Mikz

Mikz — CS2 Stats

FI76561197960309953[U:1:44225]Steam profile ↗✓ No bans

3,821Tracked matches59%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating24,657Top 25% of 204,219 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#25247 of 251316 tracked
FaceitLevel 10 · 2,134 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,657 +2,542 23 Sept – 11 Oct · 7 days played
22,11524,657peak 24,65723 Sept11 Oct
Faceit ELO: 2,134 +0 30 Aug – 23 Sept · 6 observations
2,1342,134peak 2,13430 Aug23 Sept
24,863Peak Premier in tracked matches
2,134Highest Faceit ELO seen on CSDB
27Days played since 2026-08-02

Faceit ELO

  • At peak — 2,134
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 366 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • At peak — 24,657
  • Next: Red band at 25,000 — 343 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMikzFACEITLevel 10 · 2,134 ELOSTANDINGTop 12.4% of rankedPREMIER24,657 · Pink band30 DAYS0 ELOPEAK ELO2,134csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning60
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY40–49–11Last 10040%Win rateLWWWWLWTLT

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · +38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 29%
  • Avg reaction 672ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 627ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim6.3
Utility6.9
Positioning6.0
Opening Duels2.3
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.0
Utility6.9
Mechanics5.9
Opening Duels3.7
Win Impact8.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time605ms−40ms
first ⅓ avg 645ms → last ⅓ avg 605ms
Headshot accuracy24.4%−1.7%
first ⅓ avg 26.1% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · ancient, 2 Aug →
75%Best headshot accuracy · 6–13 · nuke, 23 Aug →
367msFastest reaction time · 13–5 · nuke, 23 Sept →
13–4Biggest win · ancient, 23 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–8In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 67% over 6nukeWeakest map · 29% over 34
MapGradePlayedRecordWin rateAvg rating
nukeD3410–2429%-0.02
infernoC2310–1343%-0.02
ancientC218–1338%-0.01
cacheA74–357%-0.00
dust2S64–267%-0.03
mirageC52–340%-0.05
anubis—31–233%-0.02
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 34). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,506Matches
51%Win rate
0.95Avg K/D
69.1ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke38859%0.9413.4
Ancient37654%0.9113.9
Inferno30549%0.9413.8
Dust219049%0.8312.4
Anubis18451%0.9313.6
Overpass10350%0.9713.6
Train4848%0.8513.8
Mirage3438%0.7912.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
37.1%Accuracy (enemy spotted)
40.5%Spray accuracy
76.4%Counter-strafing
15.6°Preaim
600msReaction time
50.8%T opening success
38.9%CT opening success
0.58Enemies flashed / flash
16.0%Flash assists
9.96HE damage / grenade
14.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.5791° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0020%11 Oct →
nuke13–5-0.0847%11 Oct →
inferno13–9-0.0024%10 Oct →
nuke13–9-0.0923%10 Oct →
nuke13–110.0333%10 Oct →
mirage1–13-0.0925%9 Oct →
dust213–6-0.0729%9 Oct →
nuke12–12-0.0621%9 Oct →
inferno8–13-0.0216%9 Oct →
inferno12–120.0121%3 Oct →
cache16–13-0.0136%3 Oct →
nuke9–13-0.0129%3 Oct →
inferno2–13-0.0847%2 Oct →
nuke11–13-0.0544%2 Oct →
ancient8–13-0.0619%2 Oct →
nuke13–9-0.0229%2 Oct →
cache13–8-0.0519%26 Sept →
mirage13–110.0320%26 Sept →
cache3–130.0526%26 Sept →
nuke13–60.0227%25 Sept →
ancient10–130.0218%25 Sept →
ancient13–11-0.0414%24 Sept →
nuke8–13-0.0439%24 Sept →
inferno13–11-0.0913%23 Sept →
ancient13–4-0.0214%23 Sept →
nuke12–12-0.0215%23 Sept →
dust213–90.0218%23 Sept →
nuke13–50.0210%23 Sept →
ancient13–11-0.0410%23 Sept →
nuke9–13-0.0428%19 Sept →
cache13–90.0428%19 Sept →
ancient4–13-0.0319%18 Sept →
inferno13–11-0.0126%18 Sept →
nuke7–13-0.0136%18 Sept →
inferno13–10-0.0422%18 Sept →
ancient12–12-0.0014%17 Sept →
inferno13–110.0020%17 Sept →
nuke6–10-0.0233%17 Sept →
anubis5–13-0.0139%17 Sept →
nuke10–130.0123%17 Sept →
ancient13–5-0.0238%17 Sept →
nuke11–13-0.0131%16 Sept →
nuke5–13-0.0227%16 Sept →
ancient9–13-0.0523%16 Sept →
dust24–13-0.0929%16 Sept →
inferno13–80.0212%16 Sept →
ancient13–10-0.0033%8 Sept →
nuke4–13-0.110%8 Sept →
inferno12–12-0.0919%8 Sept →
nuke16–120.0413%8 Sept →
nuke7–130.0224%7 Sept →
inferno11–130.0123%7 Sept →
inferno7–13-0.0526%4 Sept →
cache3–13-0.0550%4 Sept →
nuke10–130.0110%4 Sept →
nuke6–13-0.0127%4 Sept →
ancient11–13-0.0615%3 Sept →
inferno6–13-0.0020%3 Sept →
nuke10–13-0.0215%3 Sept →
ancient5–13-0.0413%3 Sept →
nuke8–130.0119%1 Sept →
inferno13–100.0322%1 Sept →
ancient8–130.0116%1 Sept →
dust24–13-0.0118%1 Sept →
nuke11–13-0.0133%31 Aug →
dust213–80.0521%31 Aug →
ancient13–8-0.0119%31 Aug →
inferno11–13-0.0220%31 Aug →
inferno13–11-0.0616%24 Aug →
dust213–7-0.0721%24 Aug →
ancient13–10-0.0523%23 Aug →
nuke12–12-0.0143%23 Aug →
inferno12–12-0.0532%23 Aug →
nuke6–13-0.1275%23 Aug →
anubis4–13-0.0623%23 Aug →
mirage13–10-0.0327%21 Aug →
ancient10–130.0620%16 Aug →
nuke13–60.1020%16 Aug →
nuke7–130.0823%16 Aug →
nuke12–12-0.0243%16 Aug →
inferno12–12-0.0118%15 Aug →
mirage2–13-0.0621%15 Aug →
nuke3–13-0.1067%15 Aug →
nuke13–6-0.0750%15 Aug →
ancient5–13-0.0423%15 Aug →
anubis13–100.0213%15 Aug →
inferno13–16-0.0320%15 Aug →
vertigo13–7-0.0318%15 Aug →
inferno13–70.0332%5 Aug →
mirage2–13-0.1217%5 Aug →
inferno12–12-0.0946%3 Aug →
nuke12–12-0.0815%3 Aug →
ancient8–13-0.0117%3 Aug →
ancient8–13-0.048%3 Aug →
inferno13–80.0214%3 Aug →
cache13–40.0229%3 Aug →
ancient13–90.0317%3 Aug →
nuke8–130.0124%2 Aug →
ancient10–130.1015%2 Aug →
cache11–13-0.0213%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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