Ben

Ben — CS2 Stats

76561197983278539[U:1:23012811]Steam profile ↗✓ No bans

85Tracked matches58%Win rate2023Tracked since
474Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating18,433Purple band · top ~14.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 May 2026 (169 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,433 +4,805 9 Dec – 15 May · 4 days played
13,62819,663peak 19,6639 Dec15 May
19,663Peak Premier in tracked matches
25Days played since 2023-11-17

Premier CS Rating

  • 1,230 below peak (19,663)
  • Next: Pink band at 20,000 — 1,567 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.1%44.4%46.9%meets
Shot accuracy20.2%11.9%13.0%above
Kill/death ratio2.291.031.08above
Match win rate64.4%45.2%46.7%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGBenPREMIER18,433 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning73
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY40–29–8Last 7752%Win rateTLWWWLLLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · +40ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 646ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 646ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 626ms

Newest first, from the last 77 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.4
Utility5.4
Positioning7.3
Opening Duels5.5

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.3
Utility5.4
Mechanics8.0
Opening Duels4.3
Win Impact7.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time609ms−7ms
first ⅓ avg 617ms → last ⅓ avg 609ms
Headshot accuracy20.8%+2.5%
first ⅓ avg 18.2% → last ⅓ avg 20.8%

Rolling 5-match average across the last 77 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · nuke, 3 Apr →
35%Best headshot accuracy · 8–13 · train, 14 Nov →
469msFastest reaction time · 13–7 · mirage, 7 Apr →
13–1Biggest win · ancient, 3 Apr →

Across the last 77 tracked matches.

Highlights

4Longest win streak
4–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 64% over 11infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA138–562%0.04
dust2C125–742%0.02
overpassA117–464%0.02
ancientB105–550%0.02
nukeA85–363%0.06
infernoD72–529%0.00
anubis—43–175%0.03
train—32–167%0.05
cache—20–20%0.00
office—21–150%0.04
vertigo—21–150%0.02
warden—10–10%0.03
edin—11–0100%0.06
italy—10–10%0.02

Across the last 77 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,351Lifetime kills
2.29K/D · Top 1% of Purple band
1,440Matches
64.4%Match win rate · Top 5% of Purple band
46.1%Headshot % · Top 50% of Purple band
20.2%Shot accuracy · Top 5% of Purple band
4,210MVPs
474Hours (in match)
1,461Bombs planted
201Bombs defused

Most-used weapons

Lifetime map wins

3,103dust2
1,514inferno
1,099nuke
401train
290office
253dust
232aztec
231cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
53%Win rate
1.42Avg K/D
—ADR
39%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.6%Spray accuracy
86.2%Counter-strafing
9.7°Preaim
605msReaction time
48.3%T opening success
46.2%CT opening success
0.81Enemies flashed / flash
4.7%Flash assists
13.80HE damage / grenade
4.75Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
warden12–120.0316%26 May →
cache10–13-0.0231%26 May →
nuke13–80.0733%18 May →
office13–100.0128%18 May →
vertigo13–70.0422%18 May →
cache9–130.0323%18 May →
ancient4–13-0.0221%15 May →
dust24–13-0.0311%15 May →
nuke7–13-0.0130%15 May →
nuke13–110.1020%13 May →
mirage12–160.0828%13 May →
mirage13–30.0228%25 Apr →
overpass13–100.0312%25 Apr →
dust212–120.1425%25 Apr →
ancient3–130.0124%24 Apr →
mirage13–70.0821%24 Apr →
nuke13–7-0.0023%24 Apr →
overpass7–13-0.0221%24 Apr →
inferno11–130.0117%8 Apr →
nuke15–15-0.0217%8 Apr →
mirage13–70.0713%7 Apr →
dust215–150.0717%7 Apr →
anubis13–50.0715%7 Apr →
anubis13–90.019%4 Apr →
dust29–130.0315%4 Apr →
nuke13–70.1718%3 Apr →
dust211–130.0617%3 Apr →
inferno13–20.1023%3 Apr →
ancient13–10.1610%3 Apr →
inferno13–70.029%3 Apr →
mirage13–70.0130%31 Mar →
ancient6–13-0.0313%31 Mar →
mirage7–130.0212%20 Dec →
mirage7–130.0120%20 Dec →
overpass7–13-0.0033%20 Dec →
dust213–70.0220%20 Dec →
overpass4–130.0115%20 Dec →
ancient13–6-0.0324%14 Jul →
overpass13–8-0.0213%5 Jun →
dust213–5-0.0224%5 Jun →
mirage13–100.0518%30 May →
inferno5–13-0.0324%30 May →
anubis10–130.0619%30 May →
train13–110.0915%30 May →
mirage8–13-0.0316%24 May →
dust210–13-0.0427%16 Nov →
overpass13–40.1627%16 Nov →
mirage13–50.0519%16 Nov →
inferno12–120.0216%16 Nov →
ancient13–70.038%16 Nov →
train13–110.0526%16 Nov →
mirage13–80.048%14 Nov →
train8–130.0235%14 Nov →
edin13–80.0627%14 Nov →
inferno5–13-0.0723%7 Nov →
dust213–9-0.0722%7 Nov →
ancient5–13-0.0418%7 Nov →
italy12–120.0224%7 Nov →
nuke7–130.0514%7 Nov →
dust213–80.0223%28 Oct →
inferno10–13-0.0112%28 Oct →
mirage12–120.0216%28 Oct →
overpass13–100.0322%9 Dec →
nuke13–10.1518%9 Dec →
ancient2–13-0.014%3 Dec →
overpass13–9-0.0112%30 Nov →
ancient13–60.0219%30 Nov →
overpass13–70.0517%30 Nov →
vertigo9–13-0.0023%30 Nov →
anubis13–10-0.0016%30 Nov →
dust212–12-0.0216%19 Nov →
mirage13–30.068%17 Nov →
overpass11–130.0314%17 Nov →
ancient13–80.0911%17 Nov →
office6–130.0625%17 Nov →
overpass9–70.0117%17 Nov →
dust213–100.0720%17 Nov →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.