Anton Chigurh

Anton Chigurh — CS2 Stats

EE76561197983719193[U:1:23453465]Steam profile ↗✓ No bans

452Tracked matches28%Win rate2021Tracked since
972Hours in CS5Hrs last 2 wks
CSDB Rating3.6 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 452
0.0ppWin rate · 27.6% → 27.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 2 Jul 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,105 +106 3 Jul4 Jul · 2 days played
9,99910,105peak 10,1053 Jul4 Jul
10,105Peak Premier in tracked matches
48Days played since 2025-07-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches56−1
Win rate60%0%+60pp
K/D1.160.61+0.56
Headshot %52%60%−8pp

Measured 10 Sep 202618 Sep 2026; previous 2 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim51
Positioning39
Utility12

0–100 skill scores via Leetify.

Recent form

COLD44488Last 10044%Win rateWWLLWLLLLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −6.8pp headshot accuracy · +46ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 661ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim5.1
Utility1.2
Positioning3.9
Opening Duels0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.9
Utility1.2
Mechanics7.2
Opening Duels0.7
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time672ms+6ms
first ⅓ avg 666ms → last ⅓ avg 672ms
Headshot accuracy19.1%−1.6%
first ⅓ avg 20.8% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–2 · cache, 12 Sept
100%Best headshot accuracy · 0–3 · dust2, 20 Jul
414msFastest reaction time · 0–3 · dust2, 20 Jul
13–1Biggest win · cache, 28 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
810In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 80% over 5ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C2591636%-0.05
infernoD1551033%-0.06
mirageC146843%-0.05
ancientD113827%-0.05
nukeA95456%-0.07
cacheB63350%-0.03
overpassS64267%-0.04
anubisA53260%-0.03
trainS54180%-0.03
vertigo32167%-0.02
office1010%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,823Lifetime kills
0.83K/D
1,531Matches
32.9%Match win rate
46.8%Headshot % · Top 50% of tracked players
11.1%Shot accuracy
1,992MVPs
652Hours (in match)
598Bombs planted
131Bombs defused

Most-used weapons

Lifetime map wins

3,247dust2
1,673inferno
968nuke
390vertigo
236cbble
217train
68office
21shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
25.8%Accuracy (enemy spotted)
29.0%Spray accuracy
82.5%Counter-strafing
8.6°Preaim
655msReaction time
31.2%T opening success
34.2%CT opening success
0.20Enemies flashed / flash
2.5%Flash assists
10.18HE damage / grenade
0.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1985 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2267% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.018%18 Sept
dust210–5-0.0221%18 Sept
ancient9–130.0516%18 Sept
inferno3–13-0.0618%12 Sept
cache13–20.0523%12 Sept
cache10–13-0.0024%9 Sept
mirage7–13-0.0926%9 Sept
cache11–13-0.0820%6 Sept
vertigo0–13-0.070%6 Sept
cache10–13-0.0914%6 Sept
dust214–16-0.0518%1 Sept
dust22–6-0.0014%1 Sept
inferno7–13-0.0722%31 Aug
mirage16–130.0220%31 Aug
cache13–80.0422%31 Aug
dust212–12-0.0516%28 Aug
mirage0–13-0.0533%28 Aug
dust20–130.0440%28 Aug
cache13–1-0.1138%28 Aug
inferno2–9-0.1015%27 Aug
dust211–130.0223%27 Jul
inferno8–13-0.0838%27 Jul
dust21–13-0.058%26 Jul
mirage13–60.0016%26 Jul
inferno1–13-0.1112%17 Jul
dust214–16-0.0513%22 May
ancient6–13-0.084%15 May
inferno7–13-0.069%22 Apr
nuke13–11-0.0722%22 Apr
nuke5–13-0.0729%20 Mar
dust213–5-0.0423%20 Mar
nuke13–11-0.0413%23 Feb
overpass13–7-0.0213%23 Feb
anubis6–13-0.0825%5 Feb
ancient6–13-0.0329%25 Jan
dust211–13-0.0533%25 Jan
anubis15–15-0.0410%23 Jan
inferno13–3-0.0032%19 Jan
vertigo13–5-0.0121%22 Dec
nuke13–5-0.1013%22 Dec
train13–2-0.0113%15 Dec
mirage12–12-0.0921%15 Dec
dust213–9-0.0518%12 Dec
anubis13–6-0.0619%12 Dec
train12–12-0.0214%12 Dec
overpass16–14-0.0325%3 Dec
ancient13–11-0.0519%1 Dec
mirage1–13-0.1131%21 Nov
dust27–13-0.0722%7 Nov
nuke13–5-0.0416%7 Nov
ancient12–12-0.0517%29 Oct
train7–1-0.0644%29 Oct
dust212–12-0.078%29 Oct
dust211–13-0.0616%27 Oct
inferno13–7-0.0726%27 Oct
overpass13–5-0.0330%18 Oct
inferno5–13-0.0615%18 Oct
ancient9–0-0.0825%18 Oct
overpass7–13-0.0613%16 Oct
train13–4-0.0328%16 Oct
dust213–6-0.0423%14 Oct
anubis13–11-0.0416%14 Oct
mirage13–7-0.0530%11 Oct
nuke11–13-0.0613%11 Oct
ancient0–5-0.0333%11 Oct
train13–2-0.0324%10 Oct
mirage2–1-0.0720%10 Oct
dust213–6-0.0811%10 Oct
nuke4–13-0.0629%10 Oct
ancient10–13-0.0724%8 Oct
mirage3–13-0.108%8 Oct
office9–13-0.0632%8 Oct
dust27–13-0.0615%8 Oct
dust211–13-0.1412%8 Oct
overpass13–8-0.0415%19 Sept
nuke13–8-0.1019%19 Sept
dust213–10-0.1128%19 Sept
dust22–8-0.140%19 Sept
mirage7–10-0.0323%13 Sept
inferno10–13-0.0816%13 Sept
dust214–16-0.0715%7 Sept
ancient10–13-0.0724%4 Sept
ancient0–2-0.170%3 Sept
inferno10–60.0121%3 Sept
overpass9–13-0.0821%31 Aug
anubis13–80.0525%31 Aug
inferno10–13-0.0822%31 Aug
dust213–7-0.0416%28 Aug
ancient13–60.0023%28 Aug
dust213–5-0.0226%20 Jul
mirage10–13-0.0819%20 Jul
dust20–30.02100%20 Jul
nuke12–12-0.1017%20 Jul
mirage13–11-0.0217%17 Jul
inferno12–12-0.0133%5 Jul
vertigo13–40.0218%5 Jul
inferno13–4-0.0810%4 Jul
mirage16–14-0.0515%3 Jul
mirage3–13-0.057%2 Jul
dust213–70.0027%2 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →