Tatti_OG_Maister

Tatti_OG_Maister — CS2 Stats

76561197990073212[U:1:29807484]Steam profile ↗✓ No bans

2,691Tracked matches41%Win rate2020Tracked since
CSDB Rating4.2 DevelopingSupport
FaceitLevel 10 · 2,725 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,691 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 14 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

2,725Highest Faceit ELO seen on CSDB
30Days played since 2025-11-14

Faceit ELO

  • At peak — 2,725
  • Next: 3,000 ELO at 3,000 275 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-18
  • Level 10 first seen 2026-09-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTatti_OG_MaisterFACEITLevel 10 · 2,725 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,725csdb.gg/stats

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Performance scores

Aim36
Positioning53
Utility67

0–100 skill scores via Leetify.

Recent form

COLD364816Last 10036%Win rateLLLLWTTLTT

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −3.2pp headshot accuracy · +21ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 642ms

Last 10

  • 154 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 661ms

Last 20

  • 677 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim3.6
Utility6.7
Positioning5.3
Opening Duels3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 58% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.3
Utility6.7
Mechanics3.4
Opening Duels2.5
Win Impact2.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time606ms+28ms
first ⅓ avg 578ms → last ⅓ avg 606ms
Headshot accuracy18.7%+4.3%
first ⅓ avg 14.5% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 5–0 · inferno, 26 Dec
50%Best headshot accuracy · 5–0 · inferno, 26 Dec
391msFastest reaction time · 13–10 · ancient, 28 Jan
13–3Biggest win · ancient, 23 Nov

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
106In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 55% over 22infernoWeakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
nukeD39112828%0.00
ancientA22121055%0.01
infernoD2151624%0.00
anubisC52340%-0.00
mirage42250%-0.01
dust242250%0.00
train21150%0.02
cache1010%0.01
warden110100%0.10
cache_b1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
31.1%Accuracy (enemy spotted)
35.9%Spray accuracy
65.3%Counter-strafing
14.1°Preaim
613msReaction time
32.5%T opening success
47.8%CT opening success
0.76Enemies flashed / flash
7.6%Flash assists
8.23HE damage / grenade
9.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.1471° — above the 12° mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0514%4 Sept
cache3–130.0136%4 Sept
nuke10–13-0.038%4 Sept
nuke6–13-0.058%4 Sept
ancient13–10-0.0027%23 Aug
nuke12–120.0421%23 Aug
inferno12–12-0.0419%23 Aug
nuke6–13-0.0717%23 Aug
nuke12–12-0.0218%16 Aug
inferno12–12-0.055%15 Aug
mirage2–13-0.0315%15 Aug
inferno12–12-0.0229%5 Apr
ancient13–80.0124%5 Apr
nuke13–110.0117%5 Apr
nuke12–12-0.0616%5 Apr
nuke13–10-0.0120%8 Mar
inferno13–9-0.0338%8 Mar
warden6–60.1017%7 Mar
nuke12–120.0412%7 Mar
ancient11–130.0618%7 Mar
nuke9–130.0720%7 Mar
nuke7–130.0317%7 Mar
ancient10–13-0.0114%6 Mar
inferno13–100.0412%6 Mar
nuke12–12-0.0719%6 Mar
anubis2–13-0.0615%6 Mar
dust210–130.0017%6 Mar
ancient11–13-0.0316%6 Mar
anubis16–140.0515%23 Feb
dust213–6-0.0030%23 Feb
nuke7–13-0.0419%22 Feb
inferno12–120.0621%22 Feb
nuke13–11-0.0327%22 Feb
ancient16–140.0022%22 Feb
nuke12–120.0315%13 Feb
inferno13–16-0.0113%13 Feb
ancient5–13-0.0214%13 Feb
nuke13–6-0.0116%13 Feb
nuke10–13-0.0013%29 Jan
ancient13–80.028%29 Jan
nuke8–13-0.0216%29 Jan
anubis13–110.0616%29 Jan
ancient9–13-0.0412%28 Jan
ancient13–100.0613%28 Jan
nuke12–120.0117%29 Dec
ancient9–130.0420%29 Dec
inferno1–60.0727%29 Dec
nuke12–120.015%29 Dec
nuke13–110.0420%29 Dec
anubis10–13-0.077%28 Dec
ancient13–100.0113%28 Dec
inferno10–13-0.0316%28 Dec
ancient13–9-0.0214%28 Dec
nuke8–13-0.0616%28 Dec
nuke12–120.0518%28 Dec
nuke11–50.0122%27 Dec
mirage8–13-0.0317%27 Dec
nuke11–13-0.0417%27 Dec
dust216–130.0018%27 Dec
ancient4–130.0219%27 Dec
inferno7–130.0121%27 Dec
nuke12–12-0.0223%26 Dec
ancient13–7-0.054%26 Dec
inferno5–00.1550%26 Dec
nuke13–70.0824%26 Dec
nuke10–13-0.0110%22 Dec
inferno12–120.0127%21 Dec
cache_b10–13-0.0611%20 Dec
inferno13–110.0215%20 Dec
anubis15–190.0010%20 Dec
ancient13–6-0.018%20 Dec
train10–130.0310%20 Dec
nuke13–90.0322%20 Dec
ancient13–160.069%20 Dec
nuke13–100.0526%20 Dec
nuke7–130.0723%19 Dec
dust214–160.0111%19 Dec
nuke13–7-0.0210%19 Dec
ancient7–130.0115%19 Dec
inferno7–13-0.0118%14 Dec
inferno6–130.0140%13 Dec
inferno0–2-0.060%12 Dec
nuke16–12-0.0114%12 Dec
nuke9–130.016%10 Dec
inferno4–130.0310%1 Dec
nuke12–12-0.027%1 Dec
ancient13–40.0113%30 Nov
inferno11–13-0.0516%30 Nov
nuke8–130.0720%30 Nov
mirage13–50.0523%23 Nov
ancient13–8-0.0215%23 Nov
train13–70.015%23 Nov
inferno9–13-0.0215%23 Nov
nuke2–13-0.0113%23 Nov
ancient13–30.0216%23 Nov
nuke7–13-0.0114%16 Nov
inferno13–110.068%16 Nov
nuke7–13-0.0515%16 Nov
mirage13–11-0.0211%16 Nov
ancient5–13-0.0027%14 Nov

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →