ice888

ice888 — CS2 Stats

AT76561197991476501[U:1:31210773]Steam profile ↗✓ No bans

969Tracked matches50%Win rate2020Tracked since
2,348Hours in CS25Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
FaceitLevel 7 · 1,607 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,607 → 1,607
+36Tracked matches · now 969
0.0ppWin rate · 50.0% → 50.0%

Rating over time

Premier CS Rating: 16,342 +116 29 May – 8 Jun · 2 days played
16,22616,342peak 16,34229 May8 Jun
16,598Peak Premier in tracked matches
1,607Highest Faceit ELO seen on CSDB
48Days played since 2026-05-28

Faceit ELO

  • At peak — 1,607
  • Next: Level 9 at 1,751 — 144 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate46%——
K/D0.72——
Headshot %53%——

Measured 2 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.0%45.7%46.8%above
Shot accuracy12.2%12.7%13.0%0.8% short
Kill/death ratio0.961.051.060.10 short
Match win rate40.3%45.7%46.3%6.0% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGice888FACEITLevel 7 · 1,607 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,607csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning67
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLWLWWLWWWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −1.4pp headshot accuracy · +56ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 528ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.4
Utility4.1
Positioning6.7
Opening Duels5.1
Clutch2.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.7
Utility4.1
Mechanics7.6
Opening Duels7.4
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time554ms−133ms
first ⅓ avg 687ms → last ⅓ avg 554ms
Headshot accuracy24.9%+1.3%
first ⅓ avg 23.6% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–0 · inferno, 23 Jun →
63%Best headshot accuracy · 2–13 · ancient, 13 Sept →
359msFastest reaction time · 11–13 · anubis, 28 Sept →
13–2Biggest win · dust2, 19 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–13In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 73% over 15anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2313–1057%0.02
dust2B168–850%0.01
nukeS1511–473%0.01
mirageC156–940%0.01
ancientB115–645%0.01
anubisD72–529%0.00
trainS64–267%-0.01
vertigo—31–233%0.04
cache—32–167%0.05
overpass—10–10%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,176Lifetime kills
0.96K/D
4,163Matches
40.3%Match win rate
48.0%Headshot % · Top 50% of Level 7 players
12.2%Shot accuracy
9,675MVPs
1,942Hours (in match)
3,102Bombs planted
750Bombs defused

Most-used weapons

AK-4719,917
AWP7,802
SG 5531,651
FAMAS1,505
MP91,392

Lifetime map wins

4,290inferno
3,873dust2
2,767nuke
1,255train
939lake
753vertigo
197office
143cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

462Matches
51%Win rate
1.01Avg K/D
77.7ADR
41%Headshot %

Clutches & streaks

34%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11554%1.0315.8
Dust29353%1.1016.6
Inferno3653%1.0514.6
Ancient3438%0.9314.5
Nuke3358%1.0615.4
Anubis2864%1.1317.5
Overpass1942%0.9413.4
Train650%0.7912.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
41.1%Accuracy (enemy spotted)
45.2%Spray accuracy
84.4%Counter-strafing
7.5°Preaim
563msReaction time
70.6%T opening success
49.2%CT opening success
0.50Enemies flashed / flash
5.2%Flash assists
8.60HE damage / grenade
4.76Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust214–160.0421%4 Oct →
dust213–110.0531%3 Oct →
dust214–16-0.0115%1 Oct →
ancient13–110.0416%1 Oct →
nuke13–8-0.0123%1 Oct →
ancient8–13-0.0320%1 Oct →
nuke13–11-0.0031%1 Oct →
mirage13–50.0817%1 Oct →
mirage13–9-0.008%30 Sept →
dust29–130.0143%30 Sept →
mirage11–130.0322%29 Sept →
dust213–80.0723%29 Sept →
dust213–80.0822%28 Sept →
anubis11–130.0025%28 Sept →
nuke13–4-0.0025%28 Sept →
inferno13–90.0529%28 Sept →
dust213–11-0.0029%28 Sept →
mirage13–11-0.0210%27 Sept →
dust26–13-0.0422%23 Sept →
anubis10–13-0.0332%22 Sept →
dust27–13-0.0418%21 Sept →
ancient13–60.0332%15 Sept →
inferno11–130.0461%15 Sept →
anubis1–13-0.0524%13 Sept →
nuke13–70.0220%13 Sept →
ancient11–130.0520%13 Sept →
anubis8–130.0118%13 Sept →
ancient2–13-0.0163%13 Sept →
inferno1–9-0.2115%13 Sept →
mirage4–13-0.0418%13 Sept →
nuke13–100.0421%13 Sept →
anubis9–13-0.0027%10 Sept →
mirage13–10-0.0520%10 Sept →
dust213–100.0113%9 Sept →
nuke11–13-0.009%9 Sept →
mirage13–16-0.0123%1 Sept →
nuke4–9-0.198%1 Sept →
inferno9–70.0623%1 Sept →
mirage8–130.0537%31 Aug →
anubis13–100.0729%31 Aug →
dust213–40.0423%31 Aug →
mirage13–60.0929%30 Aug →
vertigo9–130.0637%29 Aug →
overpass10–130.0642%29 Aug →
inferno13–110.0118%28 Aug →
nuke6–130.0226%27 Aug →
dust25–13-0.0330%22 Aug →
mirage14–160.0129%20 Aug →
nuke13–60.0727%19 Aug →
dust213–20.0645%19 Aug →
inferno13–30.1137%19 Aug →
inferno6–13-0.0437%18 Aug →
dust211–130.0360%13 Aug →
dust213–50.0339%13 Aug →
train13–11-0.0230%10 Aug →
vertigo8–10.0125%10 Aug →
anubis13–2-0.0028%5 Aug →
vertigo9–130.0526%4 Aug →
ancient11–13-0.0437%4 Aug →
inferno13–90.0440%2 Aug →
train6–130.0128%30 Jul →
mirage11–130.0435%29 Jul →
dust28–13-0.0642%27 Jul →
ancient13–60.0126%23 Jul →
inferno13–40.0625%23 Jul →
mirage7–130.0446%13 Jul →
cache13–50.0414%11 Jul →
cache6–13-0.0235%9 Jul →
ancient13–90.0438%9 Jul →
ancient4–130.0131%8 Jul →
mirage9–130.1040%6 Jul →
inferno15–150.0221%30 Jun →
inferno5–90.0120%24 Jun →
inferno9–10.2026%24 Jun →
inferno6–9-0.0231%24 Jun →
nuke9–7-0.0516%24 Jun →
nuke9–70.1513%23 Jun →
inferno4–9-0.1329%23 Jun →
nuke2–9-0.0823%23 Jun →
inferno9–20.1921%23 Jun →
inferno9–00.2113%23 Jun →
inferno9–60.0938%23 Jun →
nuke9–10.1123%21 Jun →
inferno7–9-0.0432%21 Jun →
train13–8-0.0325%18 Jun →
train13–80.0231%10 Jun →
mirage8–1-0.100%10 Jun →
mirage9–130.0026%8 Jun →
ancient13–50.0716%8 Jun →
inferno13–100.0127%8 Jun →
nuke4–20.1410%8 Jun →
train6–13-0.0331%1 Jun →
inferno7–9-0.0817%1 Jun →
inferno9–50.0413%1 Jun →
inferno3–9-0.2220%1 Jun →
inferno9–60.0517%1 Jun →
nuke13–2-0.0125%1 Jun →
cache9–10.1317%1 Jun →
ancient15–15-0.0316%29 May →
train13–8-0.0038%28 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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