noxqz

noxqz — CS2 Stats

MC76561197987050030[U:1:26784302]Steam profile ↗✓ No bans

1,386Tracked matches44%Win rate2020Tracked since
2,004Hours in CS
CSDB Rating4.3 DevelopingAll-Rounder
Premier CS Rating11,790Blue band · top ~45.4% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,386 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 8 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,790 -1,377 30 Dec3 Sept · 25 days played
10,39716,078peak 16,07830 Dec3 Sept
16,451Peak Premier in tracked matches
38Days played since 2025-11-08

Premier CS Rating

  • 4,288 below peak (16,078)
  • 0 over 90 days
  • Next: Purple band at 15,000 3,210 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 29 Aug 2026 and 23 Sep 2026.

Measured 29 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,156), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate40.3%40.9%41.3%1.0% short
Shot accuracy15.0%14.2%12.7%above
Kill/death ratio1.000.950.95above
Match win rate42.4%42.1%42.5%meets

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnoxqzFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER11,790 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning50
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWWTLTWLWLT

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.4pp headshot accuracy · −20ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 730ms

Last 10

  • 433 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 699ms

Last 20

  • 983 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 708ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.7
Utility4.3
Positioning5.0
Opening Duels3.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 708ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.0
Utility4.3
Mechanics6.3
Opening Duels2.6
Win Impact3.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time707ms+50ms
first ⅓ avg 657ms → last ⅓ avg 707ms
Headshot accuracy13.9%−3.4%
first ⅓ avg 17.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · ancient, 12 Apr
33%Best headshot accuracy · 13–4 · dust2, 11 Jan
445msFastest reaction time · 8–13 · nuke, 1 Jan
13–2Biggest win · nuke, 24 May

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
88In matches decided by ≤2 rounds
17Overtime games

Map breakdown

anubisBest map · 71% over 7infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B2091145%-0.02
infernoD1651131%-0.03
nukeC146843%-0.02
ancientC145936%-0.01
mirageA148657%-0.01
overpassS128467%-0.01
anubisS75271%-0.01
train21150%-0.04
cache1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,247Lifetime kills
1.00K/D · Top 50% of Level 1 players
4,540Matches
42.4%Match win rate · Top 50% of Level 1 players
40.3%Headshot %
15.0%Shot accuracy · Top 50% of Level 1 players
8,427MVPs
2,004Hours (in match)
4,680Bombs planted
1,032Bombs defused

Most-used weapons

Lifetime map wins

7,930inferno
6,089nuke
5,912dust2
1,566train
1,348cbble
791vertigo
74office
70lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
31.9%Accuracy (enemy spotted)
34.3%Spray accuracy
78.3%Counter-strafing
9.4°Preaim
708msReaction time
23.7%T opening success
50.4%CT opening success
0.46Enemies flashed / flash
5.4%Flash assists
9.88HE damage / grenade
4.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1884% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 707.7059ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4626 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–10-0.0316%2 Jun
nuke13–2-0.023%24 May
ancient15–15-0.0115%24 May
dust25–13-0.0624%15 May
ancient15–15-0.0514%15 May
dust213–20.0513%13 May
mirage9–13-0.0320%13 May
dust213–60.0121%13 May
ancient11–130.038%13 May
anubis15–15-0.0511%3 May
overpass13–9-0.0118%3 May
dust213–60.0222%3 May
nuke13–9-0.0611%3 May
mirage7–13-0.0114%3 May
anubis13–11-0.095%2 May
dust213–16-0.0412%2 May
inferno5–13-0.055%2 May
cache1–130.0111%2 May
overpass16–13-0.0115%1 May
ancient11–13-0.0315%29 Apr
nuke7–13-0.0913%22 Apr
dust23–13-0.1021%22 Apr
inferno6–13-0.029%21 Apr
dust27–13-0.0429%21 Apr
nuke13–20.0311%21 Apr
overpass5–13-0.049%19 Apr
inferno8–130.0114%19 Apr
mirage13–80.0418%18 Apr
ancient13–16-0.0515%18 Apr
ancient13–70.0211%18 Apr
overpass9–13-0.0015%18 Apr
inferno9–13-0.0416%18 Apr
anubis13–20.042%18 Apr
inferno7–13-0.0613%12 Apr
ancient13–70.0911%12 Apr
nuke14–16-0.0416%10 Apr
dust210–13-0.0419%10 Apr
inferno5–13-0.0316%10 Apr
anubis13–8-0.0615%9 Apr
nuke8–130.0123%28 Mar
anubis10–130.0827%28 Mar
mirage13–9-0.0118%28 Mar
dust28–13-0.028%27 Mar
nuke14–16-0.0416%27 Mar
mirage13–40.0424%27 Mar
anubis13–11-0.0519%27 Mar
mirage13–9-0.0619%16 Mar
ancient8–13-0.0227%16 Mar
dust28–130.0112%7 Feb
dust22–13-0.0519%7 Feb
anubis13–90.0524%1 Feb
dust28–130.0021%24 Jan
mirage13–11-0.0323%24 Jan
inferno13–10-0.0911%24 Jan
dust214–16-0.0218%24 Jan
nuke6–13-0.0912%24 Jan
overpass14–160.019%23 Jan
dust213–8-0.0415%23 Jan
mirage9–13-0.0122%23 Jan
inferno5–13-0.0216%18 Jan
ancient5–13-0.073%17 Jan
overpass14–160.0114%17 Jan
nuke13–16-0.0414%17 Jan
dust213–100.0718%17 Jan
ancient13–60.0317%16 Jan
nuke13–11-0.0416%16 Jan
inferno11–13-0.0421%12 Jan
mirage8–13-0.0519%11 Jan
overpass13–11-0.0516%11 Jan
dust213–4-0.0633%11 Jan
inferno10–13-0.0513%4 Jan
mirage13–100.019%4 Jan
train15–15-0.0323%4 Jan
dust29–13-0.0830%4 Jan
nuke13–80.0121%4 Jan
overpass16–130.0114%2 Jan
inferno13–90.0122%2 Jan
mirage5–13-0.0918%2 Jan
ancient10–13-0.065%2 Jan
nuke8–130.0020%1 Jan
inferno13–11-0.0714%1 Jan
ancient13–3-0.0322%1 Jan
nuke13–90.039%1 Jan
dust213–40.0017%31 Dec
train13–9-0.054%30 Dec
inferno13–50.0414%30 Dec
dust213–11-0.0711%30 Dec
mirage13–110.0318%30 Dec
overpass13–3-0.0116%30 Dec
inferno12–16-0.059%29 Dec
ancient16–13-0.0319%27 Dec
dust213–9-0.0024%27 Dec
nuke5–13-0.0121%26 Dec
inferno13–30.0631%26 Dec
overpass13–6-0.0015%26 Dec
mirage15–15-0.0223%25 Dec
inferno8–13-0.0913%9 Nov
ancient8–130.0117%8 Nov
overpass13–8-0.0121%8 Nov
mirage13–80.019%8 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →