tj

tj — CS2 Stats

FI76561197983977711[U:1:23711983]Steam profile ↗VAC banned

3,022Tracked matches71%Win rate2020Tracked since
8,103Hours in CS13Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

+103Tracked matches · now 3,022
+8.1ppWin rate · 63.3% → 71.4%

Rating over time

39Days played since 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim56
Positioning61
Utility59

0–100 skill scores via Leetify.

Recent form

HOT63–32–5Last 10063%Win rateWWWLWWTWWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.6pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 561ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 582ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility5.9
Positioning6.1
Opening Duels4.8
Clutch0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.1
Utility5.9
Mechanics6.3
Opening Duels7.0
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time576ms+37ms
first ⅓ avg 539ms → last ⅓ avg 576ms
Headshot accuracy13.4%−0.6%
first ⅓ avg 14.0% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · nuke, 13 Sept →
34%Best headshot accuracy · 9–13 · inferno, 2 Sept →
359msFastest reaction time · 0–3 · inferno, 13 Sept →
13–0Biggest win · inferno, 10 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W3Current streak
6–5In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 100% over 6infernoWeakest map · 59% over 39
MapGradePlayedRecordWin rateAvg rating
nukeA4326–1760%-0.03
infernoA3923–1659%-0.03
cacheS87–188%-0.01
overpassS66–0100%-0.01
dust2—31–233%-0.05
train—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (59% over 39). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

211,391Lifetime kills
1.16K/D · Top 25% of tracked players
7,781Matches
48.2%Match win rate · Top 50% of tracked players
50.2%Headshot % · Top 25% of tracked players
15.0%Shot accuracy · Top 50% of tracked players
17,305MVPs
4,563Hours (in match)
5,624Bombs planted
2,010Bombs defused

Most-used weapons

AK-47100,600
AWP20,599
P904,771
MP94,309
FAMAS3,334

Lifetime map wins

15,687inferno
13,916nuke
6,285dust2
4,988train
1,985vertigo
261cbble
77office
53italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,651Matches
51%Win rate
0.96Avg K/D
64.6ADR
38%Headshot %

Clutches & streaks

21%1v1 clutch win
12%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%0.8612.4
Nuke5368%1.0614.8
Inferno4850%0.8613.5
Overpass1771%0.9117.4
Dust21753%0.609.8
Ancient1127%0.8012.8
Vertigo1155%0.9814.4
Anubis1030%0.6610.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.7%Spray accuracy
78.3%Counter-strafing
14.5°Preaim
575msReaction time
62.4%T opening success
53.7%CT opening success
0.54Enemies flashed / flash
9.9%Flash assists
4.03HE damage / grenade
5.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.4771° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0842% — below the 15% mark we flag

    Aim Training →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0219%1 Nov →
inferno13–5-0.0425%31 Oct →
cache13–9-0.0412%31 Oct →
inferno7–13-0.1011%27 Oct →
nuke13–90.099%27 Oct →
nuke13–10.0115%25 Oct →
nuke12–12-0.122%24 Oct →
inferno13–6-0.0615%24 Oct →
cache13–110.0116%23 Oct →
nuke9–13-0.059%23 Oct →
inferno13–20.0516%21 Oct →
nuke8–13-0.0214%20 Oct →
inferno13–60.0411%19 Oct →
nuke13–20.0221%19 Oct →
inferno13–11-0.0816%18 Oct →
nuke7–13-0.0112%18 Oct →
inferno3–13-0.0613%17 Oct →
inferno11–130.0211%17 Oct →
nuke13–4-0.006%17 Oct →
overpass13–2-0.0430%17 Oct →
nuke13–110.0311%16 Oct →
inferno13–7-0.0413%16 Oct →
nuke13–1-0.019%16 Oct →
inferno13–100.027%16 Oct →
nuke13–9-0.0111%16 Oct →
inferno9–13-0.0411%16 Oct →
nuke12–12-0.0314%15 Oct →
inferno13–9-0.0616%12 Oct →
nuke13–10.0612%12 Oct →
nuke8–13-0.0614%10 Oct →
inferno13–0-0.027%10 Oct →
train6–13-0.0530%9 Oct →
nuke7–4-0.064%9 Oct →
cache13–20.0131%9 Oct →
inferno13–10-0.0510%9 Oct →
nuke13–30.007%9 Oct →
overpass13–4-0.0224%8 Oct →
inferno13–30.019%8 Oct →
nuke13–3-0.0210%8 Oct →
nuke13–60.0313%7 Oct →
nuke13–10-0.0612%3 Oct →
inferno2–13-0.086%3 Oct →
nuke13–10-0.0411%3 Oct →
nuke5–13-0.0815%2 Oct →
cache13–11-0.0323%2 Oct →
inferno1–2-0.060%2 Oct →
cache13–4-0.0010%1 Oct →
inferno3–13-0.0716%1 Oct →
nuke13–3-0.063%1 Oct →
inferno13–8-0.0118%1 Oct →
dust26–13-0.137%1 Oct →
nuke13–2-0.0110%27 Sept →
inferno7–13-0.0613%27 Sept →
nuke12–12-0.0112%26 Sept →
nuke13–1-0.018%26 Sept →
inferno13–8-0.049%26 Sept →
inferno13–3-0.029%25 Sept →
nuke13–3-0.090%25 Sept →
inferno13–6-0.0122%21 Sept →
nuke13–7-0.0510%21 Sept →
overpass13–6-0.078%21 Sept →
cache13–10.0218%21 Sept →
inferno13–11-0.0115%21 Sept →
inferno13–2-0.0313%20 Sept →
nuke12–12-0.075%20 Sept →
inferno11–13-0.0512%18 Sept →
nuke13–6-0.0214%18 Sept →
nuke2–6-0.0815%16 Sept →
inferno10–13-0.0013%14 Sept →
nuke13–60.0326%14 Sept →
dust27–13-0.026%14 Sept →
inferno2–130.0317%14 Sept →
inferno0–3-0.040%13 Sept →
overpass13–3-0.0217%13 Sept →
nuke13–00.1118%13 Sept →
inferno13–9-0.0519%13 Sept →
nuke13–2-0.1021%13 Sept →
nuke10–13-0.0715%12 Sept →
nuke0–2-0.080%12 Sept →
overpass13–40.039%12 Sept →
inferno4–13-0.0112%12 Sept →
inferno13–8-0.009%11 Sept →
nuke8–13-0.0711%11 Sept →
inferno12–120.009%10 Sept →
inferno13–10-0.068%7 Sept →
nuke4–13-0.0425%7 Sept →
inferno13–4-0.0615%6 Sept →
nuke6–13-0.028%6 Sept →
nuke7–13-0.058%4 Sept →
nuke8–10-0.0115%4 Sept →
dust213–3-0.0214%4 Sept →
cache13–30.0129%4 Sept →
overpass13–20.0413%2 Sept →
inferno9–13-0.0634%2 Sept →
nuke13–11-0.0416%2 Sept →
cache8–13-0.0412%1 Sept →
inferno13–10.0116%1 Sept →
nuke13–8-0.0515%1 Sept →
inferno0–3-0.090%1 Sept →
inferno8–4-0.0517%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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