Mörkö

Mörkö — CS2 Stats

FI76561197984358422[U:1:24092694]Steam profile ↗✓ No bans

440Tracked matches47%Win rate2021Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
Premier CS Rating17,673Purple band · top ~17.8% of ranked players (population est.)
FaceitLevel 5 · 1,068 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,673 +4,018 14 May – 11 Oct · 37 days played
13,54220,811peak 20,81114 May11 Oct
Faceit ELO: 1,068 +0 1 Sept – 19 Sept · 3 observations
1,0681,068peak 1,0681 Sept19 Sept
20,864Peak Premier in tracked matches
1,068Highest Faceit ELO seen on CSDB
39Days played since 2026-05-14

Faceit ELO

  • At peak — 1,068
  • Next: Level 6 at 1,201 — 133 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-01
  • Level 4 first seen 2026-09-01

Premier CS Rating

  • 3,138 below peak (20,811)
  • -2,917 over 30 days · declining
  • +3,388 over 90 days
  • Next: Pink band at 20,000 — 2,327 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMörköFACEITLevel 5 · 1,068 ELOSTANDINGTop 67.6% of rankedPREMIER17,673 · Purple bandPEAK ELO1,068csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning55
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateLLWLWLLWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · +15ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 581ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 560ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim5.1
Utility3.5
Positioning5.5
Opening Duels3.0
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.5
Utility3.5
Mechanics4.7
Opening Duels3.7
Win Impact3.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time561ms−69ms
first ⅓ avg 629ms → last ⅓ avg 561ms
Headshot accuracy21.4%+3.5%
first ⅓ avg 17.9% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · nuke, 9 Oct →
44%Best headshot accuracy · 11–13 · dust2, 11 Oct →
406msFastest reaction time · 13–6 · inferno, 9 Oct →
13–2Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–12In matches decided by ≤2 rounds
17Overtime games

Map breakdown

nukeBest map · 71% over 17mirageWeakest map · 23% over 26
MapGradePlayedRecordWin rateAvg rating
mirageD266–2023%-0.02
ancientB189–950%-0.02
nukeS1712–571%-0.01
cacheB136–746%-0.02
infernoB115–645%-0.01
dust2B105–550%-0.02
anubis—43–175%0.03
overpass—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

100Matches
53%Win rate
1.10Avg K/D
71.8ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.9414.0
Nuke10%1.6221.0
Inferno1100%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
27.8%Accuracy (enemy spotted)
28.8%Spray accuracy
71.0%Counter-strafing
10.1°Preaim
563msReaction time
40.7%T opening success
48.6%CT opening success
0.57Enemies flashed / flash
3.9%Flash assists
7.80HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3807 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0544%11 Oct →
cache13–16-0.0716%11 Oct →
nuke13–10-0.058%10 Oct →
ancient12–16-0.0618%9 Oct →
nuke13–20.1228%9 Oct →
anubis8–130.0125%9 Oct →
cache7–13-0.0513%9 Oct →
nuke13–100.0418%9 Oct →
dust213–10-0.0215%9 Oct →
cache13–6-0.0223%9 Oct →
inferno13–60.0019%9 Oct →
mirage5–13-0.1031%9 Oct →
cache3–13-0.0722%8 Oct →
nuke13–2-0.0110%8 Oct →
nuke4–13-0.0911%7 Oct →
dust210–13-0.0333%7 Oct →
mirage10–130.0417%6 Oct →
ancient6–13-0.058%6 Oct →
nuke11–130.0123%2 Oct →
nuke11–13-0.0624%2 Oct →
mirage13–8-0.0115%2 Oct →
nuke13–70.0214%2 Oct →
inferno7–13-0.0519%1 Oct →
mirage13–4-0.0218%1 Oct →
ancient13–10-0.0020%30 Sept →
cache13–90.0236%29 Sept →
mirage9–13-0.0413%29 Sept →
mirage9–130.0335%29 Sept →
dust213–9-0.0418%28 Sept →
ancient16–13-0.0427%28 Sept →
anubis13–80.0717%26 Sept →
cache13–110.0326%26 Sept →
ancient11–130.0043%25 Sept →
cache13–10-0.0519%25 Sept →
mirage9–130.0126%25 Sept →
dust213–160.0429%25 Sept →
inferno7–13-0.0432%21 Sept →
mirage5–13-0.0326%21 Sept →
mirage11–13-0.0222%21 Sept →
mirage8–13-0.0428%18 Sept →
ancient2–13-0.136%30 Aug →
mirage9–13-0.069%30 Aug →
inferno15–15-0.0222%29 Aug →
mirage13–50.0115%29 Aug →
ancient13–4-0.039%29 Aug →
cache8–13-0.0619%28 Aug →
nuke13–9-0.0013%28 Aug →
ancient13–90.027%28 Aug →
mirage10–13-0.0214%28 Aug →
nuke16–140.0019%27 Aug →
dust213–7-0.0420%27 Aug →
mirage9–13-0.0521%27 Aug →
dust213–11-0.0117%6 Aug →
nuke6–13-0.0511%6 Aug →
mirage8–13-0.0318%5 Aug →
nuke13–8-0.0038%5 Aug →
ancient13–50.0414%29 Jul →
inferno4–13-0.047%29 Jul →
mirage13–7-0.0627%29 Jul →
cache11–13-0.0418%29 Jul →
cache9–130.0216%27 Jul →
dust28–130.0220%27 Jul →
ancient13–70.0426%27 Jul →
ancient13–8-0.0020%25 Jul →
cache9–13-0.0313%25 Jul →
inferno13–6-0.0212%25 Jul →
cache13–50.0434%25 Jul →
ancient14–160.0219%24 Jul →
anubis13–90.0019%24 Jul →
nuke13–6-0.0719%24 Jul →
mirage13–4-0.0122%24 Jul →
nuke16–13-0.0315%23 Jul →
nuke13–2-0.0215%22 Jul →
nuke9–13-0.0231%18 Jul →
cache13–3-0.0140%18 Jul →
mirage13–16-0.0114%18 Jul →
inferno13–8-0.0217%17 Jul →
inferno13–90.0622%6 Jul →
ancient12–16-0.009%3 Jul →
mirage15–150.0210%3 Jul →
inferno13–30.0916%3 Jul →
mirage13–110.0119%26 Jun →
dust211–13-0.0613%26 Jun →
ancient14–16-0.0515%26 Jun →
ancient9–13-0.0417%24 Jun →
ancient11–13-0.0430%24 Jun →
ancient16–12-0.019%24 Jun →
overpass13–9-0.018%23 Jun →
mirage9–13-0.0315%23 Jun →
mirage11–13-0.0614%18 Jun →
mirage9–13-0.0625%12 Jun →
mirage11–13-0.0523%6 Jun →
nuke13–11-0.0121%6 Jun →
ancient13–100.0521%5 Jun →
anubis16–120.0311%5 Jun →
inferno12–160.0115%5 Jun →
mirage15–15-0.0412%5 Jun →
dust213–11-0.0415%5 Jun →
inferno15–15-0.0311%5 Jun →
mirage10–13-0.0130%14 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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