Metti

Metti — CS2 Stats

76561197983756284[U:1:23490556]Steam profile ↗✓ No bans

1,552Tracked matches50%Win rate2020Tracked since
3,147Hours in CS
CSDB Rating6.6 SolidSupport
Premier CS Rating16,851Purple band · top ~21% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,851 +1,143 17 Jul – 1 Oct · 36 days played
15,56418,042peak 18,04217 Jul1 Oct
18,042Peak Premier in tracked matches
38Days played since 2026-07-14

Premier CS Rating

  • 1,191 below peak (18,042)
  • +503 over 30 days · improving
  • +1,143 over 90 days
  • Next: Pink band at 20,000 — 3,149 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches66——
Win rate42%——
K/D0.95——
Headshot %42%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate47.1%43.8%44.8%above
Shot accuracy21.0%12.0%12.4%above
Kill/death ratio1.221.021.03above
Match win rate43.3%44.7%45.2%1.9% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMettiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,851 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWLLLLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · +45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 597ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 620ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim8.9
Utility5.5
Positioning5.2
Opening Duels2.3
Clutch5.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.2
Utility5.5
Mechanics8.0
Opening Duels3.6
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time566ms−53ms
first ⅓ avg 619ms → last ⅓ avg 566ms
Headshot accuracy13.5%−1.3%
first ⅓ avg 14.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · dust2, 1 Sept →
41%Best headshot accuracy · 13–1 · dust2, 5 Sept →
438msFastest reaction time · 13–7 · ancient, 20 Sept →
13–0Biggest win · cache, 8 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 67% over 15dust2Weakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%-0.01
infernoB1910–953%-0.01
ancientS1510–567%0.01
dust2D144–1029%-0.02
cacheC114–736%-0.02
mirageB84–450%-0.01
anubisD62–433%0.00
vertigo—21–150%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

198,568Lifetime kills
1.22K/D · Top 25% of Level 5 players
8,607Matches
43.3%Match win rate
47.1%Headshot % · Top 50% of Level 5 players
21.0%Shot accuracy · Top 5% of Level 5 players
34,692MVPs
3,147Hours (in match)
5,510Bombs planted
1,294Bombs defused

Most-used weapons

AK-4753,511
AWP30,689
P25016,296
FAMAS4,153
SSG 083,803

Lifetime map wins

15,277inferno
9,778dust2
5,191nuke
1,476office
1,328train
806vertigo
404dust
342italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

227Matches
45%Win rate
1.04Avg K/D
72.7ADR
33%Headshot %

Clutches & streaks

45%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2245%0.9413.4
Ancient1560%1.0414.9
Nuke944%1.0213.6
Anubis825%0.9216.9
Dust2714%0.8515.4
Mirage367%0.9619.3
Train333%0.9314.3
Vertigo20%0.7412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
44.1%Accuracy (enemy spotted)
48.5%Spray accuracy
86.2%Counter-strafing
8.8°Preaim
577msReaction time
41.8%T opening success
47.3%CT opening success
0.66Enemies flashed / flash
5.1%Flash assists
7.22HE damage / grenade
9.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8238% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0018%1 Oct →
mirage7–130.0113%1 Oct →
inferno7–13-0.059%29 Sept →
ancient9–130.0017%29 Sept →
nuke8–13-0.026%28 Sept →
mirage13–110.0422%27 Sept →
inferno13–110.0511%27 Sept →
dust29–13-0.049%27 Sept →
ancient13–30.109%27 Sept →
mirage13–9-0.0813%25 Sept →
mirage9–130.0116%24 Sept →
nuke13–20.0820%24 Sept →
anubis10–13-0.019%24 Sept →
dust27–13-0.0116%24 Sept →
nuke15–15-0.029%23 Sept →
inferno13–60.0215%23 Sept →
vertigo9–13-0.0614%23 Sept →
vertigo13–20.0018%23 Sept →
dust215–15-0.0327%22 Sept →
inferno13–80.0214%22 Sept →
nuke6–13-0.0310%22 Sept →
mirage13–100.0215%22 Sept →
nuke11–13-0.0113%21 Sept →
nuke2–00.000%21 Sept →
cache6–13-0.0611%20 Sept →
inferno11–13-0.0123%20 Sept →
inferno5–00.048%20 Sept →
ancient13–70.0313%20 Sept →
dust212–16-0.0310%20 Sept →
cache13–90.058%9 Sept →
inferno7–13-0.0518%9 Sept →
nuke15–15-0.0718%8 Sept →
cache13–00.0015%8 Sept →
ancient13–110.0413%6 Sept →
dust26–130.0219%6 Sept →
dust28–13-0.0615%6 Sept →
nuke13–60.056%5 Sept →
ancient11–13-0.056%5 Sept →
cache3–13-0.0417%5 Sept →
dust213–10.0741%5 Sept →
anubis13–100.049%5 Sept →
mirage7–13-0.0129%5 Sept →
mirage13–9-0.0126%4 Sept →
cache12–16-0.0625%4 Sept →
ancient13–10-0.005%4 Sept →
nuke13–70.0111%3 Sept →
nuke13–10-0.0417%1 Sept →
dust213–20.1012%1 Sept →
nuke7–13-0.0213%1 Sept →
inferno7–13-0.0215%1 Sept →
dust28–13-0.0521%1 Sept →
nuke8–13-0.0515%31 Aug →
ancient13–110.0621%31 Aug →
ancient13–100.0027%30 Aug →
cache13–90.0431%30 Aug →
cache5–13-0.038%30 Aug →
nuke16–12-0.017%29 Aug →
cache15–15-0.0414%25 Aug →
mirage9–13-0.0513%25 Aug →
inferno13–110.0329%24 Aug →
ancient7–130.0021%24 Aug →
inferno9–130.0118%24 Aug →
dust213–11-0.0624%20 Aug →
nuke13–10.0819%20 Aug →
nuke3–13-0.1227%19 Aug →
inferno13–5-0.0811%19 Aug →
cache9–13-0.0113%19 Aug →
inferno7–130.0019%18 Aug →
ancient13–110.0115%18 Aug →
nuke13–60.039%18 Aug →
nuke9–13-0.0510%17 Aug →
inferno13–50.0110%17 Aug →
nuke7–13-0.0813%5 Aug →
ancient10–13-0.0610%5 Aug →
nuke11–13-0.0517%3 Aug →
ancient13–80.0211%3 Aug →
dust211–13-0.0512%3 Aug →
inferno13–7-0.0115%3 Aug →
anubis8–13-0.0913%29 Jul →
nuke13–2-0.0040%29 Jul →
anubis8–13-0.0413%23 Jul →
ancient5–13-0.0210%23 Jul →
nuke13–9-0.0110%23 Jul →
inferno10–13-0.0712%23 Jul →
cache13–9-0.0221%23 Jul →
inferno13–11-0.0323%22 Jul →
dust23–13-0.057%22 Jul →
anubis12–160.0518%21 Jul →
nuke10–130.0110%20 Jul →
dust21–13-0.0319%20 Jul →
nuke13–110.0220%20 Jul →
inferno13–100.0115%19 Jul →
inferno5–13-0.049%18 Jul →
nuke13–90.0123%18 Jul →
anubis13–50.0814%17 Jul →
inferno4–130.0210%17 Jul →
ancient13–6-0.0518%16 Jul →
dust213–80.0123%16 Jul →
ancient13–100.0310%14 Jul →
cache12–16-0.0511%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.