kawaii.dll <3

kawaii.dll <3 — CS2 Stats

DE76561197986039669[U:1:25773941]Steam profile ↗✓ No bans

881Tracked matches43%Win rate2025Tracked since
2,576Hours in CS2Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating8,423Light Blue band · top ~62.4% of ranked players (population est.)
FaceitLevel 4 · 1,129 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,423 -924 28 Aug – 29 Sept · 11 days played
7,70910,118peak 10,11828 Aug29 Sept
Faceit ELO: 1,129 +0 28 Aug – 18 Sept · 3 observations
1,1291,129peak 1,12928 Aug18 Sept
10,118Peak Premier in tracked matches
1,129Highest Faceit ELO seen on CSDB
18Days played since 2026-08-28

Faceit ELO

  • At peak — 1,129
  • Next: Level 6 at 1,201 — 72 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-28
  • Level 4 first seen 2026-08-28

Premier CS Rating

  • 1,695 below peak (10,118)
  • -924 over 30 days · declining
  • Next: Blue band at 10,000 — 1,577 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate77.1%42.7%43.7%above
Shot accuracy0.7%11.3%12.0%11.4% short
Kill/death ratio1.840.991.02above
Match win rate47.2%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkawaii.dll <3FACEITLevel 4 · 1,129 ELOSTANDINGTop 81.0% of rankedPREMIER8,423 · Light Blue bandPEAK ELO1,129csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning57
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateWWWWWLLLLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · +34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 602ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 606ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.6
Utility4.3
Positioning5.7
Opening Duels4.2
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 73% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility4.3
Mechanics6.8
Opening Duels6.4
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time612ms−1ms
first ⅓ avg 613ms → last ⅓ avg 612ms
Headshot accuracy26.9%−0.4%
first ⅓ avg 27.3% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 1–3 · dust2, 5 Sept →
50%Best headshot accuracy · 10–13 · dust2, 11 Sept →
430msFastest reaction time · 9–13 · inferno, 28 Aug →
13–1Biggest win · dust2, 3 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
9–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 62% over 13infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C2711–1641%0.02
anubisA138–562%0.00
infernoD124–833%-0.02
nukeB115–645%0.01
ancientC114–736%0.00
cacheC94–544%0.00
mirageC73–443%-0.01
trainC52–340%-0.02
overpass—43–175%-0.02
vertigo—10–10%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,394Lifetime kills
1.84K/D · Top 5% of Level 4 players
1,017Matches
47.2%Match win rate · Top 25% of Level 4 players
77.1%Headshot % · Top 1% of Level 4 players
0.7%Shot accuracy
2,476MVPs
383Hours (in match)
440Bombs planted
221Bombs defused

Most-used weapons

Lifetime map wins

2,322dust2
1,368inferno
932nuke
697train
209vertigo
1italy
1office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
54%Win rate
0.92Avg K/D
78.3ADR
61%Headshot %

Clutches & streaks

43%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust22454%0.9614.3
Anubis1872%0.9815.2
Inferno1560%0.9114.1
Ancient1429%0.7813.4
Nuke1338%0.9515.0
Mirage1050%0.8718.0
Cache2100%1.0510.5
Overpass1100%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
31.6%Accuracy (enemy spotted)
34.5%Spray accuracy
80.6%Counter-strafing
8.9°Preaim
595msReaction time
73.2%T opening success
41.2%CT opening success
0.70Enemies flashed / flash
4.2%Flash assists
7.15HE damage / grenade
5.90Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–50.0416%29 Sept →
anubis13–11-0.029%29 Sept →
cache19–15-0.0231%20 Sept →
overpass13–80.0331%20 Sept →
inferno13–100.0433%20 Sept →
mirage2–13-0.0919%20 Sept →
anubis5–13-0.0629%19 Sept →
inferno1–6-0.0238%19 Sept →
train2–13-0.0912%19 Sept →
cache6–130.0142%19 Sept →
nuke6–130.0218%19 Sept →
dust28–130.0636%19 Sept →
ancient5–13-0.0133%18 Sept →
train13–60.0121%18 Sept →
cache4–13-0.0630%18 Sept →
dust27–13-0.0622%18 Sept →
anubis13–11-0.0418%18 Sept →
dust28–00.0629%18 Sept →
ancient4–13-0.0325%18 Sept →
dust213–6-0.0016%18 Sept →
inferno4–13-0.0317%18 Sept →
inferno2–11-0.0129%18 Sept →
anubis13–100.0121%18 Sept →
ancient9–13-0.0229%18 Sept →
dust213–40.0633%17 Sept →
ancient13–7-0.0230%17 Sept →
dust211–13-0.0342%17 Sept →
inferno9–13-0.0223%16 Sept →
dust29–13-0.0332%16 Sept →
dust213–70.0835%14 Sept →
anubis13–60.0231%14 Sept →
cache13–9-0.0232%11 Sept →
mirage12–120.0028%11 Sept →
dust210–13-0.0250%11 Sept →
train11–2-0.0138%11 Sept →
ancient13–7-0.0227%6 Sept →
dust213–110.0028%6 Sept →
inferno13–16-0.0530%6 Sept →
overpass13–5-0.0835%6 Sept →
nuke16–130.0226%6 Sept →
dust213–90.0333%6 Sept →
dust210–13-0.0424%6 Sept →
dust213–6-0.0220%6 Sept →
nuke4–13-0.0629%6 Sept →
ancient11–130.0233%6 Sept →
vertigo3–130.0322%6 Sept →
inferno13–11-0.0225%6 Sept →
dust29–13-0.0130%6 Sept →
anubis16–130.0327%5 Sept →
inferno5–13-0.0319%5 Sept →
ancient14–16-0.0130%5 Sept →
dust213–90.0325%5 Sept →
mirage13–100.0527%5 Sept →
dust213–50.1228%5 Sept →
ancient13–70.0823%5 Sept →
dust213–30.0426%5 Sept →
dust21–30.1629%5 Sept →
anubis22–190.0131%5 Sept →
ancient4–13-0.0123%5 Sept →
mirage13–10-0.0225%4 Sept →
dust28–130.0316%4 Sept →
cache5–13-0.0123%4 Sept →
mirage13–110.0928%4 Sept →
nuke13–6-0.0538%4 Sept →
anubis2–13-0.0333%4 Sept →
inferno13–11-0.0119%4 Sept →
ancient13–60.0333%4 Sept →
overpass10–13-0.0423%4 Sept →
anubis13–16-0.0330%4 Sept →
dust21–13-0.0418%3 Sept →
dust213–10.1031%3 Sept →
anubis15–150.1330%3 Sept →
nuke13–80.0649%3 Sept →
mirage5–130.0121%3 Sept →
nuke9–13-0.0234%2 Sept →
dust211–13-0.0020%2 Sept →
ancient9–130.0430%2 Sept →
anubis13–110.0130%1 Sept →
nuke5–13-0.0223%1 Sept →
nuke13–60.0035%1 Sept →
dust26–13-0.0219%31 Aug →
mirage5–13-0.0834%30 Aug →
overpass13–110.0120%30 Aug →
anubis9–130.0434%30 Aug →
cache13–40.1042%30 Aug →
train8–13-0.0026%30 Aug →
nuke13–60.1533%30 Aug →
dust27–130.0625%30 Aug →
cache6–130.0242%30 Aug →
train8–13-0.0326%29 Aug →
nuke4–13-0.0026%29 Aug →
cache11–13-0.0320%29 Aug →
anubis16–14-0.0118%29 Aug →
dust22–13-0.0522%29 Aug →
inferno13–9-0.0618%29 Aug →
dust213–160.0117%28 Aug →
nuke8–130.0231%28 Aug →
inferno9–130.0325%28 Aug →
inferno10–13-0.0420%28 Aug →
dust28–13-0.0627%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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