.xor シ

.xor シ — CS2 Stats

DE76561197985420367[U:1:25154639]Steam profile ↗✓ No bans

802Tracked matches52%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 802 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,795 +954 26 Jul – 30 Jun · 25 days played
15,65618,795peak 18,79526 Jul30 Jun
18,795Peak Premier in tracked matches
38Days played since 2025-07-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG.xor シFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning59
Utility40

0–100 skill scores via Leetify.

Recent form

HOT46–48–6Last 10046%Win rateLLWWWWWLWW

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating · −4.4pp headshot accuracy · +16ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 634ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 607ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim6.8
Utility4.0
Positioning5.9
Opening Duels3.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.9
Utility4.0
Mechanics5.2
Opening Duels3.8
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time602ms+32ms
first ⅓ avg 571ms → last ⅓ avg 602ms
Headshot accuracy21.3%−0.5%
first ⅓ avg 21.8% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · anubis, 12 Jun →
56%Best headshot accuracy · 13–9 · ancient, 26 Apr →
430msFastest reaction time · 4–13 · ancient, 10 Aug →
13–2Biggest win · nuke, 11 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–8In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 60% over 5mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2414–1058%-0.01
overpassC167–944%-0.00
ancientD164–1225%-0.02
nukeA148–657%0.01
anubisC83–538%0.01
cacheA53–260%0.01
dust2A53–260%0.00
mirageD51–420%-0.02
train—42–250%-0.00
grail—21–150%0.07
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

599Matches
51%Win rate
1.31Avg K/D
88.3ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2352%1.1114.1
Anubis2335%1.1015.5
Vertigo2162%1.2817.6
Ancient1947%0.9613.4
Nuke1457%1.2015.1
Overpass4100%1.9618.5
Inferno250%1.0913.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
33.2%Accuracy (enemy spotted)
38.5%Spray accuracy
73.3%Counter-strafing
9.4°Preaim
603msReaction time
36.9%T opening success
53.3%CT opening success
0.67Enemies flashed / flash
5.8%Flash assists
10.06HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.8748 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9065% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–130.0215%2 Aug →
cache2–13-0.0921%2 Aug →
dust213–60.0420%30 Jun →
inferno13–9-0.0313%30 Jun →
nuke13–110.0116%27 Jun →
inferno13–50.0630%27 Jun →
dust216–140.0216%24 Jun →
inferno10–13-0.0013%12 Jun →
anubis13–60.1120%12 Jun →
nuke13–20.0819%11 Jun →
anubis15–15-0.0112%11 Jun →
mirage13–50.0216%11 Jun →
overpass9–13-0.0723%11 Jun →
nuke6–13-0.0233%11 Jun →
inferno10–13-0.0326%11 Jun →
inferno16–13-0.0129%11 Jun →
mirage8–13-0.0428%8 Jun →
inferno5–13-0.0513%8 Jun →
mirage14–16-0.0419%7 Jun →
anubis9–13-0.0330%7 Jun →
ancient6–13-0.076%31 May →
nuke13–110.0022%31 May →
cache13–90.0620%28 May →
cache6–13-0.0018%28 May →
cache13–8-0.0250%10 May →
anubis5–130.0316%3 May →
cache13–60.1022%3 May →
anubis13–80.0110%2 May →
ancient11–13-0.0525%2 May →
ancient13–3-0.0043%2 May →
inferno8–8-0.0417%29 Apr →
mirage8–13-0.0514%29 Apr →
ancient13–80.0429%29 Apr →
overpass16–120.0511%29 Apr →
dust213–16-0.0518%27 Apr →
inferno16–12-0.0320%27 Apr →
inferno13–4-0.0512%27 Apr →
nuke6–13-0.0012%27 Apr →
dust210–13-0.0531%26 Apr →
nuke13–20.1031%26 Apr →
inferno9–13-0.0411%26 Apr →
ancient13–9-0.0356%26 Apr →
anubis10–130.0130%13 Apr →
overpass6–130.0121%6 Apr →
inferno13–60.0628%6 Apr →
ancient11–13-0.0527%6 Apr →
nuke12–16-0.0624%6 Apr →
anubis13–8-0.0429%6 Apr →
inferno16–12-0.0517%6 Apr →
overpass13–110.0130%3 Apr →
nuke8–13-0.0436%3 Apr →
anubis15–15-0.0136%25 Mar →
nuke0–13-0.1133%25 Mar →
overpass6–9-0.134%25 Mar →
overpass9–70.0819%22 Feb →
inferno9–20.0713%22 Feb →
vertigo8–8-0.0416%22 Feb →
inferno7–13-0.0221%22 Feb →
dust213–50.0620%22 Feb →
inferno13–60.0521%11 Oct →
ancient5–130.0220%14 Sept →
inferno13–110.0135%23 Aug →
nuke13–110.1023%23 Aug →
train13–7-0.0125%23 Aug →
overpass9–130.0411%23 Aug →
overpass14–160.0011%23 Aug →
nuke13–110.1113%23 Aug →
ancient7–13-0.0226%23 Aug →
ancient9–13-0.0425%17 Aug →
inferno4–13-0.0520%17 Aug →
ancient14–16-0.0019%13 Aug →
train11–13-0.029%12 Aug →
inferno13–80.0413%12 Aug →
train13–90.0515%11 Aug →
ancient8–13-0.0019%10 Aug →
mirage7–130.0016%10 Aug →
ancient4–13-0.026%10 Aug →
overpass13–9-0.0228%8 Aug →
inferno13–70.0016%8 Aug →
nuke13–9-0.0014%8 Aug →
inferno13–8-0.0243%7 Aug →
nuke13–100.0053%4 Aug →
ancient7–13-0.0610%4 Aug →
inferno15–15-0.0111%3 Aug →
nuke11–130.0321%3 Aug →
ancient2–13-0.0815%3 Aug →
overpass13–16-0.0124%3 Aug →
grail4–130.0723%3 Aug →
ancient1–13-0.0250%1 Aug →
overpass13–9-0.059%1 Aug →
overpass13–50.0112%31 Jul →
inferno11–13-0.0323%31 Jul →
overpass7–130.0336%31 Jul →
overpass2–13-0.0317%29 Jul →
inferno13–8-0.0128%29 Jul →
train15–15-0.0229%29 Jul →
grail13–100.0623%27 Jul →
ancient13–80.0422%26 Jul →
overpass16–130.0415%26 Jul →
overpass10–13-0.0330%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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