ChiMate

ChiMate — CS2 Stats

76561197992934953[U:1:32669225]Steam profile ↗✓ No bans

564Tracked matches56%Win rate2020Tracked since
2,065Hours in CS8Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating22,365Top 50% of 212,910 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#51740 of 259667 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,365 +7,580 8 Oct – 30 Oct · 19 days played
6,56122,365peak 22,3658 Oct30 Oct
22,365Peak Premier in tracked matches
53Days played since 2024-10-07

Premier CS Rating

  • At peak — 22,365
  • Next: Red band at 25,000 — 2,635 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.6%42.7%43.8%above
Shot accuracy18.1%11.2%12.0%above
Kill/death ratio0.980.991.020.04 short
Match win rate44.0%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChiMateFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER22,365 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning62
Utility26

0–100 skill scores via Leetify.

Recent form

HOT45–45–10Last 10045%Win rateWWWWWLLLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −1.0pp headshot accuracy · −72ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 522ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 515ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.1
Utility2.6
Positioning6.2
Opening Duels3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.2
Utility2.6
Mechanics7.2
Opening Duels4.2
Win Impact6.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time576ms−36ms
first ⅓ avg 611ms → last ⅓ avg 576ms
Headshot accuracy21.6%−1.6%
first ⅓ avg 23.2% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · ancient, 18 Apr →
42%Best headshot accuracy · 13–8 · nuke, 7 Oct →
398msFastest reaction time · 8–13 · ancient, 6 Apr →
13–1Biggest win · ancient, 15 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
4–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 12trainWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA159–660%0.01
infernoC156–940%-0.01
ancientC135–838%0.00
mirageD124–833%0.00
nukeS128–467%0.01
trainD81–713%0.01
vertigoA74–357%-0.01
dust2B63–350%0.02
anubisC52–340%0.03
overpass—31–233%0.01
fachwerk—11–0100%0.14
shelter—10–10%-0.03
italy—10–10%0.01
thera—11–0100%-0.01

Across the last 100 tracked matches.

Lifetime stats

66,094Lifetime kills
0.98K/D
2,682Matches
44.0%Match win rate · Top 50% of Level 4 players
46.6%Headshot % · Top 50% of Level 4 players
18.1%Shot accuracy · Top 10% of Level 4 players
8,052MVPs
1,165Hours (in match)
2,838Bombs planted
660Bombs defused

Most-used weapons

Lifetime map wins

5,548dust2
3,161inferno
1,615cbble
1,544vertigo
1,364nuke
944train
32office
31lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

387Matches
50%Win rate
1.05Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
35.0%Spray accuracy
82.3%Counter-strafing
10.3°Preaim
572msReaction time
46.3%T opening success
47.6%CT opening success
0.30Enemies flashed / flash
3.8%Flash assists
11.31HE damage / grenade
1.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3017 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0214%2 Nov →
cache13–50.0618%30 Oct →
ancient13–7-0.0022%30 Oct →
cache13–70.1630%23 Oct →
mirage13–30.0616%22 Oct →
mirage11–130.0128%21 Oct →
anubis8–13-0.0113%21 Oct →
inferno11–13-0.0330%17 Oct →
cache13–9-0.0333%17 Oct →
cache13–10-0.0122%17 Oct →
cache15–15-0.0225%4 Sept →
cache10–130.0226%4 Sept →
cache9–130.0237%3 Sept →
nuke13–80.0040%29 Aug →
dust28–30.1018%29 Aug →
cache12–12-0.0123%26 Aug →
inferno8–13-0.0717%30 Jul →
nuke13–4-0.0411%30 Jul →
mirage5–13-0.0521%30 Jul →
cache13–20.0719%30 Jul →
ancient9–13-0.0210%15 Jul →
nuke13–60.0623%12 Jul →
cache13–3-0.0116%12 Jul →
fachwerk13–40.1423%10 Jul →
shelter12–12-0.0321%10 Jul →
cache2–13-0.0525%8 Jul →
cache13–8-0.0220%8 Jul →
nuke9–13-0.0327%6 Jul →
overpass5–13-0.0322%5 Jul →
dust23–13-0.075%5 Jul →
cache9–130.0019%5 Jul →
cache13–10-0.0422%2 Jul →
inferno12–12-0.0416%22 Dec →
nuke5–13-0.0535%22 Dec →
vertigo13–11-0.0414%18 Dec →
nuke13–60.0126%1 Sept →
dust213–7-0.0239%23 May →
train12–120.0226%21 May →
inferno13–11-0.0223%19 May →
vertigo13–10-0.0127%30 Apr →
inferno12–120.0418%26 Apr →
dust213–100.0432%26 Apr →
vertigo13–70.0833%26 Apr →
overpass6–130.0827%26 Apr →
train4–13-0.0414%26 Apr →
inferno13–8-0.0415%24 Apr →
ancient15–15-0.0214%24 Apr →
inferno7–9-0.093%24 Apr →
overpass13–9-0.0228%23 Apr →
inferno16–140.0115%23 Apr →
ancient15–150.0116%23 Apr →
inferno13–80.0530%22 Apr →
nuke13–20.1625%21 Apr →
train10–130.0117%20 Apr →
train10–130.0623%19 Apr →
ancient13–40.1924%18 Apr →
mirage8–13-0.0130%18 Apr →
ancient10–13-0.0214%18 Apr →
nuke13–90.0216%17 Apr →
inferno13–4-0.0426%17 Apr →
ancient13–60.0114%17 Apr →
anubis7–13-0.0118%17 Apr →
anubis13–30.0126%16 Apr →
train13–90.0619%16 Apr →
dust29–130.0327%16 Apr →
train8–13-0.0021%16 Apr →
nuke10–130.0317%16 Apr →
mirage3–13-0.0125%14 Apr →
anubis8–130.1131%14 Apr →
train5–130.0019%11 Apr →
train10–13-0.0033%8 Apr →
ancient13–5-0.0517%6 Apr →
anubis6–20.0632%6 Apr →
mirage6–13-0.0423%6 Apr →
nuke10–13-0.0529%6 Apr →
ancient8–13-0.0226%6 Apr →
inferno6–13-0.0320%6 Apr →
mirage8–130.0228%29 Mar →
inferno15–150.0122%5 Nov →
ancient5–13-0.0620%2 Nov →
vertigo13–20.0436%2 Nov →
vertigo1–7-0.0930%2 Nov →
inferno9–13-0.0313%30 Oct →
ancient14–16-0.0114%29 Oct →
mirage2–130.0314%28 Oct →
vertigo13–16-0.055%28 Oct →
mirage5–00.0214%24 Oct →
mirage12–7-0.0219%24 Oct →
nuke13–9-0.0214%23 Oct →
mirage13–10-0.0116%23 Oct →
inferno13–90.1027%19 Oct →
ancient13–10.0320%15 Oct →
mirage11–130.0624%15 Oct →
inferno15–15-0.0227%14 Oct →
ancient4–130.0134%13 Oct →
dust28–130.0329%8 Oct →
vertigo10–13-0.0115%8 Oct →
nuke13–80.0442%7 Oct →
italy5–130.0128%7 Oct →
thera13–6-0.0119%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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