KLOSE

KLOSE — CS2 Stats

US76561197984088934[U:1:23823206]Steam profile ↗✓ No bans

3,190Tracked matches48%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating19,889Top 50% of 203,724 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#84209 of 251097 tracked
FaceitLevel 9 · 1,921 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,889 -3,069 16 Aug – 7 Oct · 18 days played
19,88923,081peak 23,08116 Aug7 Oct
Faceit ELO: 1,921 +0 3 Sept – 14 Sept · 3 observations
1,9211,921peak 1,9213 Sept14 Sept
24,449Peak Premier in tracked matches
1,921Highest Faceit ELO seen on CSDB
16Days played since 2026-08-16

Faceit ELO

  • At peak — 1,921
  • Next: Level 10 at 2,001 — 80 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier CS Rating

  • 3,192 below peak (23,081)
  • -1,316 over 30 days · declining
  • Next: Pink band at 20,000 — 111 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKLOSEFACEITLevel 9 · 1,921 ELOSTANDINGTop 20.7% of rankedPREMIER19,889 · Purple bandPEAK ELO1,921csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning68
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateWWLLWWWLLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −0.8pp headshot accuracy · +3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.7
Utility5.8
Positioning6.8
Opening Duels5.6
Clutch2.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.8
Utility5.8
Mechanics6.0
Opening Duels7.9
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time550ms+23ms
first ⅓ avg 527ms → last ⅓ avg 550ms
Headshot accuracy22.4%+1.4%
first ⅓ avg 21.0% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 26 Sept →
40%Best headshot accuracy · 13–6 · nuke, 26 Sept →
375msFastest reaction time · 9–13 · mirage, 23 Sept →
13–2Biggest win · ancient, 1 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 63% over 8nukeWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
dust2A2514–1156%0.01
nukeC238–1535%0.02
cacheC145–936%0.01
infernoA116–555%-0.01
anubisC114–736%-0.01
mirageA85–363%0.01
ancientC83–538%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

811Matches
52%Win rate
0.97Avg K/D
79.1ADR
49%Headshot %

Clutches & streaks

31%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11455%0.9813.9
Dust28153%1.0415.3
Nuke7351%1.0215.6
Anubis6859%0.9914.4
Inferno6849%0.9914.8
Ancient6149%0.9214.8
Vertigo2250%0.9314.1
Overpass1354%0.7111.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
29.0%Accuracy (enemy spotted)
29.4%Spray accuracy
76.9%Counter-strafing
8.3°Preaim
552msReaction time
68.9%T opening success
54.5%CT opening success
0.81Enemies flashed / flash
5.7%Flash assists
6.83HE damage / grenade
7.89Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–5-0.0118%7 Oct →
mirage13–80.0314%7 Oct →
nuke9–13-0.0317%7 Oct →
nuke13–16-0.0519%7 Oct →
inferno13–7-0.0222%6 Oct →
anubis13–70.0523%6 Oct →
mirage13–40.0523%6 Oct →
dust211–13-0.0320%6 Oct →
inferno8–130.0027%6 Oct →
dust27–130.0024%1 Oct →
ancient13–2-0.0118%1 Oct →
nuke14–16-0.0324%1 Oct →
dust210–13-0.0520%1 Oct →
cache6–13-0.0327%1 Oct →
anubis5–130.0321%1 Oct →
ancient13–110.0026%1 Oct →
mirage13–80.0818%26 Sept →
nuke11–130.0617%26 Sept →
cache8–130.0224%26 Sept →
inferno9–13-0.0122%26 Sept →
nuke13–60.0240%26 Sept →
nuke13–30.1430%26 Sept →
nuke13–60.0523%26 Sept →
ancient6–13-0.0027%26 Sept →
nuke15–150.0220%26 Sept →
dust216–140.0230%26 Sept →
dust213–7-0.0422%26 Sept →
cache11–130.0627%26 Sept →
nuke9–130.0718%23 Sept →
nuke13–110.0521%23 Sept →
inferno5–13-0.0426%23 Sept →
cache13–110.0122%23 Sept →
dust26–130.0010%23 Sept →
anubis10–13-0.0217%23 Sept →
mirage9–13-0.0229%23 Sept →
inferno13–7-0.0320%23 Sept →
cache13–70.0119%23 Sept →
anubis8–13-0.0824%22 Sept →
cache5–13-0.0238%22 Sept →
anubis10–130.0026%22 Sept →
dust213–60.0129%22 Sept →
anubis1–6-0.1125%22 Sept →
cache10–13-0.0129%22 Sept →
nuke13–30.0236%22 Sept →
ancient9–13-0.0423%22 Sept →
nuke13–80.0523%18 Sept →
nuke8–13-0.0217%18 Sept →
mirage7–13-0.0421%17 Sept →
dust213–110.0531%17 Sept →
ancient7–130.0725%17 Sept →
dust213–70.0330%17 Sept →
anubis13–90.0315%17 Sept →
dust213–3-0.0122%17 Sept →
dust213–110.0829%9 Sept →
mirage13–9-0.0020%9 Sept →
dust213–50.0920%9 Sept →
nuke10–13-0.0235%9 Sept →
ancient13–7-0.0113%9 Sept →
inferno15–150.0023%9 Sept →
nuke9–130.0318%8 Sept →
dust210–13-0.0520%8 Sept →
anubis10–13-0.0520%8 Sept →
nuke13–80.0822%26 Aug →
ancient14–16-0.0620%25 Aug →
mirage11–13-0.0215%25 Aug →
cache13–80.0326%25 Aug →
nuke3–130.0217%25 Aug →
cache6–130.0224%25 Aug →
inferno10–130.0127%25 Aug →
dust213–100.0428%25 Aug →
nuke9–130.0120%25 Aug →
ancient15–15-0.0114%25 Aug →
mirage13–70.0119%21 Aug →
dust213–110.0224%21 Aug →
cache11–130.0020%21 Aug →
anubis13–20.0528%21 Aug →
cache2–13-0.0310%21 Aug →
dust25–13-0.0214%21 Aug →
dust24–13-0.0118%21 Aug →
inferno13–3-0.0512%20 Aug →
cache13–80.0729%20 Aug →
dust213–10-0.0017%20 Aug →
nuke10–130.0418%20 Aug →
anubis7–13-0.0221%20 Aug →
dust22–13-0.0629%20 Aug →
dust28–130.0230%20 Aug →
dust213–160.0032%17 Aug →
nuke11–130.0316%17 Aug →
nuke3–130.0023%17 Aug →
dust29–130.0920%17 Aug →
inferno13–11-0.0119%17 Aug →
nuke13–70.0631%17 Aug →
cache13–16-0.0217%17 Aug →
inferno13–80.0718%17 Aug →
dust213–60.1117%17 Aug →
anubis13–80.0416%17 Aug →
dust213–40.0315%16 Aug →
dust213–10-0.0126%16 Aug →
nuke10–13-0.0521%16 Aug →
cache13–9-0.0222%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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