13-0.0114%15 Aug
inferno13–50.0415%15 Aug
nuke13–11-0.0311%8 Aug
nuke9–130.0111%7 Aug
ancient13–3-0.084%7 Aug
mirage13–100.0223%7 Aug
anubis13–6-0.0113%7 Aug
ancient13–9-0.018%6 Aug
nuke13–100.0212%5 Aug
inferno13–60.043%3 Aug
ancient15–150.0612%31 Jul
dust213–10-0.0212%31 Jul
ancient12–16-0.0317%29 Jul
anubis11–13-0.0013%29 Jul
nuke16–13-0.0011%27 Jul
ancient16–130.0110%27 Jul
mirage13–7-0.039%27 Jul
cache9–13-0.059%25 Jul
inferno13–60.0416%25 Jul
cache13–50.028%25 Jul
nuke13–6-0.013%25 Jul
ancient14–16-0.0418%24 Jul
anubis13–90.0112%24 Jul
nuke13–60.1613%24 Jul
mirage13–40.0121%24 Jul
nuke6–13-0.0216%24 Jul
nuke2–9-0.0213%24 Jul
dust210–130.0212%23 Jul
ancient10–13-0.0713%23 Jul
nuke9–130.0214%23 Jul
dust28–13-0.0113%22 Jul
cache11–13-0.0213%22 Jul
cache5–13-0.0213%16 Jul
ancient13–40.039%16 Jul
nuke8–13-0.0117%16 Jul
nuke13–16-0.0114%16 Jul
cache11–13-0.004%16 Jul
ancient2–13-0.0116%14 Jul
nuke13–11-0.0119%14 Jul
mirage5–13-0.0238%13 Jul
dust213–110.1013%13 Jul
nuke13–10-0.0215%13 Jul
inferno11–130.0414%11 Jul
nuke11–13-0.037%11 Jul
inferno10–130.048%11 Jul
anubis9–13-0.0221%11 Jul
mirage10–13-0.0719%11 Jul
dust23–13-0.1112%10 Jul
inferno13–10-0.047%10 Jul
nuke3–13-0.0614%10 Jul
nuke16–140.068%10 Jul
mirage15–150.0112%3 Jul
inferno13–30.017%3 Jul
nuke13–70.0013%2 Jul
dust23–13-0.098%2 Jul
overpass13–20.1012%1 Jul
nuke9–130.026%29 Jun
overpass10–13-0.068%29 Jun
dust216–13-0.0322%22 Jun
anubis13–7-0.0113%12 Jun
ancient13–7-0.0110%12 Jun
nuke13–60.0118%12 Jun
anubis15–150.0416%12 Jun
mirage9–13-0.0411%12 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →