carnivori

carnivori — CS2 Stats

76561197993184649[U:1:32918921]Steam profile ↗✓ No bans

1,640Tracked matches61%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 +706 7 Sept – 31 Oct · 28 days played
11,83415,000peak 15,0007 Sept31 Oct
15,121Peak Premier in tracked matches
1,166Highest Faceit ELO seen on CSDB
27Days played since 2026-09-07

Faceit ELO

  • At peak — 1,166
  • Next: Level 6 at 1,201 — 35 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-07
  • Level 4 first seen 2026-09-07

Premier CS Rating

  • At peak — 15,000
  • +1,791 over 30 days · improving
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-07
  • Light Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGcarnivoriPREMIER15,000 · Purple bandPEAK ELO1,166csdb.gg/stats

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Performance scores

Aim41
Positioning46
Utility48

0–100 skill scores via Leetify.

Recent form

HOT52–45–3Last 10052%Win rateLWWWLWLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.7pp headshot accuracy · +3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 559ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 593ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.1
Utility4.8
Positioning4.6
Opening Duels0.6
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.6
Utility4.8
Mechanics3.2
Opening Duels2.5
Win Impact8.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time607ms−7ms
first ⅓ avg 613ms → last ⅓ avg 607ms
Headshot accuracy13.0%−2.8%
first ⅓ avg 15.8% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · anubis, 21 Oct →
42%Best headshot accuracy · 7–13 · mirage, 2 Oct →
422msFastest reaction time · 7–13 · mirage, 2 Oct →
13–1Biggest win · cache, 17 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 21mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeS2115–671%-0.01
dust2C187–1139%-0.02
mirageD155–1033%-0.03
cacheB147–750%-0.01
ancientC146–843%-0.03
infernoS96–367%-0.03
anubisS96–367%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

357Matches
49%Win rate
0.85Avg K/D
69.1ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
13%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke8862%0.9514.2
Ancient6247%0.8013.3
Train4852%0.8013.8
Overpass4743%0.8313.2
Dust23933%0.7612.2
Inferno2635%0.9413.7
Anubis2650%0.8814.2
Cache757%1.0015.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
29.6%Accuracy (enemy spotted)
36.5%Spray accuracy
64.4%Counter-strafing
10.4°Preaim
598msReaction time
50.0%T opening success
29.8%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
6.33HE damage / grenade
14.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5456% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4607 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.8322% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0621%31 Oct →
inferno13–8-0.077%31 Oct →
cache13–8-0.0411%30 Oct →
mirage13–40.0214%30 Oct →
ancient8–13-0.068%28 Oct →
cache13–6-0.0213%28 Oct →
mirage6–13-0.0110%27 Oct →
nuke16–120.029%27 Oct →
inferno13–8-0.0621%26 Oct →
ancient13–6-0.0517%26 Oct →
nuke13–70.0115%26 Oct →
dust27–13-0.0713%26 Oct →
nuke13–80.0013%26 Oct →
anubis13–11-0.0415%26 Oct →
nuke13–60.0115%26 Oct →
ancient6–13-0.0214%23 Oct →
nuke9–13-0.039%23 Oct →
dust24–13-0.060%23 Oct →
nuke13–9-0.0329%21 Oct →
mirage13–5-0.0515%21 Oct →
nuke13–9-0.0415%21 Oct →
cache5–13-0.0523%21 Oct →
anubis13–70.0913%21 Oct →
dust215–150.0022%20 Oct →
mirage7–13-0.0811%20 Oct →
anubis13–10-0.0314%20 Oct →
dust212–12-0.0413%20 Oct →
cache7–13-0.076%19 Oct →
dust213–80.019%19 Oct →
anubis7–13-0.078%19 Oct →
dust28–13-0.098%19 Oct →
ancient4–13-0.1113%19 Oct →
inferno13–70.046%17 Oct →
cache13–70.049%17 Oct →
nuke13–70.0214%17 Oct →
nuke13–110.0318%17 Oct →
cache13–10.0610%17 Oct →
mirage8–13-0.0312%16 Oct →
nuke13–10-0.0310%16 Oct →
cache13–11-0.0210%15 Oct →
nuke13–7-0.0117%15 Oct →
ancient13–16-0.0211%15 Oct →
mirage7–13-0.0918%15 Oct →
dust213–10-0.056%14 Oct →
mirage11–130.0212%14 Oct →
nuke13–10-0.0124%14 Oct →
inferno4–13-0.1113%14 Oct →
dust213–16-0.0222%13 Oct →
ancient10–13-0.0216%13 Oct →
ancient16–14-0.007%12 Oct →
cache9–130.0022%12 Oct →
anubis16–13-0.006%12 Oct →
inferno13–9-0.0415%8 Oct →
nuke13–10-0.047%8 Oct →
cache13–160.0324%8 Oct →
dust213–90.0012%8 Oct →
inferno13–8-0.0013%7 Oct →
anubis10–13-0.0416%7 Oct →
ancient13–7-0.045%7 Oct →
cache13–10.0411%7 Oct →
nuke10–13-0.0110%7 Oct →
inferno9–13-0.0118%6 Oct →
anubis14–16-0.0813%5 Oct →
mirage13–110.0313%5 Oct →
dust214–160.0521%5 Oct →
nuke13–16-0.0119%5 Oct →
mirage13–10-0.0522%5 Oct →
mirage6–13-0.0221%4 Oct →
ancient9–13-0.0418%4 Oct →
cache6–13-0.0812%4 Oct →
dust213–11-0.0311%4 Oct →
mirage13–5-0.048%3 Oct →
mirage7–13-0.0342%2 Oct →
dust213–70.0716%2 Oct →
dust27–13-0.0420%2 Oct →
nuke14–16-0.0520%29 Sept →
inferno12–16-0.0631%29 Sept →
ancient13–90.019%27 Sept →
dust213–5-0.0211%27 Sept →
mirage11–13-0.044%27 Sept →
nuke13–6-0.0639%27 Sept →
mirage8–13-0.0412%27 Sept →
nuke13–60.0419%27 Sept →
cache11–13-0.0313%27 Sept →
nuke11–130.0213%27 Sept →
inferno13–70.0115%26 Sept →
mirage9–13-0.0311%26 Sept →
cache13–6-0.0111%26 Sept →
nuke13–2-0.025%26 Sept →
cache5–13-0.0513%26 Sept →
dust210–130.0011%26 Sept →
anubis13–80.0417%26 Sept →
ancient7–13-0.0511%26 Sept →
dust213–50.0113%26 Sept →
dust215–15-0.0321%25 Sept →
nuke9–13-0.0119%25 Sept →
ancient13–100.0016%25 Sept →
anubis13–10-0.0713%22 Sept →
ancient13–9-0.0318%22 Sept →
ancient10–13-0.0510%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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