eirik

eirik — CS2 Stats

76561197988352707[U:1:28086979]Steam profile ↗✓ No bans

1,190Tracked matches53%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating20,000Top 50% of 210,832 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83049 of 258171 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 -2,039 21 Aug – 27 Oct · 32 days played
20,00024,885peak 24,88521 Aug27 Oct
24,999Peak Premier in tracked matches
31Days played since 2026-08-21

Premier CS Rating

  • 4,885 below peak (24,885)
  • -766 over 30 days · declining
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGeirikFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim50
Positioning79
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLWLLWLLWWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · −28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 508ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.0
Utility7.8
Positioning7.9
Opening Duels7.0
Clutch3.4

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 53% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 75% T opening-duel success — entries that actually open the round.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 75% on T to 53% on CT — first contacts on the defending side are being lost.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning7.9
Utility7.8
Mechanics4.2
Opening Duels7.8
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time563ms+28ms
first ⅓ avg 535ms → last ⅓ avg 563ms
Headshot accuracy18.0%+0.2%
first ⅓ avg 17.8% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · nuke, 14 Sept →
34%Best headshot accuracy · 7–13 · mirage, 30 Sept →
391msFastest reaction time · 5–13 · dust2, 21 Aug →
13–0Biggest win · nuke, 21 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 73% over 22dust2Weakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2411–1346%0.03
nukeS2216–673%0.04
cacheS1611–569%0.00
dust2D131–128%-0.01
ancientD91–811%0.01
anubisA95–456%0.03
mirageC73–443%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

575Matches
53%Win rate
1.17Avg K/D
85.7ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1362%1.2518.1
Nuke1369%1.2117.2
Inferno1173%1.2217.7
Anubis729%1.0517.7
Dust2250%1.0014.5
Overpass1100%0.6414.0
Mirage10%0.5413.0
Cache10%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.9%Spray accuracy
68.9%Counter-strafing
12.0°Preaim
561msReaction time
74.8%T opening success
52.7%CT opening success
0.69Enemies flashed / flash
9.7%Flash assists
12.33HE damage / grenade
13.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0101° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–130.0119%27 Oct →
nuke13–5-0.0122%27 Oct →
cache8–130.0116%27 Oct →
nuke11–13-0.0121%25 Oct →
cache13–3-0.0018%25 Oct →
inferno8–13-0.0217%24 Oct →
mirage12–160.0321%24 Oct →
cache13–11-0.0113%24 Oct →
inferno13–50.0613%24 Oct →
inferno13–90.0419%22 Oct →
dust25–13-0.0820%22 Oct →
inferno4–13-0.0417%22 Oct →
nuke13–30.1011%22 Oct →
inferno13–60.0925%20 Oct →
nuke13–110.0111%20 Oct →
inferno9–130.0227%20 Oct →
nuke13–40.1132%20 Oct →
inferno13–10.0029%19 Oct →
dust28–13-0.0612%19 Oct →
ancient7–13-0.0015%19 Oct →
nuke13–7-0.0210%19 Oct →
mirage13–110.0720%18 Oct →
dust28–13-0.0427%18 Oct →
inferno14–160.0211%17 Oct →
cache10–13-0.0127%17 Oct →
inferno16–120.0924%17 Oct →
nuke13–100.0317%17 Oct →
cache13–110.0314%17 Oct →
inferno1–4-0.030%15 Oct →
cache13–80.0115%13 Oct →
dust23–13-0.0413%13 Oct →
dust211–130.0118%13 Oct →
inferno5–130.0121%13 Oct →
mirage5–13-0.0422%13 Oct →
cache14–160.0717%11 Oct →
nuke10–130.0328%6 Oct →
anubis13–50.0519%6 Oct →
mirage9–13-0.0110%6 Oct →
mirage13–60.0819%6 Oct →
dust27–13-0.0313%6 Oct →
dust212–16-0.0117%5 Oct →
mirage10–70.0526%5 Oct →
nuke11–130.0620%5 Oct →
inferno13–100.0228%4 Oct →
nuke13–110.0718%4 Oct →
cache13–6-0.0116%1 Oct →
ancient6–13-0.030%1 Oct →
nuke13–90.0523%1 Oct →
inferno13–80.0128%1 Oct →
cache13–80.0121%30 Sept →
mirage7–130.0334%30 Sept →
dust29–13-0.0617%27 Sept →
dust213–100.1011%27 Sept →
dust25–130.0422%23 Sept →
inferno8–130.0612%23 Sept →
inferno10–130.0824%23 Sept →
nuke8–13-0.0220%23 Sept →
inferno5–130.0126%20 Sept →
nuke13–60.1126%20 Sept →
nuke6–130.0215%16 Sept →
anubis13–11-0.037%16 Sept →
cache13–11-0.0216%14 Sept →
nuke13–100.1717%14 Sept →
ancient9–130.0115%14 Sept →
anubis6–130.0026%10 Sept →
anubis10–130.0427%8 Sept →
ancient6–130.0120%8 Sept →
inferno12–16-0.0117%8 Sept →
ancient0–13-0.030%8 Sept →
nuke15–150.0212%7 Sept →
cache7–13-0.0722%7 Sept →
anubis8–13-0.0413%7 Sept →
anubis4–130.0028%6 Sept →
nuke13–2-0.0222%6 Sept →
ancient7–13-0.017%6 Sept →
inferno16–120.0316%6 Sept →
cache13–70.0222%4 Sept →
nuke13–20.1020%4 Sept →
inferno13–70.0917%4 Sept →
anubis16–140.1323%4 Sept →
ancient11–130.0527%2 Sept →
cache13–90.0319%2 Sept →
inferno16–140.0321%2 Sept →
anubis13–20.0812%30 Aug →
inferno9–13-0.0220%30 Aug →
ancient13–50.0620%30 Aug →
inferno13–50.1018%30 Aug →
nuke13–90.0430%26 Aug →
cache13–20.0319%26 Aug →
inferno10–130.0221%26 Aug →
cache5–130.0114%26 Aug →
inferno8–130.0126%22 Aug →
nuke13–6-0.0115%22 Aug →
nuke13–30.0924%22 Aug →
cache13–11-0.019%22 Aug →
anubis13–60.0411%21 Aug →
nuke13–00.0224%21 Aug →
dust211–13-0.0111%21 Aug →
ancient11–130.0317%21 Aug →
dust25–130.0214%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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