hansmeister2000

hansmeister2000 — CS2 Stats

DE76561197983670985[U:1:23405257]Steam profile ↗✓ No bans

2,862Tracked matches41%Win rate2020Tracked since
CSDB Rating4.2 DevelopingSupport
FaceitLevel 7 · 1,448 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,448 → 1,448
+21Tracked matches · now 2,862
−5.3ppWin rate · 46.7% → 41.4%

Rating over time

Premier CS Rating: 14,749 +1,057 11 Apr – 4 Jul · 8 days played
13,69214,888peak 14,88811 Apr4 Jul
Faceit ELO: 1,448 +0 2 Sept – 23 Sept · 2 observations
1,4481,448peak 1,4482 Sept23 Sept
14,888Peak Premier in tracked matches
1,448Highest Faceit ELO seen on CSDB
46Days played since 2026-03-11

Faceit ELO

  • At peak — 1,448
  • Next: Level 8 at 1,531 — 83 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-02
  • Level 6 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhansmeister2000FACEITLevel 7 · 1,448 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,448csdb.gg/stats

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Performance scores

Aim56
Positioning48
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY46–48–6Last 10046%Win rateLWWLTLWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +5.7pp headshot accuracy · +51ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 608ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.6
Utility5.7
Positioning4.8
Opening Duels1.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.8
Utility5.7
Mechanics5.4
Opening Duels1.0
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time613ms−3ms
first ⅓ avg 617ms → last ⅓ avg 613ms
Headshot accuracy16.2%+2.5%
first ⅓ avg 13.7% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–2 · nuke, 2 Jun →
45%Best headshot accuracy · 1–13 · inferno, 14 Mar →
375msFastest reaction time · 13–3 · nuke, 19 Apr →
13–2Biggest win · nuke, 8 Apr →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–11In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 67% over 6infernoWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
infernoD257–1828%-0.02
nukeB209–1145%-0.02
cacheB168–850%-0.01
ancientA159–660%-0.02
anubisC104–640%-0.02
dust2S64–267%-0.03
overpassA53–260%0.00
vertigo—21–150%-0.00
mirage—11–0100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (28% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,302Matches
48%Win rate
0.93Avg K/D
72.4ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient29649%0.9313.8
Inferno22446%0.8613.4
Anubis17848%0.9514.5
Nuke10756%0.9814.6
Dust28546%0.8413.8
Mirage8045%0.9314.4
Overpass5446%0.8712.9
Vertigo5244%0.9915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.3%Accuracy (enemy spotted)
35.9%Spray accuracy
74.4%Counter-strafing
11.0°Preaim
608msReaction time
31.4%T opening success
36.8%CT opening success
0.49Enemies flashed / flash
10.5%Flash assists
7.67HE damage / grenade
10.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4871 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4209% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.0325%13 Oct →
cache13–7-0.0121%29 Sept →
cache13–100.0310%29 Sept →
nuke7–13-0.0012%29 Sept →
cache12–12-0.0220%23 Sept →
nuke11–13-0.0219%23 Sept →
inferno13–8-0.0122%19 Sept →
ancient13–80.0419%17 Sept →
cache9–13-0.0216%17 Sept →
dust211–13-0.0135%15 Sept →
ancient8–13-0.0213%8 Sept →
nuke13–90.0420%3 Sept →
cache10–13-0.0010%2 Sept →
ancient13–70.035%1 Sept →
cache13–4-0.0723%1 Sept →
dust26–13-0.087%1 Sept →
anubis8–13-0.0417%31 Aug →
cache8–130.0216%31 Aug →
nuke13–100.0211%31 Aug →
inferno11–130.0118%31 Aug →
mirage13–80.0414%31 Aug →
anubis9–13-0.079%30 Aug →
ancient13–7-0.045%30 Aug →
cache3–13-0.0925%30 Aug →
ancient11–13-0.0717%30 Aug →
ancient13–11-0.0621%30 Aug →
ancient10–13-0.038%28 Aug →
ancient9–13-0.0614%28 Aug →
ancient13–5-0.0010%28 Aug →
inferno9–130.0218%28 Aug →
cache13–3-0.0516%28 Aug →
inferno13–30.0616%26 Aug →
nuke8–13-0.0622%25 Aug →
dust213–50.0322%25 Aug →
nuke13–30.037%11 Aug →
inferno11–13-0.0222%11 Aug →
inferno13–7-0.0418%4 Jul →
nuke8–8-0.1028%15 Jun →
vertigo8–8-0.097%15 Jun →
inferno7–9-0.0420%15 Jun →
overpass13–10-0.0118%4 Jun →
inferno4–13-0.0611%4 Jun →
inferno13–110.0529%3 Jun →
anubis13–7-0.0522%2 Jun →
ancient15–15-0.0315%2 Jun →
inferno4–9-0.155%2 Jun →
nuke9–20.1439%2 Jun →
nuke10–13-0.099%1 Jun →
cache13–5-0.0626%1 Jun →
inferno8–13-0.0110%31 May →
anubis13–70.0112%31 May →
dust213–10-0.0416%31 May →
anubis6–13-0.0315%26 May →
overpass4–13-0.0018%23 May →
anubis11–13-0.0117%19 May →
inferno7–9-0.0022%18 May →
vertigo9–50.0829%18 May →
nuke7–9-0.1314%18 May →
cache13–90.017%18 May →
cache5–130.0515%17 May →
dust213–5-0.0730%17 May →
cache13–100.0623%12 May →
anubis2–13-0.0313%12 May →
inferno13–60.0122%10 May →
nuke7–9-0.0513%8 May →
inferno3–9-0.0914%8 May →
nuke8–80.0310%8 May →
cache6–130.0211%6 May →
cache13–8-0.0314%6 May →
nuke9–130.029%6 May →
cache10–13-0.0224%5 May →
overpass5–13-0.0214%5 May →
nuke13–100.0810%4 May →
ancient13–110.007%4 May →
ancient13–70.089%3 May →
inferno7–13-0.107%3 May →
inferno16–130.0325%20 Apr →
inferno15–15-0.0615%19 Apr →
nuke13–3-0.059%19 Apr →
nuke13–10-0.096%15 Apr →
nuke13–6-0.0515%13 Apr →
ancient5–13-0.078%13 Apr →
dust213–6-0.0413%11 Apr →
inferno9–130.0115%11 Apr →
anubis13–60.0318%8 Apr →
inferno5–13-0.079%8 Apr →
nuke13–20.069%8 Apr →
nuke2–13-0.0621%25 Mar →
ancient13–80.0215%25 Mar →
inferno8–13-0.0511%25 Mar →
inferno13–70.0314%23 Mar →
inferno9–13-0.075%23 Mar →
inferno1–13-0.0545%14 Mar →
ancient16–14-0.0111%14 Mar →
nuke7–13-0.0811%14 Mar →
overpass13–40.0021%13 Mar →
inferno5–13-0.0119%13 Mar →
anubis13–110.0413%11 Mar →
overpass13–50.068%11 Mar →
inferno14–160.0014%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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