disrespectful

disrespectful — CS2 Stats

US76561197981298107[U:1:21032379]Steam profile ↗✓ No bans

697Tracked matches62%Win rate2020Tracked since
2,484Hours in CS40Hrs last 2 wks
CSDB Rating8.6 ElitePositional Player
Premier CS Rating26,377Top 10% of 205,416 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10189 of 252605 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,377 +2,091 28 Aug – 14 Oct · 26 days played
23,85326,507peak 26,50728 Aug14 Oct
26,724Peak Premier in tracked matches
27Days played since 2026-08-28

Premier CS Rating

  • 130 below peak (26,507)
  • +67 over 30 days · steady
  • Next: Gold band at 30,000 — 3,623 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches143——
Win rate50%——
K/D1.11——
Headshot %56%——

Measured 15 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.6%46.8%48.2%5.6% short
Shot accuracy12.8%13.0%13.2%0.4% short
Kill/death ratio1.051.061.070.03 short
Match win rate43.7%46.3%46.9%3.2% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdisrespectfulFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,377 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning83
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateWLLLTWLWWL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +0.3pp headshot accuracy · −39ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 573ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 606ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.4
Utility7.3
Positioning8.3
Opening Duels7.5
Clutch3.4

Effective flashesStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 81% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 81% on T to 60% on CT — first contacts on the defending side are being lost.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning8.3
Utility7.3
Mechanics7.5
Opening Duels8.8
Win Impact9.0

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time621ms+28ms
first ⅓ avg 594ms → last ⅓ avg 621ms
Headshot accuracy22.3%−2.5%
first ⅓ avg 24.8% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · cache, 10 Oct →
67%Best headshot accuracy · 1–13 · cache, 16 Sept →
438msFastest reaction time · 11–13 · anubis, 22 Sept →
13–1Biggest win · dust2, 22 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 71% over 24mirageWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A2916–1355%0.03
cacheS2417–771%0.03
ancientC156–940%0.01
nukeC114–736%0.00
infernoB84–450%-0.00
anubisD72–529%0.02
mirageD60–60%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,012Lifetime kills
1.05K/D
3,110Matches
43.7%Match win rate
42.6%Headshot %
12.8%Shot accuracy
7,924MVPs
1,437Hours (in match)
4,749Bombs planted
848Bombs defused

Most-used weapons

Lifetime map wins

25,492dust2
950inferno
785nuke
316cbble
114train
38vertigo
16lake
15dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
56%Win rate
1.42Avg K/D
95.4ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust22556%1.4021.0
Cache1164%1.2919.6
Mirage1020%1.0216.9
Nuke850%1.2418.1
Ancient862%1.2822.9
Anubis560%1.3320.2
Inferno475%1.2521.5
Vertigo1100%1.0021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
40.4%Accuracy (enemy spotted)
40.3%Spray accuracy
83.7%Counter-strafing
9.5°Preaim
617msReaction time
80.9%T opening success
60.0%CT opening success
0.74Enemies flashed / flash
13.1%Flash assists
8.15HE damage / grenade
13.84Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0832%14 Oct →
dust28–130.0612%14 Oct →
dust24–13-0.025%14 Oct →
inferno8–130.0017%14 Oct →
nuke15–150.0114%14 Oct →
ancient13–110.0834%13 Oct →
anubis11–130.0333%13 Oct →
ancient13–100.0120%13 Oct →
cache13–60.1434%10 Oct →
ancient11–130.0021%10 Oct →
nuke13–80.0023%9 Oct →
dust213–80.0717%9 Oct →
dust213–80.0119%9 Oct →
cache13–9-0.0030%9 Oct →
mirage4–130.0021%7 Oct →
dust213–100.0328%6 Oct →
nuke13–90.0231%6 Oct →
cache13–10-0.0712%6 Oct →
mirage5–130.0014%6 Oct →
mirage8–130.0525%6 Oct →
nuke8–13-0.0324%5 Oct →
cache13–90.0330%4 Oct →
anubis13–70.0215%4 Oct →
dust213–60.0530%4 Oct →
dust213–60.0816%4 Oct →
nuke13–6-0.0311%3 Oct →
cache16–130.0614%3 Oct →
anubis6–13-0.0016%3 Oct →
inferno16–120.0735%3 Oct →
dust27–130.0923%3 Oct →
cache13–160.0244%3 Oct →
inferno16–14-0.0111%3 Oct →
inferno6–13-0.0623%3 Oct →
cache13–110.0518%2 Oct →
anubis13–70.0714%2 Oct →
inferno10–13-0.0631%1 Oct →
cache13–80.0823%1 Oct →
cache8–13-0.0121%1 Oct →
dust28–130.0419%1 Oct →
cache13–80.0425%1 Oct →
mirage7–13-0.0620%29 Sept →
dust213–110.0314%27 Sept →
anubis9–130.0314%27 Sept →
ancient5–130.0418%27 Sept →
cache13–70.0021%26 Sept →
nuke6–13-0.0312%26 Sept →
cache13–90.0930%25 Sept →
ancient13–110.0527%25 Sept →
cache7–130.0134%25 Sept →
anubis8–13-0.0115%24 Sept →
dust210–130.0321%23 Sept →
cache15–15-0.0116%22 Sept →
inferno13–16-0.0119%22 Sept →
anubis11–130.0019%22 Sept →
dust213–60.0721%22 Sept →
dust213–1-0.0555%22 Sept →
mirage10–130.0229%21 Sept →
cache13–10-0.0132%21 Sept →
nuke9–13-0.0411%21 Sept →
cache13–40.1223%21 Sept →
dust21–13-0.0926%21 Sept →
dust213–110.0119%21 Sept →
mirage8–130.0227%21 Sept →
ancient13–110.0722%20 Sept →
cache15–15-0.0318%19 Sept →
dust211–130.0319%19 Sept →
inferno13–110.0634%19 Sept →
ancient9–13-0.0413%19 Sept →
ancient13–70.0227%19 Sept →
dust210–130.0626%19 Sept →
ancient13–110.0617%19 Sept →
dust213–4-0.0025%19 Sept →
ancient4–130.0123%19 Sept →
dust213–80.0123%18 Sept →
dust211–130.0634%18 Sept →
ancient7–130.0625%18 Sept →
dust213–60.0123%18 Sept →
nuke8–130.0637%18 Sept →
nuke13–110.0431%18 Sept →
dust28–130.0242%18 Sept →
dust213–100.1033%17 Sept →
ancient2–13-0.0620%17 Sept →
cache13–100.0135%17 Sept →
dust214–160.0322%16 Sept →
ancient5–13-0.0312%16 Sept →
dust216–13-0.0110%16 Sept →
nuke15–150.0227%16 Sept →
cache1–13-0.0867%16 Sept →
nuke10–13-0.0018%16 Sept →
dust213–110.0823%16 Sept →
cache13–7-0.0213%15 Sept →
cache13–70.0515%15 Sept →
ancient11–13-0.0522%15 Sept →
cache6–130.0137%15 Sept →
dust29–13-0.0620%15 Sept →
ancient6–13-0.0313%15 Sept →
cache13–50.0724%14 Sept →
inferno13–11-0.0220%14 Sept →
dust29–130.0022%13 Sept →
dust213–100.0220%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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