tj

tj — CS2 Stats

FI76561197983977711[U:1:23711983]Steam profile ↗VAC banned

2,993Tracked matches72%Win rate2020Tracked since
8,077Hours in CS17Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

+74Tracked matches · now 2,993
+9.1ppWin rate · 63.3% → 72.4%

Rating over time

38Days played since 2026-08-09

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim53
Positioning52
Utility65

0–100 skill scores via Leetify.

Recent form

HOT61–36–3Last 10061%Win rateLWLWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +3.7pp headshot accuracy · −77ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 587ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim5.3
Utility6.5
Positioning5.2
Opening Duels2.2
Clutch0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.2
Utility6.5
Mechanics6.7
Opening Duels4.8
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time595ms+9ms
first ⅓ avg 586ms → last ⅓ avg 595ms
Headshot accuracy12.0%−4.2%
first ⅓ avg 16.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · nuke, 13 Sept →
100%Best headshot accuracy · 0–2 · nuke, 11 Aug →
359msFastest reaction time · 0–3 · inferno, 13 Sept →
13–0Biggest win · inferno, 10 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
3–6In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 100% over 6dust2Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA3922–1756%-0.03
nukeA3823–1561%-0.03
cacheS107–370%0.00
overpassS66–0100%-0.01
dust2C52–340%-0.05
train—10–10%-0.05
mirage—11–0100%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

210,992Lifetime kills
1.16K/D · Top 25% of tracked players
7,750Matches
48.2%Match win rate · Top 50% of tracked players
50.2%Headshot % · Top 25% of tracked players
15.0%Shot accuracy · Top 50% of tracked players
17,252MVPs
4,551Hours (in match)
5,608Bombs planted
2,006Bombs defused

Most-used weapons

AK-47100,470
AWP20,596
P904,771
MP94,251
FAMAS3,334

Lifetime map wins

15,554inferno
13,751nuke
6,285dust2
4,988train
1,985vertigo
261cbble
77office
53italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,651Matches
51%Win rate
0.96Avg K/D
64.6ADR
38%Headshot %

Clutches & streaks

21%1v1 clutch win
12%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%0.8612.4
Nuke5368%1.0614.8
Inferno4850%0.8613.5
Overpass1771%0.9117.4
Dust21753%0.609.8
Vertigo1155%0.9814.4
Ancient1127%0.8012.8
Anubis1030%0.6610.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.3%Spray accuracy
80.3%Counter-strafing
13.5°Preaim
588msReaction time
62.3%T opening success
36.4%CT opening success
0.61Enemies flashed / flash
13.8%Flash assists
7.14HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.5189° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5103% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0614%10 Oct →
inferno13–0-0.027%10 Oct →
train6–13-0.0530%9 Oct →
nuke7–4-0.064%9 Oct →
cache13–20.0131%9 Oct →
inferno13–10-0.0510%9 Oct →
nuke13–30.007%9 Oct →
overpass13–4-0.0224%8 Oct →
inferno13–30.019%8 Oct →
nuke13–3-0.0210%8 Oct →
nuke13–60.0313%7 Oct →
nuke13–10-0.0612%3 Oct →
inferno2–13-0.086%3 Oct →
nuke13–10-0.0411%3 Oct →
nuke5–13-0.0815%2 Oct →
cache13–11-0.0323%2 Oct →
inferno1–2-0.060%2 Oct →
cache13–4-0.0010%1 Oct →
inferno3–13-0.0716%1 Oct →
nuke13–3-0.063%1 Oct →
inferno13–8-0.0118%1 Oct →
dust26–13-0.137%1 Oct →
nuke13–2-0.0110%27 Sept →
inferno7–13-0.0613%27 Sept →
nuke12–12-0.0112%26 Sept →
nuke13–1-0.018%26 Sept →
inferno13–8-0.049%26 Sept →
inferno13–3-0.029%25 Sept →
nuke13–3-0.090%25 Sept →
inferno13–6-0.0122%21 Sept →
nuke13–7-0.0510%21 Sept →
overpass13–6-0.078%21 Sept →
cache13–10.0218%21 Sept →
inferno13–11-0.0115%21 Sept →
inferno13–2-0.0313%20 Sept →
nuke12–12-0.075%20 Sept →
inferno11–13-0.0512%18 Sept →
nuke13–6-0.0214%18 Sept →
nuke2–6-0.0815%16 Sept →
inferno10–13-0.0013%14 Sept →
nuke13–60.0326%14 Sept →
dust27–13-0.026%14 Sept →
inferno2–130.0317%14 Sept →
inferno0–3-0.040%13 Sept →
overpass13–3-0.0217%13 Sept →
nuke13–00.1118%13 Sept →
inferno13–9-0.0519%13 Sept →
nuke13–2-0.1021%13 Sept →
nuke10–13-0.0715%12 Sept →
nuke0–2-0.080%12 Sept →
overpass13–40.039%12 Sept →
inferno4–13-0.0112%12 Sept →
inferno13–8-0.009%11 Sept →
nuke8–13-0.0711%11 Sept →
inferno12–120.009%10 Sept →
inferno13–10-0.068%7 Sept →
nuke4–13-0.0425%7 Sept →
inferno13–4-0.0615%6 Sept →
nuke6–13-0.028%6 Sept →
nuke7–13-0.058%4 Sept →
nuke8–10-0.0115%4 Sept →
dust213–3-0.0214%4 Sept →
cache13–30.0129%4 Sept →
overpass13–20.0413%2 Sept →
inferno9–13-0.0634%2 Sept →
nuke13–11-0.0416%2 Sept →
cache8–13-0.0412%1 Sept →
inferno13–10.0116%1 Sept →
nuke13–8-0.0515%1 Sept →
inferno0–3-0.090%1 Sept →
inferno8–4-0.0517%31 Aug →
nuke13–30.0222%31 Aug →
dust211–13-0.0817%31 Aug →
cache13–80.0214%31 Aug →
inferno13–10-0.0821%29 Aug →
nuke13–20.0111%29 Aug →
inferno5–13-0.0216%26 Aug →
inferno13–5-0.0511%25 Aug →
nuke7–13-0.0510%25 Aug →
inferno8–13-0.038%22 Aug →
nuke13–2-0.0013%22 Aug →
nuke9–130.0711%21 Aug →
inferno9–13-0.0415%21 Aug →
cache13–100.049%20 Aug →
inferno13–40.0117%20 Aug →
inferno13–70.0112%20 Aug →
nuke13–6-0.0419%20 Aug →
mirage13–7-0.075%19 Aug →
dust213–3-0.0333%17 Aug →
inferno7–13-0.0512%17 Aug →
cache6–130.039%17 Aug →
inferno13–20.0919%14 Aug →
cache9–13-0.015%12 Aug →
overpass13–8-0.048%12 Aug →
nuke13–40.016%12 Aug →
inferno13–40.0416%11 Aug →
nuke13–6-0.0213%11 Aug →
nuke0–2-0.00100%11 Aug →
inferno13–8-0.0424%10 Aug →
inferno4–13-0.0212%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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