Eddu

Eddu — CS2 Stats

FI76561197991133754[U:1:30868026]Steam profile ↗✓ No bans

1,881Tracked matches43%Win rate2020Tracked since
CSDB Rating6.4 SolidSupport
Premier CS Rating26,749Top 5% of 204,150 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7178 of 251267 tracked
FaceitLevel 10 · 2,164 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,749 +658 7 Sept – 28 Sept · 9 days played
26,09126,979peak 26,9797 Sept28 Sept
Faceit ELO: 2,164 +0 30 Aug – 20 Sept · 5 observations
2,1642,164peak 2,16430 Aug20 Sept
27,195Peak Premier in tracked matches
2,164Highest Faceit ELO seen on CSDB
45Days played since 2026-07-20

Faceit ELO

  • At peak — 2,164
  • Next: 2,500 ELO at 2,500 — 336 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 230 below peak (26,979)
  • Next: Gold band at 30,000 — 3,251 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-18
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGEdduFACEITLevel 10 · 2,164 ELOSTANDINGTop 12.4% of rankedPREMIER26,749 · Red bandPEAK ELO2,164csdb.gg/stats

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Performance scores

Aim65
Positioning72
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLLWLWWLLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −3.5pp headshot accuracy · +24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 538ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 563ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.5
Utility7.5
Positioning7.2
Opening Duels4.0
Clutch4.2

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 68% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning7.2
Utility7.5
Mechanics4.0
Opening Duels6.6
Win Impact2.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time554ms+11ms
first ⅓ avg 543ms → last ⅓ avg 554ms
Headshot accuracy18.0%+0.3%
first ⅓ avg 17.7% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · overpass, 12 Sept →
38%Best headshot accuracy · 9–5 · vertigo, 12 Sept →
344msFastest reaction time · 1–9 · inferno, 11 Sept →
13–2Biggest win · ancient, 8 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
8–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 88% over 8cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB1910–953%-0.02
anubisC188–1044%0.00
ancientA1710–759%0.02
cacheD133–1023%-0.03
nukeA127–558%-0.04
dust2B105–550%-0.00
mirageS87–188%-0.00
overpass—11–0100%0.18
vertigo—11–0100%0.03
debris—10–10%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

1,531Matches
52%Win rate
1.14Avg K/D
81.1ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient19155%1.1216.7
Inferno17553%1.0315.3
Nuke13156%1.0615.8
Anubis12351%1.0916.5
Dust29652%1.0616.0
Mirage7251%0.9714.8
Cache5141%1.0314.9
Overpass3241%1.0515.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
44.5%Spray accuracy
67.9%Counter-strafing
10.4°Preaim
567msReaction time
68.1%T opening success
45.0%CT opening success
0.78Enemies flashed / flash
17.8%Flash assists
11.28HE damage / grenade
9.41Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0311%9 Oct →
cache10–13-0.0422%7 Oct →
mirage19–170.0221%6 Oct →
anubis11–13-0.045%4 Oct →
inferno13–60.0418%3 Oct →
nuke13–5-0.0311%3 Oct →
inferno10–130.0219%1 Oct →
cache6–130.0010%29 Sept →
ancient13–40.0616%29 Sept →
anubis9–13-0.0319%29 Sept →
dust29–13-0.0325%28 Sept →
mirage13–100.0314%28 Sept →
inferno9–130.0110%28 Sept →
nuke13–9-0.0216%26 Sept →
ancient9–13-0.0411%26 Sept →
mirage13–60.1033%26 Sept →
cache16–19-0.034%25 Sept →
inferno13–50.0517%25 Sept →
mirage13–9-0.0019%24 Sept →
nuke2–9-0.2136%24 Sept →
ancient9–130.0225%23 Sept →
anubis13–11-0.0020%20 Sept →
ancient3–13-0.0715%20 Sept →
inferno13–70.0214%20 Sept →
inferno13–90.0723%15 Sept →
ancient9–130.0419%14 Sept →
inferno9–130.0222%13 Sept →
dust213–5-0.0715%12 Sept →
overpass9–20.1812%12 Sept →
vertigo9–50.0338%12 Sept →
debris8–8-0.0118%12 Sept →
nuke1–9-0.2111%12 Sept →
inferno8–8-0.0924%12 Sept →
anubis7–13-0.0715%11 Sept →
inferno1–9-0.2613%11 Sept →
inferno8–13-0.067%10 Sept →
mirage1–6-0.077%10 Sept →
inferno13–6-0.0532%9 Sept →
dust213–70.0717%9 Sept →
anubis9–130.0212%8 Sept →
inferno16–14-0.0119%8 Sept →
dust211–13-0.0015%8 Sept →
cache13–80.0124%8 Sept →
ancient13–2-0.0231%8 Sept →
nuke13–9-0.0018%7 Sept →
ancient13–80.0418%7 Sept →
cache8–13-0.0622%6 Sept →
nuke13–20.0628%6 Sept →
cache7–13-0.0710%6 Sept →
anubis13–4-0.0310%5 Sept →
dust213–70.0222%5 Sept →
inferno12–160.0225%5 Sept →
ancient13–90.0419%4 Sept →
mirage13–100.0221%3 Sept →
anubis16–14-0.0027%3 Sept →
inferno13–80.0126%3 Sept →
cache4–13-0.1125%27 Aug →
inferno16–130.0116%25 Aug →
ancient13–40.0326%25 Aug →
anubis13–10-0.0222%25 Aug →
cache4–13-0.0620%25 Aug →
cache8–13-0.0229%24 Aug →
ancient13–50.0417%24 Aug →
dust213–70.0115%21 Aug →
anubis13–60.0416%21 Aug →
anubis8–130.0515%19 Aug →
nuke11–130.0518%19 Aug →
ancient7–13-0.0316%19 Aug →
dust212–16-0.0131%18 Aug →
anubis11–13-0.0120%17 Aug →
inferno13–16-0.0315%17 Aug →
ancient13–40.0811%16 Aug →
cache13–6-0.0111%16 Aug →
anubis13–7-0.0014%16 Aug →
nuke13–70.0520%10 Aug →
cache11–13-0.0316%10 Aug →
mirage13–4-0.0425%10 Aug →
anubis13–160.0218%9 Aug →
nuke16–140.0412%9 Aug →
inferno3–13-0.0722%6 Aug →
inferno13–10-0.0021%6 Aug →
dust211–13-0.0513%4 Aug →
anubis13–11-0.0122%4 Aug →
ancient13–70.0717%31 Jul →
mirage13–8-0.0519%31 Jul →
ancient13–80.0613%29 Jul →
cache15–150.0330%29 Jul →
anubis10–130.0014%29 Jul →
dust213–70.0823%28 Jul →
nuke13–7-0.0024%28 Jul →
ancient13–110.0110%28 Jul →
nuke7–13-0.0611%28 Jul →
inferno16–14-0.0323%27 Jul →
nuke0–5-0.100%27 Jul →
anubis9–130.0624%23 Jul →
ancient6–13-0.0515%23 Jul →
cache13–70.0523%23 Jul →
dust211–13-0.0519%22 Jul →
anubis13–80.0112%22 Jul →
anubis4–130.0722%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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