paddyR

paddyR — CS2 Stats

DE76561197983806466[U:1:23540738]Steam profile ↗✓ No bans

1,368Tracked matches63%Win rate2020Tracked since
8,522Hours in CS5Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (56 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 1,368
+7.4ppWin rate · 55.6% → 63.0%

Rating over time

32Days played since 2026-04-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim83
Positioning45
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY50–39–11Last 10050%Win rateWWWTWLTWWT

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · +0.8pp headshot accuracy · +105ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 589ms

Last 10

  • 6–1–3 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 571ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.3
Utility6.5
Positioning4.5
Opening Duels3.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.5
Utility6.5
Mechanics4.6
Opening Duels3.5
Win Impact9.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time542ms−45ms
first ⅓ avg 587ms → last ⅓ avg 542ms
Headshot accuracy15.3%−1.0%
first ⅓ avg 16.3% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 2–1 · mirage, 25 May →
50%Best headshot accuracy · 2–1 · mirage, 25 May →
383msFastest reaction time · 2–1 · mirage, 25 May →
13–0Biggest win · ancient, 25 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
5–2In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 70% over 10cacheWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A1810–856%-0.01
cacheC176–1135%-0.01
mirageB147–750%0.01
infernoC104–640%-0.02
nukeS107–370%-0.00
vertigoA74–357%-0.02
overpassB63–350%-0.01
ancientC52–340%0.05
anubis—42–250%0.03
train—44–0100%0.02
office—41–325%-0.03
warden—10–10%-0.01

Across the last 100 tracked matches.

Lifetime stats

243,378Lifetime kills
1.65K/D · Top 5% of tracked players
6,808Matches
38.1%Match win rate
50.9%Headshot % · Top 25% of tracked players
17.7%Shot accuracy · Top 25% of tracked players
13,897MVPs
2,366Hours (in match)
5,018Bombs planted
983Bombs defused

Most-used weapons

AK-4784,323
AWP29,903
MP93,462
SSG 083,320
P2503,149

Lifetime map wins

7,879inferno
5,980dust2
2,945train
2,671cbble
2,371vertigo
2,156nuke
175office
119safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

618Matches
52%Win rate
1.25Avg K/D
86.9ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1070%1.2916.8
Ancient967%1.1616.7
Inferno956%1.3218.1
Vertigo667%1.0716.3
Mirage580%0.8915.8
Dust2475%0.9914.5
Nuke20%1.1015.0
Train10%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
44.7%Accuracy (enemy spotted)
49.3%Spray accuracy
70.9%Counter-strafing
9.3°Preaim
572msReaction time
46.9%T opening success
41.3%CT opening success
0.60Enemies flashed / flash
4.5%Flash assists
7.93HE damage / grenade
10.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5438% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0514%1 Nov →
mirage13–60.0112%1 Nov →
dust213–30.066%30 Oct →
inferno12–120.0618%30 Oct →
dust213–90.049%24 Oct →
overpass10–13-0.0031%24 Oct →
cache12–12-0.0213%10 Oct →
vertigo13–100.0215%10 Oct →
anubis13–80.049%10 Oct →
cache12–12-0.0419%28 Sept →
mirage7–13-0.0313%27 Sept →
nuke13–7-0.0217%25 Sept →
ancient13–00.0513%25 Sept →
vertigo13–10.0513%25 Sept →
mirage8–13-0.0413%20 Sept →
inferno5–9-0.0324%20 Sept →
vertigo0–4-0.250%4 Jul →
inferno5–9-0.0615%4 Jul →
inferno7–130.0014%4 Jul →
nuke13–8-0.0417%22 Jun →
inferno13–100.0120%22 Jun →
mirage5–13-0.0331%22 Jun →
train13–11-0.018%19 Jun →
cache13–11-0.036%19 Jun →
vertigo6–130.0215%16 Jun →
dust28–13-0.058%29 May →
ancient13–20.1114%29 May →
dust213–30.0125%29 May →
mirage7–13-0.043%25 May →
mirage2–10.1650%25 May →
dust23–130.0415%25 May →
nuke7–13-0.0413%25 May →
anubis12–10.0113%25 May →
cache12–120.019%25 May →
cache5–13-0.0410%25 May →
nuke1–9-0.1325%25 May →
nuke9–7-0.0116%25 May →
train13–7-0.0214%22 May →
dust26–13-0.0312%22 May →
mirage13–70.0326%22 May →
inferno13–8-0.0518%22 May →
overpass10–13-0.049%22 May →
cache12–12-0.0524%22 May →
cache13–70.0217%21 May →
vertigo13–10.1116%21 May →
nuke13–40.0223%21 May →
dust25–13-0.0711%20 May →
ancient12–12-0.0416%20 May →
cache13–50.0614%20 May →
cache10–13-0.0220%17 May →
cache13–7-0.0417%17 May →
cache10–13-0.067%16 May →
dust213–6-0.0318%16 May →
cache11–130.0512%15 May →
office4–13-0.1115%15 May →
office13–2-0.0117%15 May →
office1–13-0.047%15 May →
office12–120.0418%15 May →
cache13–40.039%14 May →
nuke5–9-0.0713%14 May →
inferno9–6-0.025%14 May →
cache13–9-0.068%8 May →
dust24–13-0.0613%8 May →
cache11–130.0222%8 May →
nuke13–40.1419%2 May →
train13–60.0722%2 May →
mirage9–130.1016%2 May →
cache8–130.0113%2 May →
cache12–120.0217%2 May →
dust210–13-0.0321%26 Apr →
inferno5–9-0.0421%25 Apr →
overpass9–6-0.0117%25 Apr →
mirage13–7-0.0315%25 Apr →
ancient5–130.1223%24 Apr →
mirage13–100.0820%24 Apr →
dust24–13-0.0120%24 Apr →
anubis6–130.0213%19 Apr →
dust213–20.044%19 Apr →
inferno13–60.0116%19 Apr →
dust213–4-0.0015%19 Apr →
mirage13–100.028%19 Apr →
overpass13–10-0.0512%19 Apr →
overpass13–90.0420%18 Apr →
mirage13–7-0.0317%18 Apr →
dust25–13-0.038%18 Apr →
train13–70.0219%18 Apr →
ancient12–120.0218%12 Apr →
inferno3–13-0.0622%12 Apr →
anubis12–120.0416%12 Apr →
vertigo3–13-0.0813%12 Apr →
mirage12–12-0.0512%12 Apr →
nuke13–40.0420%12 Apr →
dust213–11-0.0127%12 Apr →
vertigo13–10-0.0520%12 Apr →
dust213–7-0.0411%10 Apr →
dust29–0-0.045%10 Apr →
warden6–13-0.0115%7 Apr →
overpass8–13-0.0216%7 Apr →
mirage5–130.0030%5 Apr →
nuke13–80.0816%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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