far far away

far far away — CS2 Stats

76561197986355987[U:1:26090259]Steam profile ↗✓ No bans

1,461Tracked matches43%Win rate2020Tracked since
CSDB Rating3.9 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 985 → 985
+2Tracked matches · now 1,461
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 13,040 -2,475 2 Apr – 21 Jun · 19 days played
12,01116,090peak 16,0902 Apr21 Jun
Faceit ELO: 985 +0 5 Sept – 13 Sept · 2 observations
985985peak 9855 Sept13 Sept
16,181Peak Premier in tracked matches
985Highest Faceit ELO seen on CSDB
46Days played since 2026-03-27

Faceit ELO

  • At peak — 985
  • Next: Level 5 at 1,051 — 66 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-05
  • Level 3 first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGfar far awayPEAK ELO985csdb.gg/stats

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Performance scores

Aim53
Positioning50
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY40–59–1Last 10040%Win rateLLLLWLWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.5pp headshot accuracy · −56ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 553ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 565ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim5.3
Utility3.7
Positioning5.0
Opening Duels1.9
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.0
Utility3.7
Mechanics5.1
Opening Duels1.6
Win Impact2.8

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time594ms−43ms
first ⅓ avg 638ms → last ⅓ avg 594ms
Headshot accuracy17.6%+3.4%
first ⅓ avg 14.2% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · inferno, 13 May →
36%Best headshot accuracy · 9–13 · dust2, 28 Sept →
438msFastest reaction time · 9–13 · inferno, 23 Jul →
13–0Biggest win · overpass, 19 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
8–14In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 60% over 10anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C269–1735%-0.01
ancientA169–756%-0.03
nukeB136–746%-0.03
infernoD124–833%-0.02
cacheA106–460%-0.01
overpassD103–730%-0.03
anubisD92–722%-0.01
mirage—31–233%-0.06
poseidon—10–10%-0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

953Matches
49%Win rate
1.28Avg K/D
71.9ADR
30%Headshot %

Clutches & streaks

30%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust25349%0.8712.5
Ancient4445%0.8914.8
Inferno2438%1.0213.1
Nuke2148%1.0314.7
Anubis2143%1.0113.6
Overpass1436%0.8911.9
Mirage1155%0.9814.7
Cache771%1.0014.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
31.0%Accuracy (enemy spotted)
33.0%Spray accuracy
73.0%Counter-strafing
10.5°Preaim
594msReaction time
30.9%T opening success
41.9%CT opening success
0.41Enemies flashed / flash
4.4%Flash assists
10.00HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4126 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8642% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage0–7-0.060%28 Sept →
dust29–130.0136%28 Sept →
dust26–130.0428%7 Sept →
ancient2–13-0.0921%7 Sept →
inferno13–90.0416%6 Sept →
ancient9–13-0.0227%17 Aug →
cache13–7-0.0215%17 Aug →
ancient13–5-0.049%17 Aug →
cache4–13-0.0811%5 Aug →
dust213–9-0.0016%5 Aug →
dust213–16-0.0111%31 Jul →
dust213–16-0.0722%27 Jul →
cache13–5-0.0119%27 Jul →
inferno13–110.0721%25 Jul →
inferno8–13-0.0120%25 Jul →
inferno9–13-0.0517%23 Jul →
inferno13–16-0.0118%23 Jul →
nuke11–130.0911%22 Jul →
dust27–13-0.0119%22 Jul →
dust213–6-0.0216%20 Jul →
dust213–100.0114%20 Jul →
ancient7–13-0.0714%20 Jul →
dust213–100.0323%16 Jul →
dust213–90.0223%16 Jul →
anubis16–14-0.067%16 Jul →
ancient11–13-0.039%1 Jul →
nuke13–9-0.0116%1 Jul →
dust210–130.0123%24 Jun →
cache13–90.0423%24 Jun →
dust28–13-0.0233%22 Jun →
dust214–16-0.0315%21 Jun →
overpass13–70.0111%21 Jun →
anubis13–70.0516%21 Jun →
nuke13–11-0.0213%17 Jun →
nuke13–6-0.0121%17 Jun →
dust29–13-0.044%15 Jun →
nuke10–13-0.0112%15 Jun →
mirage7–13-0.0710%7 Jun →
ancient13–8-0.0511%7 Jun →
dust22–13-0.087%7 Jun →
inferno16–140.0214%3 Jun →
dust29–130.0617%3 Jun →
ancient13–90.0119%3 Jun →
dust23–13-0.090%2 Jun →
dust213–30.0115%1 Jun →
cache17–19-0.0317%25 May →
dust213–80.0414%25 May →
anubis6–13-0.0023%25 May →
nuke20–22-0.0618%20 May →
dust26–13-0.0525%20 May →
nuke13–16-0.0512%18 May →
inferno8–130.0314%17 May →
anubis15–15-0.007%16 May →
nuke13–110.0617%16 May →
inferno13–70.1018%13 May →
cache13–60.009%13 May →
ancient5–13-0.0713%13 May →
nuke7–9-0.1721%13 May →
poseidon5–9-0.0721%13 May →
inferno3–9-0.0319%13 May →
overpass9–13-0.0119%11 May →
dust213–10-0.0421%11 May →
ancient16–14-0.006%11 May →
dust211–13-0.0232%8 May →
ancient13–4-0.0116%8 May →
cache1–13-0.0514%8 May →
nuke10–13-0.0213%5 May →
dust210–13-0.0214%5 May →
anubis8–13-0.0519%5 May →
overpass13–80.069%4 May →
overpass4–13-0.0213%4 May →
cache13–110.0212%3 May →
cache13–50.0916%3 May →
cache4–13-0.0622%3 May →
anubis9–13-0.0110%27 Apr →
overpass9–13-0.068%27 Apr →
dust211–130.004%24 Apr →
overpass11–13-0.036%24 Apr →
ancient11–13-0.028%22 Apr →
dust211–13-0.0512%22 Apr →
anubis10–13-0.0211%20 Apr →
ancient13–9-0.0511%20 Apr →
overpass8–13-0.0212%19 Apr →
overpass13–00.0415%19 Apr →
inferno4–13-0.1420%11 Apr →
ancient13–10-0.007%11 Apr →
inferno8–13-0.0613%11 Apr →
mirage13–10-0.0529%10 Apr →
ancient13–110.0220%8 Apr →
ancient13–60.0318%8 Apr →
nuke13–8-0.058%8 Apr →
anubis14–160.0421%7 Apr →
nuke13–9-0.0125%7 Apr →
overpass9–13-0.0523%3 Apr →
anubis11–13-0.0514%3 Apr →
ancient8–13-0.0324%3 Apr →
dust213–50.0524%2 Apr →
inferno2–9-0.207%1 Apr →
nuke7–9-0.0610%27 Mar →
overpass4–9-0.186%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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