Blend

Blend — CS2 Stats

FI76561197987097825[U:1:26832097]Steam profile ↗VAC banned

2,724Tracked matches36%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating20,883Top 50% of 204,150 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#68626 of 251266 tracked
FaceitLevel 8 · 2,026 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−304Premier CS Rating · 21,187 → 20,883

Rating over time

Premier CS Rating: 20,883 +883 23 Aug – 11 Oct · 22 days played
19,31622,591peak 22,59123 Aug11 Oct
Faceit ELO: 2,026 +0 29 Aug – 20 Sept · 4 observations
2,0262,026peak 2,02629 Aug20 Sept
22,987Peak Premier in tracked matches
2,026Highest Faceit ELO seen on CSDB
25Days played since 2026-08-22

Faceit ELO

  • At peak — 2,026
  • Next: 2,500 ELO at 2,500 — 474 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • 1,708 below peak (22,591)
  • +1,567 over 30 days · improving
  • Next: Red band at 25,000 — 4,117 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBlendFACEITLevel 8 · 2,026 ELOSTANDINGTop 31.2% of rankedPREMIER20,883 · Pink bandPEAK ELO2,026csdb.gg/stats

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Performance scores

Aim56
Positioning61
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLLWLLWWWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −1.3pp headshot accuracy · +34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 630ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility6.6
Positioning6.1
Opening Duels2.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.1
Utility6.6
Mechanics5.5
Opening Duels2.9
Win Impact0.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time590ms+20ms
first ⅓ avg 570ms → last ⅓ avg 590ms
Headshot accuracy15.3%+1.0%
first ⅓ avg 14.3% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · dust2, 8 Sept →
34%Best headshot accuracy · 15–15 · mirage, 4 Oct →
453msFastest reaction time · 16–13 · dust2, 7 Oct →
13–0Biggest win · cache, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
4–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 61% over 23mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2314–961%0.01
infernoB199–1047%-0.00
dust2C187–1139%0.01
cacheB168–850%0.00
ancientB137–654%-0.01
mirageD72–529%-0.02
anubis—32–167%0.00
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,754Matches
50%Win rate
1.01Avg K/D
78.3ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke13959%1.0815.4
Inferno13545%1.1215.8
Dust212444%1.0414.2
Ancient11250%1.0015.6
Anubis5143%1.0116.1
Overpass2365%1.0215.2
Cache1650%0.9113.4
Mirage1030%0.9113.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.6%Spray accuracy
74.6%Counter-strafing
10.5°Preaim
593msReaction time
47.3%T opening success
35.9%CT opening success
0.57Enemies flashed / flash
12.2%Flash assists
8.74HE damage / grenade
15.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.855% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.028%11 Oct →
ancient8–13-0.075%11 Oct →
nuke13–50.068%11 Oct →
cache9–13-0.0118%11 Oct →
cache7–13-0.0219%10 Oct →
inferno13–100.0020%10 Oct →
cache13–3-0.0115%9 Oct →
dust213–30.1315%9 Oct →
anubis6–13-0.0611%9 Oct →
ancient9–130.0217%9 Oct →
mirage13–16-0.0616%8 Oct →
nuke10–130.0413%8 Oct →
inferno13–60.1216%8 Oct →
dust26–130.0130%8 Oct →
dust216–13-0.0210%7 Oct →
ancient10–13-0.0511%7 Oct →
dust23–13-0.0615%7 Oct →
dust213–3-0.035%4 Oct →
inferno14–160.0319%4 Oct →
mirage9–130.0313%4 Oct →
cache15–150.0314%4 Oct →
inferno4–13-0.0811%4 Oct →
nuke13–70.016%4 Oct →
mirage15–15-0.0634%4 Oct →
nuke13–60.0917%3 Oct →
mirage10–13-0.0119%3 Oct →
inferno11–13-0.0318%3 Oct →
dust211–13-0.0416%3 Oct →
nuke13–2-0.0119%3 Oct →
inferno8–130.0223%3 Oct →
cache13–80.0219%3 Oct →
cache5–13-0.0612%3 Oct →
nuke13–50.0110%3 Oct →
nuke13–90.0410%2 Oct →
nuke13–90.0013%30 Sept →
cache3–13-0.0913%30 Sept →
cache13–100.0116%28 Sept →
cache15–15-0.037%28 Sept →
inferno8–13-0.0217%27 Sept →
ancient13–80.0011%27 Sept →
cache13–40.0118%27 Sept →
ancient13–11-0.0610%27 Sept →
dust210–13-0.0217%27 Sept →
anubis13–50.0214%27 Sept →
mirage13–4-0.0623%27 Sept →
mirage13–100.0010%26 Sept →
cache13–70.0212%26 Sept →
nuke13–90.066%26 Sept →
dust22–13-0.0517%25 Sept →
nuke13–10-0.0420%25 Sept →
anubis13–100.0511%25 Sept →
dust213–70.0621%25 Sept →
mirage11–130.0212%24 Sept →
inferno13–40.0914%20 Sept →
nuke13–20.0513%20 Sept →
nuke10–13-0.0615%20 Sept →
inferno13–10-0.0123%20 Sept →
inferno11–13-0.0419%20 Sept →
cache13–00.0915%20 Sept →
nuke13–80.0123%20 Sept →
ancient13–16-0.0216%20 Sept →
inferno13–11-0.0312%11 Sept →
dust211–13-0.0313%11 Sept →
inferno0–5-0.0833%11 Sept →
nuke13–70.0710%11 Sept →
ancient13–110.0511%10 Sept →
vertigo11–13-0.0118%9 Sept →
dust213–00.1418%8 Sept →
cache13–10-0.059%8 Sept →
inferno11–13-0.0419%8 Sept →
dust26–13-0.0014%8 Sept →
inferno5–13-0.057%8 Sept →
nuke5–13-0.0227%6 Sept →
ancient5–13-0.034%6 Sept →
nuke13–7-0.0316%6 Sept →
inferno13–100.037%6 Sept →
ancient13–50.0214%6 Sept →
cache9–130.1014%6 Sept →
inferno13–7-0.0716%6 Sept →
ancient13–100.0513%6 Sept →
inferno11–130.0419%30 Aug →
nuke9–13-0.0619%30 Aug →
cache13–11-0.035%30 Aug →
ancient13–90.0111%30 Aug →
ancient22–19-0.0112%29 Aug →
ancient9–13-0.0513%29 Aug →
nuke9–13-0.0318%29 Aug →
nuke9–13-0.0311%29 Aug →
nuke13–50.0412%29 Aug →
dust213–50.0313%29 Aug →
inferno13–100.0118%29 Aug →
dust213–40.0427%29 Aug →
nuke6–13-0.0110%27 Aug →
inferno13–30.049%27 Aug →
dust211–130.0113%23 Aug →
dust26–13-0.0311%23 Aug →
cache11–130.0213%22 Aug →
dust212–12-0.0018%22 Aug →
nuke9–130.0019%22 Aug →
nuke5–13-0.0121%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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