deathr0w

deathr0w — CS2 Stats

76561197982775338[U:1:22509610]Steam profile ↗

1,645Tracked matches77%Win rate2020Tracked since
CSDB Rating6.5 SolidHybrid Rifler
Premier CS Rating24,658Top 50% of 819 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#3562 of 21238 tracked
FaceitLevel 10 · 2,098 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGdeathr0wFACEITLevel 10 · 2,098 ELOSTANDINGTop 12.4% of rankedPREMIER24,658 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateWWWLLLWWWW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression6.0
Utility5.5
Positioning5.2
Opening Duels1.6
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.5
Mechanics7.2
Opening Duels1.6
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time610ms+32ms
first ⅓ avg 578ms → last ⅓ avg 610ms
Headshot accuracy23.3%+2.9%
first ⅓ avg 20.4% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — boulder 13–7
132Biggest win — boulder
9Longest win streak
W3Current streak
139In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 67% over 6nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A27171063%0.00
nukeC1661038%-0.02
anubisB158753%0.00
infernoC146843%-0.01
mirageC104640%-0.01
cacheS64267%-0.01
ancientS64267%-0.02
overpass330100%-0.03
boulder220100%0.07
vertigo110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,017Matches
54%Win rate
1.12Avg K/D
76.3ADR
42%Headshot %

Clutches & streaks

44%1v1 clutch win
15%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24665%1.1617.5
Mirage2642%0.9315.9
Nuke2556%0.8914.0
Anubis2454%0.9916.7
Inferno1953%0.8914.9
Ancient1377%1.0015.4
Train1050%1.0717.4
Overpass540%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.2%Spray accuracy
82.2%Counter-strafing
9.7°Preaim
606msReaction time
39.6%T opening success
32.8%CT opening success
0.40Enemies flashed / flash
5.2%Flash assists
11.52HE damage / grenade
11.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4029 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6011% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0218%27 Aug
cache13–7-0.0426%27 Aug
dust213–90.0122%26 Aug
ancient6–13-0.0122%23 Aug
inferno11–13-0.0424%21 Aug
nuke5–130.0127%21 Aug
dust213–30.0419%20 Aug
anubis25–220.0316%20 Aug
dust213–80.0340%20 Aug
dust216–14-0.0529%16 Aug
anubis19–17-0.0324%10 Aug
dust213–11-0.0123%10 Aug
anubis13–9-0.0017%9 Aug
dust29–13-0.0248%9 Aug
anubis7–13-0.083%8 Aug
anubis13–70.0230%8 Aug
dust213–80.0224%8 Aug
dust213–50.0026%7 Aug
nuke13–8-0.0514%7 Aug
boulder13–70.1028%6 Aug
dust213–70.0625%6 Aug
inferno13–100.0514%3 Aug
vertigo13–70.0324%3 Aug
boulder13–20.0420%3 Aug
dust27–13-0.0426%2 Aug
nuke13–50.0217%30 Jul
mirage13–100.0027%29 Jul
ancient16–14-0.0216%29 Jul
nuke11–13-0.0210%28 Jul
nuke13–70.0142%23 Jul
dust213–20.0714%23 Jul
inferno13–20.0239%23 Jul
nuke14–160.0220%22 Jul
cache13–10-0.0031%21 Jul
dust213–30.1025%20 Jul
anubis11–130.0213%20 Jul
nuke9–13-0.0516%18 Jul
nuke13–11-0.0330%18 Jul
cache3–13-0.0610%18 Jul
cache13–30.0621%9 Jul
cache11–13-0.0323%8 Jul
overpass13–9-0.0222%5 Jul
dust27–13-0.0611%5 Jul
ancient13–20.0014%5 Jul
anubis7–130.0317%4 Jul
dust213–6-0.0217%4 Jul
mirage13–160.0514%4 Jul
inferno13–30.0210%3 Jul
dust213–40.0329%3 Jul
mirage10–13-0.0623%2 Jul
nuke6–130.0628%1 Jul
inferno3–13-0.0914%1 Jul
mirage13–11-0.0325%1 Jul
dust210–13-0.0324%1 Jul
anubis8–130.007%29 Jun
dust25–13-0.0927%28 Jun
mirage8–130.0421%28 Jun
dust210–50.0121%28 Jun
nuke13–6-0.055%28 Jun
anubis16–140.0220%27 Jun
ancient2–0-0.080%27 Jun
dust213–70.0623%27 Jun
anubis16–14-0.0117%25 Jun
inferno13–80.0515%24 Jun
dust213–6-0.0117%24 Jun
dust28–130.0719%23 Jun
nuke11–13-0.0319%21 Jun
mirage8–13-0.0315%21 Jun
overpass13–60.0019%21 Jun
inferno0–3-0.070%20 Jun
dust25–130.0120%20 Jun
inferno13–60.0440%19 Jun
mirage13–60.0122%19 Jun
cache13–100.0238%14 Jun
inferno13–16-0.0223%12 Jun
inferno9–130.0331%7 Jun
dust213–9-0.019%7 Jun
dust26–13-0.0320%6 Jun
mirage9–13-0.018%6 Jun
nuke9–13-0.0224%6 Jun
overpass13–11-0.0735%6 Jun
inferno6–13-0.0122%5 Jun
dust28–13-0.0529%4 Jun
inferno10–13-0.0511%1 Jun
anubis13–110.0219%30 May
mirage16–14-0.0119%25 May
anubis11–130.0216%25 May
ancient13–20.0314%24 May
nuke13–10-0.0613%24 May
dust215–15-0.0219%24 May
anubis11–13-0.0121%18 May
nuke9–13-0.1118%14 May
dust213–6-0.0314%14 May
ancient9–13-0.0427%14 May
nuke11–130.0027%13 May
nuke12–16-0.0319%12 May
anubis8–130.0212%11 May
inferno13–110.0221%11 May
inferno8–13-0.0618%10 May
mirage3–13-0.0229%10 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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