LIAMUNZ

LIAMUNZ — CS2 Stats

GB76561197984622226[U:1:24356498]Steam profile ↗✓ No bans

1,787Tracked matches47%Win rate2020Tracked since
5,092Hours in CS33Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating20,970Top 50% of 213,211 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#70314 of 259867 tracked
FaceitLevel 9 · 1,818 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,970 +518 15 Sept – 30 Sept · 2 days played
20,45220,970peak 20,97015 Sept30 Sept
Faceit ELO: 1,818 +0 31 Aug – 6 Sept · 3 observations
1,8181,818peak 1,81831 Aug6 Sept
20,970Peak Premier in tracked matches
1,818Highest Faceit ELO seen on CSDB
31Days played since 2026-08-31

Faceit ELO

  • At peak — 1,818
  • Next: Level 10 at 2,001 — 183 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-31
  • Level 8 first seen 2026-08-31

Premier CS Rating

  • At peak — 20,970
  • Next: Red band at 25,000 — 4,030 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.6%48.2%50.9%above
Shot accuracy13.6%13.2%13.7%meets
Kill/death ratio0.781.071.090.31 short
Match win rate40.2%46.9%48.4%8.2% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLIAMUNZFACEITLevel 9 · 1,818 ELOSTANDINGTop 20.7% of rankedPREMIER20,970 · Pink bandPEAK ELO1,818csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning47
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateWWLLWLLLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · +30ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 567ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 576ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.8
Utility5.1
Positioning4.7
Opening Duels0.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.7
Utility5.1
Mechanics6.8
Opening Duels0.9
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time557ms+34ms
first ⅓ avg 523ms → last ⅓ avg 557ms
Headshot accuracy19.9%−0.9%
first ⅓ avg 20.7% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–13 · anubis, 16 Sept →
48%Best headshot accuracy · 13–0 · mirage, 27 Oct →
375msFastest reaction time · 13–11 · dust2, 15 Sept →
13–0Biggest win · dust2, 1 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
15–11In matches decided by ≤2 rounds
17Overtime games

Map breakdown

infernoBest map · 63% over 19cacheWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A3117–1455%-0.01
nukeA2113–862%0.00
infernoA1912–763%-0.01
cacheB178–947%-0.00
ancient—41–325%-0.00
anubis—40–40%0.03
mirage—31–233%-0.02
office—11–0100%0.06

Across the last 100 tracked matches.

Lifetime stats

219,126Lifetime kills
0.78K/D
6,155Matches
40.2%Match win rate
59.6%Headshot % · Top 25% of Level 9 players
13.6%Shot accuracy · Top 50% of Level 9 players
9,483MVPs
6,742Hours (in match)
7,959Bombs planted
1,523Bombs defused

Most-used weapons

AK-4798,891
AWP27,280
P2505,180
FAMAS3,248
Knife3,153

Lifetime map wins

12,173inferno
10,801dust2
6,392nuke
4,355train
3,379cbble
1,256vertigo
228office
31dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,520Matches
50%Win rate
0.86Avg K/D
65.6ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust232150%0.8412.8
Inferno26155%0.8913.0
Nuke19952%0.8312.9
Ancient11935%0.7612.6
Train5454%0.8913.2
Overpass4850%0.8513.4
Cache4848%0.8913.4
Mirage2232%0.7210.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.4%Spray accuracy
80.8%Counter-strafing
8.8°Preaim
550msReaction time
37.1%T opening success
28.4%CT opening success
0.48Enemies flashed / flash
3.9%Flash assists
6.19HE damage / grenade
10.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4758 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1111% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–00.0214%1 Nov →
nuke13–9-0.047%1 Nov →
dust26–13-0.0326%31 Oct →
inferno7–13-0.0023%31 Oct →
dust213–110.0115%31 Oct →
dust26–13-0.0425%31 Oct →
ancient8–13-0.077%30 Oct →
nuke9–13-0.0017%30 Oct →
cache13–11-0.0421%30 Oct →
cache16–13-0.0318%29 Oct →
dust213–16-0.0310%29 Oct →
nuke13–40.017%29 Oct →
inferno13–50.0416%29 Oct →
anubis12–16-0.0219%28 Oct →
mirage4–13-0.0919%28 Oct →
cache13–40.0220%27 Oct →
dust210–13-0.0414%27 Oct →
dust213–160.0227%27 Oct →
mirage13–00.0648%27 Oct →
nuke16–14-0.0315%26 Oct →
cache7–13-0.0627%26 Oct →
inferno13–90.0031%26 Oct →
anubis14–160.0138%25 Oct →
nuke4–13-0.026%25 Oct →
nuke11–13-0.0119%25 Oct →
dust25–13-0.0130%25 Oct →
nuke13–70.0316%25 Oct →
inferno16–14-0.0324%24 Oct →
ancient19–170.0019%24 Oct →
nuke11–130.0123%24 Oct →
dust213–100.0719%23 Oct →
dust213–90.0815%23 Oct →
inferno11–13-0.0518%23 Oct →
dust213–70.0217%16 Oct →
nuke13–20.1015%16 Oct →
cache13–160.0122%16 Oct →
dust213–30.0127%16 Oct →
nuke16–14-0.0320%15 Oct →
inferno6–13-0.067%13 Oct →
cache7–130.0119%13 Oct →
dust220–22-0.0020%13 Oct →
cache11–13-0.0211%9 Oct →
nuke13–50.0531%9 Oct →
dust213–11-0.0125%9 Oct →
inferno5–13-0.0514%9 Oct →
dust211–130.0118%8 Oct →
inferno13–8-0.0424%8 Oct →
inferno13–6-0.0413%8 Oct →
cache13–11-0.0214%7 Oct →
inferno13–8-0.034%7 Oct →
nuke13–11-0.0119%1 Oct →
dust25–13-0.0710%1 Oct →
nuke6–13-0.0538%1 Oct →
anubis3–13-0.0314%1 Oct →
nuke6–13-0.0325%1 Oct →
nuke9–50.0724%1 Oct →
dust29–13-0.0431%30 Sept →
dust213–9-0.0532%30 Sept →
dust213–110.1324%30 Sept →
cache14–160.0329%29 Sept →
cache13–70.0129%29 Sept →
dust213–80.0317%29 Sept →
inferno6–13-0.0327%17 Sept →
dust219–17-0.0611%17 Sept →
inferno9–13-0.0324%17 Sept →
anubis9–130.1420%16 Sept →
dust213–6-0.0123%15 Sept →
nuke13–90.0031%15 Sept →
dust213–11-0.0221%15 Sept →
ancient15–150.1124%15 Sept →
dust29–13-0.0920%14 Sept →
dust28–13-0.0225%14 Sept →
cache10–13-0.0317%14 Sept →
cache8–13-0.0316%13 Sept →
dust213–50.0124%13 Sept →
nuke10–13-0.0116%13 Sept →
inferno13–8-0.0214%13 Sept →
cache13–40.1032%12 Sept →
cache13–7-0.0316%12 Sept →
inferno13–110.0623%12 Sept →
nuke16–14-0.0423%12 Sept →
cache9–13-0.0314%12 Sept →
inferno13–10-0.0221%10 Sept →
inferno13–40.0522%10 Sept →
dust214–16-0.0227%10 Sept →
dust24–13-0.0811%8 Sept →
dust213–6-0.0721%8 Sept →
inferno13–11-0.019%8 Sept →
office13–80.0618%8 Sept →
cache14–160.0323%7 Sept →
inferno8–130.0021%7 Sept →
nuke13–50.0420%6 Sept →
inferno13–00.0812%6 Sept →
dust213–9-0.0419%6 Sept →
nuke11–130.0230%6 Sept →
cache13–60.0922%5 Sept →
ancient8–13-0.0524%5 Sept →
mirage6–13-0.0231%5 Sept →
nuke13–10-0.0019%5 Sept →
dust213–60.0822%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.