SauenVoff

SauenVoff — CS2 Stats

NO76561197981307338[U:1:21041610]Steam profile ↗✓ No bans

1,736Tracked matches57%Win rate2021Tracked since
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating22,110Top 50% of 215,558 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#55680 of 261660 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,110 +2,499 1 Jul – 2 Nov · 18 days played
19,61124,844peak 24,8441 Jul2 Nov
24,999Peak Premier in tracked matches
37Days played since 2026-07-01

Premier CS Rating

  • 2,734 below peak (24,844)
  • +1,537 over 30 days · improving
  • Next: Red band at 25,000 — 2,890 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSauenVoffPREMIER22,110 · Pink bandcsdb.gg/stats

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Performance scores

Aim50
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateWLWWLLWWWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −1.8pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 530ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 597ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.0
Utility3.3
Positioning5.3
Opening Duels2.2
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.3
Utility3.3
Mechanics4.1
Opening Duels5.3
Win Impact7.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time612ms+35ms
first ⅓ avg 578ms → last ⅓ avg 612ms
Headshot accuracy17.0%−4.5%
first ⅓ avg 21.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 15 Aug →
44%Best headshot accuracy · 2–13 · dust2, 11 Sept →
422msFastest reaction time · 10–13 · dust2, 14 Oct →
13–2Biggest win · dust2, 30 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 69% over 16ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A1710–759%-0.02
ancientD165–1131%-0.02
cacheC166–1038%-0.03
infernoS1611–569%-0.02
anubisA148–657%-0.04
mirageC145–936%-0.04
nukeB63–350%-0.03
overpass—10–10%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

198Matches
56%Win rate
0.86Avg K/D
69.0ADR
44%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3269%0.8612.1
Ancient2752%0.8813.8
Anubis2658%0.7712.7
Mirage2544%0.8112.7
Nuke2152%0.8913.3
Dust21553%1.0915.9
Overpass978%0.9014.1
Train667%0.7812.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
30.1%Accuracy (enemy spotted)
36.4%Spray accuracy
68.7%Counter-strafing
10.2°Preaim
595msReaction time
58.4%T opening success
43.8%CT opening success
0.42Enemies flashed / flash
2.7%Flash assists
8.34HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4184 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.078%3 Nov →
dust29–13-0.0523%3 Nov →
anubis13–5-0.0614%2 Nov →
ancient13–7-0.0522%2 Nov →
cache13–16-0.0318%1 Nov →
mirage6–13-0.0611%1 Nov →
dust213–7-0.0522%1 Nov →
inferno13–10-0.0214%1 Nov →
inferno13–8-0.036%31 Oct →
anubis16–130.017%31 Oct →
mirage13–11-0.0015%31 Oct →
inferno13–6-0.0122%30 Oct →
nuke13–5-0.0415%30 Oct →
ancient6–13-0.0610%30 Oct →
dust213–2-0.0011%30 Oct →
ancient12–16-0.0117%28 Oct →
dust213–60.0340%28 Oct →
cache13–9-0.017%28 Oct →
inferno13–5-0.0514%28 Oct →
dust216–12-0.0212%26 Oct →
mirage6–13-0.0726%25 Oct →
cache7–13-0.0715%25 Oct →
ancient5–13-0.0129%22 Oct →
inferno9–13-0.0419%21 Oct →
dust210–13-0.0413%14 Oct →
ancient4–13-0.0021%14 Oct →
mirage9–13-0.0524%11 Oct →
inferno13–100.0620%11 Oct →
overpass8–13-0.0910%11 Oct →
inferno13–9-0.0133%11 Oct →
mirage7–13-0.0615%9 Oct →
dust213–8-0.0121%8 Oct →
mirage13–80.016%8 Oct →
anubis7–13-0.0618%6 Oct →
inferno8–13-0.0416%6 Oct →
anubis8–13-0.0518%4 Oct →
mirage7–13-0.0518%4 Oct →
ancient13–10-0.0313%27 Sept →
cache13–10-0.0211%27 Sept →
dust213–100.0314%27 Sept →
dust213–40.0221%26 Sept →
mirage11–13-0.0419%26 Sept →
nuke7–13-0.0910%26 Sept →
anubis8–13-0.0218%26 Sept →
dust27–13-0.0417%26 Sept →
cache9–13-0.067%26 Sept →
cache5–130.0019%25 Sept →
mirage5–13-0.0521%25 Sept →
cache11–13-0.0117%23 Sept →
dust216–14-0.0522%23 Sept →
mirage13–11-0.068%22 Sept →
anubis6–13-0.0515%22 Sept →
dust28–13-0.0014%19 Sept →
inferno6–13-0.0811%19 Sept →
nuke1–13-0.034%19 Sept →
nuke11–13-0.0511%17 Sept →
ancient14–16-0.0312%17 Sept →
cache7–13-0.0315%17 Sept →
anubis13–9-0.0120%17 Sept →
anubis13–11-0.088%12 Sept →
ancient13–20.0319%12 Sept →
dust213–6-0.0211%12 Sept →
mirage4–13-0.0819%12 Sept →
cache2–13-0.0516%12 Sept →
dust22–13-0.0444%11 Sept →
cache13–11-0.0015%11 Sept →
anubis10–6-0.0411%11 Sept →
ancient12–16-0.0518%11 Sept →
cache13–8-0.0717%10 Sept →
mirage13–10-0.0320%10 Sept →
ancient7–13-0.0222%10 Sept →
inferno13–5-0.0219%7 Sept →
ancient13–7-0.0117%7 Sept →
nuke16–12-0.0412%5 Sept →
cache11–13-0.0118%5 Sept →
ancient6–13-0.0916%30 Aug →
inferno13–90.0134%30 Aug →
dust22–13-0.0014%29 Aug →
inferno12–12-0.0117%29 Aug →
nuke13–70.0829%23 Aug →
dust25–13-0.0626%23 Aug →
ancient14–16-0.0411%23 Aug →
anubis7–13-0.0331%15 Aug →
ancient6–13-0.0230%15 Aug →
mirage10–13-0.0318%15 Aug →
anubis16–14-0.079%15 Aug →
cache16–13-0.0316%15 Aug →
ancient13–20.1224%15 Aug →
anubis13–100.0411%14 Aug →
inferno8–13-0.0421%14 Aug →
inferno13–9-0.0132%10 Aug →
cache9–13-0.0719%10 Aug →
cache13–8-0.0425%2 Aug →
anubis1–13-0.1031%2 Aug →
mirage13–50.0035%2 Aug →
inferno13–6-0.0614%2 Aug →
cache4–13-0.0422%28 Jul →
dust216–14-0.0723%28 Jul →
inferno13–11-0.0219%1 Jul →
ancient3–13-0.0742%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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