Friedmouse

Friedmouse — CS2 Stats

DK76561197988744052[U:1:28478324]Steam profile ↗✓ No bans

2,581Tracked matches61%Win rate2020Tracked since
5,121Hours in CS12Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating19,012Top 50% of 210,584 CSDB-tracked playersPurple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#98058 of 257610 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

+1950Premier CS Rating · 17,062 → 19,012
+29Tracked matches · now 2,581
−1.4ppWin rate · 62.1% → 60.7%

Rating over time

Premier CS Rating: 17,062 +0 23 Sept – 25 Sept · 2 observations
17,06217,062peak 17,06223 Sept25 Sept
19,012Peak Premier on CSDB
2Days observed since 2026-09-23

Premier CS Rating

  • At peak — 19,012
  • Next: Pink band at 20,000 — 988 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches39——
Win rate54%——
K/D1.25——
Headshot %40%——

Measured 25 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate34.2%48.2%50.9%16.7% short
Shot accuracy16.8%13.2%13.7%above
Kill/death ratio1.061.071.090.02 short
Match win rate41.5%46.9%48.4%6.9% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFriedmouseFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,012 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning51
Utility78

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.6 against its own average).

Aim5.0
Utility7.8
Positioning5.1
Opening Duels1.3
Clutch2.6

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.1
Utility7.8
Mechanics4.9
Opening Duels3.3
Win Impact8.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

157,639Lifetime kills
1.06K/D
8,695Matches
41.5%Match win rate
34.2%Headshot %
16.8%Shot accuracy · Top 25% of Level 9 players
16,507MVPs
3,125Hours (in match)
9,029Bombs planted
2,538Bombs defused

Most-used weapons

AK-4746,360
AWP9,896
AUG8,859
MP93,676
MAC-103,379

Lifetime map wins

28,607nuke
12,107inferno
5,617vertigo
1,964train
1,452dust2
190safehouse
178cbble
178lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

590Matches
53%Win rate
1.01Avg K/D
75.5ADR
30%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke5100%1.4817.6
Anubis425%0.8316.3
Inferno30%0.7512.3
Vertigo367%0.8713.0
Dust22100%0.529.0
Train250%1.0416.5
Ancient250%0.9615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
36.3%Accuracy (enemy spotted)
36.3%Spray accuracy
72.0%Counter-strafing
11.4°Preaim
595msReaction time
49.4%T opening success
37.4%CT opening success
0.56Enemies flashed / flash
8.7%Flash assists
11.59HE damage / grenade
19.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5959% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3879% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.