Pa!N™

Pa!N™ — CS2 Stats

76561197985901546[U:1:25635818]Steam profile ↗VAC banned

1,186Tracked matches62%Win rate2020Tracked since
5,964Hours in CS50Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating8,733Light Blue band · top ~61% of ranked players (population est.)
FaceitLevel 2 · 754 ELOTop 97.9% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,733 +4,993 23 Aug – 22 Oct · 35 days played
3,6158,733peak 8,73323 Aug22 Oct
Faceit ELO: 754 +0 1 Sept – 23 Sept · 3 observations
754754peak 7541 Sept23 Sept
9,176Peak Premier in tracked matches
754Highest Faceit ELO seen on CSDB
34Days played since 2026-08-23

Faceit ELO

  • At peak — 754
  • Next: Level 4 at 901 — 147 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier CS Rating

  • At peak — 8,733
  • +4,598 over 30 days · improving
  • Next: Blue band at 10,000 — 1,267 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches13466+68
Win rate52%32%+20pp
K/D0.920.83+0.09
Headshot %36%36%−1pp

Measured 23 Sep 2026 → 26 Oct 2026; previous 1 Sep 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate40.1%41.3%41.8%1.7% short
Shot accuracy13.6%12.7%12.2%above
Kill/death ratio0.840.950.980.14 short
Match win rate40.2%42.6%43.3%3.1% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPa!N™FACEITLevel 2 · 754 ELOSTANDINGTop 97.9% of rankedPREMIER8,733 · Light Blue bandPEAK ELO754csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning63
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWLLWWWLWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −1.1pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 719ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 669ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim3.8
Utility4.7
Positioning6.3
Opening Duels4.4
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning6.3
Utility4.7
Mechanics4.3
Opening Duels5.5
Win Impact9.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time626ms+10ms
first ⅓ avg 616ms → last ⅓ avg 626ms
Headshot accuracy13.3%−1.0%
first ⅓ avg 14.3% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · nuke, 24 Aug →
32%Best headshot accuracy · 3–13 · inferno, 7 Sept →
438msFastest reaction time · 2–13 · dust2, 1 Oct →
13–2Biggest win · cache, 21 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–2In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 88% over 8ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA2313–1057%-0.00
infernoC208–1240%-0.00
dust2C166–1038%-0.02
ancientD165–1131%-0.01
mirageC125–742%-0.02
cacheS87–188%-0.00
anubisC52–340%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,739Lifetime kills
0.84K/D
7,814Matches
40.2%Match win rate
40.1%Headshot %
13.6%Shot accuracy · Top 50% of Level 2 players
12,469MVPs
3,080Hours (in match)
4,062Bombs planted
1,010Bombs defused

Most-used weapons

AK-4724,834
AWP14,734
UMP-455,332
Tec-94,263
P904,031

Lifetime map wins

15,226dust2
12,250inferno
6,691nuke
1,779cbble
1,534vertigo
1,039office
675train
323lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,256Matches
48%Win rate
0.83Avg K/D
76.2ADR
35%Headshot %

Clutches & streaks

33%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9945%0.9314.4
Inferno9153%0.9614.4
Nuke8041%0.8414.1
Mirage7553%0.9114.0
Dust26447%0.9815.8
Overpass2952%1.0916.6
Anubis1861%0.8214.3
Train633%0.6813.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
29.7%Accuracy (enemy spotted)
35.7%Spray accuracy
69.2%Counter-strafing
11.5°Preaim
622msReaction time
55.2%T opening success
49.1%CT opening success
0.48Enemies flashed / flash
4.1%Flash assists
10.38HE damage / grenade
4.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7811% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4752 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.0016%22 Oct →
anubis5–13-0.074%22 Oct →
dust22–13-0.0810%22 Oct →
nuke13–40.0616%22 Oct →
cache13–20.0612%21 Oct →
dust213–100.0619%21 Oct →
inferno7–13-0.065%21 Oct →
nuke13–3-0.0817%20 Oct →
dust24–13-0.048%20 Oct →
nuke13–5-0.0319%20 Oct →
inferno10–13-0.0316%20 Oct →
anubis5–13-0.0517%20 Oct →
inferno13–90.029%18 Oct →
ancient13–6-0.007%18 Oct →
ancient13–80.0120%18 Oct →
inferno13–90.0316%18 Oct →
inferno15–15-0.0317%16 Oct →
mirage9–13-0.0416%15 Oct →
ancient13–9-0.0711%15 Oct →
mirage9–13-0.036%15 Oct →
nuke13–4-0.0016%15 Oct →
inferno13–70.0415%15 Oct →
cache13–10-0.058%14 Oct →
cache13–11-0.0622%11 Oct →
ancient5–13-0.0918%11 Oct →
anubis4–13-0.0511%7 Oct →
dust213–70.0515%7 Oct →
inferno13–4-0.019%7 Oct →
mirage9–13-0.0816%6 Oct →
nuke13–7-0.0119%6 Oct →
nuke8–13-0.0723%6 Oct →
ancient10–13-0.095%6 Oct →
mirage1–13-0.053%4 Oct →
ancient10–13-0.086%4 Oct →
dust213–7-0.0027%4 Oct →
inferno8–40.039%3 Oct →
dust213–100.0716%3 Oct →
anubis13–40.0213%3 Oct →
inferno13–11-0.0512%3 Oct →
dust210–13-0.0210%1 Oct →
ancient11–130.0113%1 Oct →
dust22–13-0.0417%1 Oct →
inferno7–130.0317%1 Oct →
mirage13–6-0.0313%30 Sept →
nuke13–70.0919%30 Sept →
mirage13–70.0317%30 Sept →
dust213–160.0122%30 Sept →
nuke10–13-0.0515%30 Sept →
mirage13–100.0211%29 Sept →
dust213–11-0.0129%29 Sept →
nuke13–80.0411%28 Sept →
mirage5–13-0.0612%27 Sept →
nuke13–110.0211%27 Sept →
mirage13–160.0619%27 Sept →
ancient9–130.0124%20 Sept →
nuke13–11-0.0115%20 Sept →
nuke10–13-0.0416%20 Sept →
ancient13–60.037%17 Sept →
mirage13–110.0113%17 Sept →
inferno6–13-0.0118%17 Sept →
inferno7–130.029%16 Sept →
nuke4–13-0.068%13 Sept →
ancient15–150.0919%12 Sept →
mirage13–100.0219%12 Sept →
inferno10–130.007%12 Sept →
dust27–13-0.1012%11 Sept →
dust29–13-0.0421%11 Sept →
dust216–190.0313%11 Sept →
nuke15–190.0124%10 Sept →
inferno13–50.0111%10 Sept →
dust25–13-0.0828%8 Sept →
nuke6–130.0212%8 Sept →
inferno3–13-0.0332%7 Sept →
cache16–140.0511%7 Sept →
nuke4–13-0.0715%7 Sept →
ancient10–13-0.0110%7 Sept →
cache13–8-0.0413%6 Sept →
inferno13–30.048%6 Sept →
inferno8–13-0.048%6 Sept →
nuke8–13-0.0217%3 Sept →
mirage6–13-0.0511%3 Sept →
ancient3–130.015%3 Sept →
ancient5–13-0.0711%3 Sept →
cache13–4-0.009%3 Sept →
cache13–160.0111%3 Sept →
dust213–10-0.0426%31 Aug →
ancient10–13-0.0011%30 Aug →
inferno7–130.0027%30 Aug →
nuke13–100.0911%30 Aug →
cache13–110.0314%30 Aug →
inferno6–130.0211%30 Aug →
nuke13–80.0621%27 Aug →
ancient16–120.067%27 Aug →
inferno8–13-0.064%27 Aug →
anubis13–5-0.0123%26 Aug →
nuke14–16-0.057%24 Aug →
nuke13–60.1014%24 Aug →
nuke7–13-0.0412%23 Aug →
ancient6–13-0.0015%23 Aug →
dust210–13-0.0421%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.