Tatti_OG_Maister

Tatti_OG_Maister — CS2 Stats

76561197990073212[U:1:29807484]Steam profile ↗✓ No bans

2,700Tracked matches43%Win rate2020Tracked since
CSDB Rating4.1 DevelopingSupport
FaceitLevel 10 · 2,725 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,725 → 2,725
+9Tracked matches · now 2,700
+2.6ppWin rate · 40.9% → 43.5%

Rating over time

Faceit ELO: 2,725 +0 18 Sept – 24 Sept · 3 observations
2,7252,725peak 2,72518 Sept24 Sept
2,725Highest Faceit ELO seen on CSDB
32Days played since 2025-11-23

Faceit ELO

  • At peak — 2,725
  • Next: 3,000 ELO at 3,000 — 275 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-18
  • Level 10 first seen 2026-09-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTatti_OG_MaisterFACEITLevel 10 · 2,725 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,725csdb.gg/stats

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Performance scores

Aim31
Positioning48
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY36–48–16Last 10036%Win rateLLWWWWLLLL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +1.5pp headshot accuracy · −35ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 656ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 648ms

Last 20

  • 5–11–4 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 666ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim3.1
Utility7.1
Positioning4.8
Opening Duels1.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.8
Utility7.1
Mechanics4.0
Opening Duels1.4
Win Impact2.8

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time641ms+85ms
first ⅓ avg 556ms → last ⅓ avg 641ms
Headshot accuracy18.6%+1.9%
first ⅓ avg 16.7% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 5–0 · inferno, 26 Dec →
50%Best headshot accuracy · 5–0 · inferno, 26 Dec →
391msFastest reaction time · 13–10 · ancient, 28 Jan →
13–4Biggest win · ancient, 30 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
9–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 55% over 20infernoWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
nukeD4012–2830%-0.00
infernoD236–1726%-0.00
ancientA2011–955%0.01
anubisC52–340%-0.00
dust2—42–250%0.00
mirage—31–233%-0.01
cache—21–150%0.00
warden—11–0100%0.10
cache_b—10–10%-0.06
train—10–10%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
29.0%Accuracy (enemy spotted)
31.7%Spray accuracy
67.9%Counter-strafing
13.6°Preaim
650msReaction time
30.9%T opening success
40.6%CT opening success
0.78Enemies flashed / flash
8.2%Flash assists
8.64HE damage / grenade
10.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.6077° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0229%2 Oct →
nuke11–13-0.0322%2 Oct →
inferno13–7-0.0025%30 Sept →
nuke13–8-0.0224%30 Sept →
inferno13–10-0.0314%29 Sept →
cache13–11-0.0113%29 Sept →
nuke3–13-0.0123%29 Sept →
inferno4–13-0.0610%27 Sept →
nuke8–13-0.0416%27 Sept →
inferno7–13-0.0514%4 Sept →
cache3–130.0136%4 Sept →
nuke10–13-0.038%4 Sept →
nuke6–13-0.058%4 Sept →
ancient13–10-0.0027%23 Aug →
nuke12–120.0421%23 Aug →
inferno12–12-0.0419%23 Aug →
nuke6–13-0.0717%23 Aug →
nuke12–12-0.0218%16 Aug →
inferno12–12-0.055%15 Aug →
mirage2–13-0.0315%15 Aug →
inferno12–12-0.0229%5 Apr →
ancient13–80.0124%5 Apr →
nuke13–110.0117%5 Apr →
nuke12–12-0.0616%5 Apr →
nuke13–10-0.0120%8 Mar →
inferno13–9-0.0338%8 Mar →
warden6–60.1017%7 Mar →
nuke12–120.0412%7 Mar →
ancient11–130.0618%7 Mar →
nuke9–130.0720%7 Mar →
nuke7–130.0317%7 Mar →
ancient10–13-0.0114%6 Mar →
inferno13–100.0412%6 Mar →
nuke12–12-0.0719%6 Mar →
anubis2–13-0.0615%6 Mar →
dust210–130.0017%6 Mar →
ancient11–13-0.0316%6 Mar →
anubis16–140.0515%23 Feb →
dust213–6-0.0030%23 Feb →
nuke7–13-0.0419%22 Feb →
inferno12–120.0621%22 Feb →
nuke13–11-0.0327%22 Feb →
ancient16–140.0022%22 Feb →
nuke12–120.0315%13 Feb →
inferno13–16-0.0113%13 Feb →
ancient5–13-0.0214%13 Feb →
nuke13–6-0.0116%13 Feb →
nuke10–13-0.0013%29 Jan →
ancient13–80.028%29 Jan →
nuke8–13-0.0216%29 Jan →
anubis13–110.0616%29 Jan →
ancient9–13-0.0412%28 Jan →
ancient13–100.0613%28 Jan →
nuke12–120.0117%29 Dec →
ancient9–130.0420%29 Dec →
inferno1–60.0727%29 Dec →
nuke12–120.015%29 Dec →
nuke13–110.0420%29 Dec →
anubis10–13-0.077%28 Dec →
ancient13–100.0113%28 Dec →
inferno10–13-0.0316%28 Dec →
ancient13–9-0.0214%28 Dec →
nuke8–13-0.0616%28 Dec →
nuke12–120.0518%28 Dec →
nuke11–50.0122%27 Dec →
mirage8–13-0.0317%27 Dec →
nuke11–13-0.0417%27 Dec →
dust216–130.0018%27 Dec →
ancient4–130.0219%27 Dec →
inferno7–130.0121%27 Dec →
nuke12–12-0.0223%26 Dec →
ancient13–7-0.054%26 Dec →
inferno5–00.1550%26 Dec →
nuke13–70.0824%26 Dec →
nuke10–13-0.0110%22 Dec →
inferno12–120.0127%21 Dec →
cache_b10–13-0.0611%20 Dec →
inferno13–110.0215%20 Dec →
anubis15–190.0010%20 Dec →
ancient13–6-0.018%20 Dec →
train10–130.0310%20 Dec →
nuke13–90.0322%20 Dec →
ancient13–160.069%20 Dec →
nuke13–100.0526%20 Dec →
nuke7–130.0723%19 Dec →
dust214–160.0111%19 Dec →
nuke13–7-0.0210%19 Dec →
ancient7–130.0115%19 Dec →
inferno7–13-0.0118%14 Dec →
inferno6–130.0140%13 Dec →
inferno0–2-0.060%12 Dec →
nuke16–12-0.0114%12 Dec →
nuke9–130.016%10 Dec →
inferno4–130.0310%1 Dec →
nuke12–12-0.027%1 Dec →
ancient13–40.0113%30 Nov →
inferno11–13-0.0516%30 Nov →
nuke8–130.0720%30 Nov →
mirage13–50.0523%23 Nov →
ancient13–8-0.0215%23 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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