gQ #a0s

gQ #a0s — CS2 Stats

76561197984298138[U:1:24032410]Steam profile ↗✓ No bans

1,876Tracked matches50%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
Premier CS Rating27,523Top 5% of 212,379 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4187 of 259219 tracked
FaceitLevel 9 · 1,903 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,523 +3,040 3 Jul – 29 Oct · 11 days played
23,71127,638peak 27,6383 Jul29 Oct
27,638Peak Premier in tracked matches
1,903Highest Faceit ELO seen on CSDB
34Days played since 2026-07-03

Faceit ELO

  • At peak — 1,903
  • Next: Level 10 at 2,001 — 98 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-10
  • Level 8 first seen 2026-09-10

Premier CS Rating

  • 115 below peak (27,638)
  • +999 over 90 days
  • Next: Gold band at 30,000 — 2,477 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGgQ #a0sFACEITLevel 9 · 1,903 ELOSTANDINGTop 20.7% of rankedPREMIER27,523 · Red bandPEAK ELO1,903csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning56
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY46–47–7Last 10046%Win rateTWLWWWWLLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.3pp headshot accuracy · −15ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 536ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 555ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.5
Utility7.2
Positioning5.6
Opening Duels2.2
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.6
Utility7.2
Mechanics6.2
Opening Duels3.4
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time559ms−8ms
first ⅓ avg 567ms → last ⅓ avg 559ms
Headshot accuracy20.6%+2.3%
first ⅓ avg 18.3% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 5–13 · dust2, 27 Oct →
37%Best headshot accuracy · 13–7 · inferno, 25 Sept →
406msFastest reaction time · 13–10 · inferno, 28 Oct →
13–1Biggest win · inferno, 17 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 67% over 15nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C3112–1939%0.02
cacheA169–756%0.02
infernoS1510–567%0.03
mirageB126–650%0.00
ancientA95–456%0.02
nukeD72–529%0.02
anubis—30–30%-0.01
shelter—21–150%0.03
overpass—11–0100%0.12
train—10–10%-0.05
office—10–10%0.05
debris—10–10%-0.01
vertigo—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

778Matches
52%Win rate
1.17Avg K/D
83.6ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1662%1.2215.5
Anubis1471%1.2317.7
Inferno1250%1.3918.8
Nuke743%1.2918.1
Dust2786%1.2819.7
Mirage743%1.2116.3
Train540%1.0714.0
Overpass30%0.9815.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.3%Spray accuracy
78.0%Counter-strafing
8.9°Preaim
555msReaction time
41.1%T opening success
46.1%CT opening success
0.77Enemies flashed / flash
6.2%Flash assists
11.19HE damage / grenade
17.58Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache12–120.029%30 Oct →
dust213–8-0.0330%30 Oct →
inferno10–130.0324%29 Oct →
inferno13–100.0111%28 Oct →
cache16–140.0723%28 Oct →
ancient13–110.0720%27 Oct →
dust213–70.0320%27 Oct →
mirage5–13-0.0118%27 Oct →
dust25–130.1715%27 Oct →
dust28–13-0.0421%23 Oct →
cache9–130.0631%23 Oct →
dust213–20.0821%23 Oct →
dust28–13-0.0017%15 Oct →
inferno8–13-0.0326%15 Oct →
cache11–130.0026%15 Oct →
cache13–80.0415%15 Oct →
nuke7–13-0.0220%15 Oct →
ancient16–12-0.0116%13 Oct →
dust213–90.0925%13 Oct →
dust211–13-0.0218%12 Oct →
dust213–110.0620%4 Oct →
cache13–50.0817%4 Oct →
dust25–13-0.0221%4 Oct →
mirage5–13-0.0218%4 Oct →
dust28–130.0220%4 Oct →
dust212–120.0017%27 Sept →
mirage13–110.0527%27 Sept →
dust23–130.0625%27 Sept →
cache13–5-0.0118%25 Sept →
dust213–110.0515%25 Sept →
inferno13–70.0137%25 Sept →
cache9–130.0121%24 Sept →
dust212–12-0.0218%20 Sept →
ancient11–130.0322%20 Sept →
inferno13–7-0.0124%17 Sept →
nuke13–100.0627%17 Sept →
dust25–13-0.0123%17 Sept →
dust213–20.0323%22 Aug →
inferno13–40.0524%22 Aug →
nuke9–13-0.0416%22 Aug →
cache5–13-0.0425%22 Aug →
dust212–120.1020%21 Aug →
mirage13–8-0.0319%21 Aug →
mirage3–13-0.0415%21 Aug →
nuke6–130.0426%12 Aug →
inferno13–90.0016%12 Aug →
dust213–40.0726%4 Aug →
ancient10–130.0012%4 Aug →
dust213–100.0313%4 Aug →
nuke4–130.028%3 Aug →
dust24–8-0.0216%2 Aug →
cache13–40.0517%30 Jul →
dust212–12-0.0019%30 Jul →
mirage10–13-0.0118%29 Jul →
cache13–70.0725%29 Jul →
dust22–130.0727%29 Jul →
dust210–130.029%28 Jul →
overpass13–40.1220%28 Jul →
train12–12-0.0511%27 Jul →
shelter13–80.0113%27 Jul →
inferno9–130.0019%27 Jul →
shelter10–130.0627%25 Jul →
anubis6–130.0525%25 Jul →
office9–130.0516%25 Jul →
cache10–130.0120%25 Jul →
ancient13–40.1125%25 Jul →
mirage13–40.0116%23 Jul →
mirage4–13-0.0818%23 Jul →
dust28–13-0.0220%21 Jul →
ancient6–13-0.0524%21 Jul →
anubis5–13-0.077%21 Jul →
debris7–9-0.0132%21 Jul →
dust213–80.0014%20 Jul →
cache13–11-0.0122%20 Jul →
ancient16–130.0213%20 Jul →
inferno13–40.1018%20 Jul →
inferno13–3-0.0111%20 Jul →
cache8–13-0.0317%20 Jul →
inferno16–130.1424%19 Jul →
ancient5–13-0.0113%19 Jul →
mirage13–9-0.0117%19 Jul →
vertigo7–130.0113%18 Jul →
ancient13–40.0529%18 Jul →
mirage5–130.0922%18 Jul →
dust26–13-0.039%18 Jul →
nuke13–50.0720%18 Jul →
mirage13–80.046%17 Jul →
inferno13–10.1221%17 Jul →
cache13–30.0436%17 Jul →
cache13–60.0115%6 Jul →
dust213–2-0.0116%6 Jul →
nuke15–150.0014%6 Jul →
dust211–13-0.0521%6 Jul →
inferno7–13-0.0419%6 Jul →
dust27–13-0.0214%5 Jul →
mirage13–40.0323%5 Jul →
anubis5–13-0.0214%5 Jul →
inferno13–90.0828%5 Jul →
inferno11–130.0421%5 Jul →
dust213–11-0.0217%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.