Hoe Malone

Hoe Malone — CS2 Stats

76561197994757110[U:1:34491382]Steam profile ↗✓ No bans

514Tracked matches47%Win rate2024Tracked since
274Hours in CS
CSDB Rating4.3 DevelopingPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 27 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,221 -2,252 27 Feb2 Jul · 35 days played
13,56217,473peak 17,47327 Feb2 Jul
17,536Peak Premier in tracked matches
52Days played since 2026-02-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim56
Positioning43
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY45541Last 10045%Win rateLWLWLLWWLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +5.4pp headshot accuracy · +19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 648ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 648ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim5.6
Utility3.5
Positioning4.3
Opening Duels0.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.3
Utility3.5
Mechanics5.8
Opening Duels0.0
Win Impact3.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time645ms+16ms
first ⅓ avg 630ms → last ⅓ avg 645ms
Headshot accuracy15.6%+1.4%
first ⅓ avg 14.2% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · ancient, 15 Jun
42%Best headshot accuracy · 6–13 · inferno, 13 Jun
406msFastest reaction time · 13–16 · anubis, 4 Sept
13–2Biggest win · inferno, 11 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
106In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 62% over 26ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C27101737%-0.03
mirageA26161062%-0.03
infernoB21111052%-0.04
ancientD91811%-0.01
cacheC83538%-0.01
nukeA53260%-0.05
anubis41325%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,364Lifetime kills
0.73K/D
713Matches
46.7%Match win rate · Top 50% of tracked players
43.6%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
846MVPs
274Hours (in match)
383Bombs planted
118Bombs defused

Most-used weapons

Lifetime map wins

1,306dust2
1,151inferno
885nuke
505vertigo
43train
5ar_shoots
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.35Avg K/D
41.5ADR
75%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
36.2%Accuracy (enemy spotted)
38.2%Spray accuracy
76.1%Counter-strafing
12.2°Preaim
633msReaction time
29.8%T opening success
29.4%CT opening success
0.42Enemies flashed / flash
3.2%Flash assists
7.69HE damage / grenade
5.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1843° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4205 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–16-0.0722%4 Sept
inferno16–13-0.0333%31 Jul
inferno11–13-0.0613%23 Jul
mirage13–9-0.0211%23 Jul
inferno10–13-0.097%23 Jul
cache8–130.0117%22 Jul
dust213–6-0.0535%22 Jul
mirage13–5-0.0315%21 Jul
inferno7–13-0.069%21 Jul
dust213–80.0022%19 Jul
mirage13–8-0.0310%18 Jul
inferno13–100.0112%18 Jul
dust213–30.0615%15 Jul
mirage10–13-0.0313%15 Jul
inferno6–13-0.0616%8 Jul
dust213–40.0611%2 Jul
inferno13–40.0212%2 Jul
dust210–13-0.066%2 Jul
mirage4–13-0.0714%1 Jul
dust27–13-0.0720%29 Jun
dust26–13-0.079%28 Jun
mirage3–13-0.1333%23 Jun
dust22–130.0017%23 Jun
dust21–13-0.0923%22 Jun
inferno13–90.0221%22 Jun
mirage1–13-0.027%21 Jun
inferno13–11-0.0412%21 Jun
nuke13–4-0.0310%18 Jun
mirage13–100.0311%18 Jun
inferno8–13-0.0914%17 Jun
dust213–30.0412%17 Jun
ancient13–40.1420%15 Jun
dust21–13-0.1113%15 Jun
dust26–130.0017%15 Jun
dust213–8-0.0414%14 Jun
inferno10–13-0.029%14 Jun
inferno6–13-0.0342%13 Jun
inferno13–11-0.0824%12 Jun
nuke13–11-0.088%12 Jun
dust24–13-0.0524%12 Jun
inferno13–11-0.077%11 Jun
inferno13–20.026%11 Jun
mirage7–13-0.0414%10 Jun
ancient8–13-0.0913%9 Jun
dust21–13-0.1116%9 Jun
mirage13–80.009%8 Jun
cache11–13-0.0713%8 Jun
mirage5–13-0.0713%7 Jun
mirage13–9-0.0314%4 Jun
dust29–13-0.086%4 Jun
cache8–13-0.0218%4 Jun
inferno15–15-0.0212%28 May
dust213–80.0324%28 May
cache13–60.1214%27 May
inferno13–11-0.0324%24 May
mirage11–130.0110%24 May
dust26–13-0.0514%18 May
ancient6–13-0.075%18 May
inferno7–2-0.060%16 May
mirage5–00.0314%16 May
nuke16–12-0.058%16 May
dust213–6-0.0211%16 May
mirage13–3-0.0915%15 May
cache9–13-0.018%15 May
anubis11–13-0.068%10 May
dust213–11-0.068%10 May
mirage13–11-0.0414%10 May
anubis13–7-0.0513%7 May
cache13–11-0.0513%7 May
mirage14–160.0213%5 May
inferno3–13-0.0215%5 May
dust211–13-0.0210%3 May
mirage16–12-0.0624%2 May
cache9–13-0.0512%2 May
ancient3–110.069%29 Apr
inferno7–13-0.0412%29 Apr
cache13–20.0018%29 Apr
mirage13–9-0.0213%28 Apr
dust25–13-0.048%28 Apr
mirage16–130.0219%27 Apr
dust27–13-0.0623%27 Apr
dust210–13-0.0326%22 Apr
ancient4–13-0.0220%20 Apr
dust216–140.0117%20 Apr
inferno16–130.0011%17 Apr
anubis10–130.0111%17 Apr
ancient4–13-0.063%13 Apr
mirage10–13-0.0514%13 Apr
dust210–13-0.1013%13 Apr
mirage13–6-0.0018%12 Apr
dust29–13-0.0312%12 Apr
mirage16–140.0112%8 Apr
nuke10–13-0.0410%8 Apr
ancient4–130.0113%8 Apr
mirage13–3-0.0819%6 Apr
ancient7–13-0.0215%26 Mar
ancient7–13-0.0415%15 Mar
mirage13–9-0.056%27 Feb
nuke5–13-0.0615%27 Feb
mirage3–13-0.0716%27 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →