tiou

tiou — CS2 Stats

FI76561197979973778[U:1:19708050]Steam profile ↗✓ No bans

414Tracked matches59%Win rate2020Tracked since
1,425Hours in CS
CSDB Rating5.7 SolidClutch Specialist
Premier CS Rating16,361Purple band · top ~23% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 414 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 1 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,361 +708 1 Jun23 Sept · 27 days played
13,83617,230peak 17,2301 Jun23 Sept
17,632Peak Premier in tracked matches
30Days played since 2026-06-01

Premier CS Rating

  • 869 below peak (17,230)
  • +1,362 over 90 days
  • Next: Pink band at 20,000 3,639 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 18 Sep 2026 and 24 Sep 2026.

Measured 18 Sep 202624 Sep 2026; previous 12 Sep 2026 → 18 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.7%44.3%46.9%10.2% short
Shot accuracy20.1%11.8%13.0%above
Kill/death ratio1.141.031.08above
Match win rate45.4%45.2%46.7%1.3% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtiouPREMIER16,361 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning53
Utility45

0–100 skill scores via Leetify.

Recent form

COLD45496Last 10045%Win rateLLLLWWLWLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · −56ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 517ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 506ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim6.9
Utility4.5
Positioning5.3
Opening Duels3.6
Clutch6.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.3
Utility4.5
Mechanics5.2
Opening Duels3.4
Win Impact8.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time547ms−6ms
first ⅓ avg 554ms → last ⅓ avg 547ms
Headshot accuracy16.4%−0.8%
first ⅓ avg 17.2% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · mirage, 6 Aug
36%Best headshot accuracy · 13–2 · dust2, 3 Aug
375msFastest reaction time · 11–13 · dust2, 11 Aug
13–1Biggest win · mirage, 6 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
49In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 9ancientWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.00
ancientC2071335%0.00
dust2B1991047%0.01
infernoC167944%0.01
cacheS96367%0.01
anubisB84450%-0.00
nukeC52340%-0.00
vertigo1010%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,177Lifetime kills
1.14K/D · Top 50% of Purple band
2,738Matches
45.4%Match win rate · Top 50% of Purple band
36.7%Headshot %
20.1%Shot accuracy · Top 5% of Purple band
6,659MVPs
1,425Hours (in match)
3,579Bombs planted
752Bombs defused

Most-used weapons

Lifetime map wins

7,324inferno
3,057dust2
2,528cbble
1,129train
848nuke
248vertigo
118office
57assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

246Matches
53%Win rate
1.33Avg K/D
82.4ADR
32%Headshot %

Clutches & streaks

53%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1242%1.0414.7
Mirage1030%1.1217.8
Ancient888%1.5117.1
Anubis757%1.0515.7
Dust2650%1.1819.2
Nuke560%1.0916.8
Train4100%1.1315.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
38.6%Spray accuracy
73.6%Counter-strafing
9.6°Preaim
551msReaction time
35.7%T opening success
51.9%CT opening success
0.44Enemies flashed / flash
6.4%Flash assists
8.10HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4448 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.72% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0113%11 Aug
dust25–13-0.057%10 Aug
mirage8–13-0.0217%10 Aug
mirage11–13-0.018%7 Aug
cache13–30.0517%7 Aug
anubis13–100.029%7 Aug
ancient11–130.0016%7 Aug
inferno13–50.0718%7 Aug
cache10–13-0.0813%6 Aug
ancient10–130.0113%6 Aug
nuke5–13-0.0812%6 Aug
mirage13–10.1917%6 Aug
dust216–14-0.0216%6 Aug
ancient15–150.058%5 Aug
dust213–70.0121%5 Aug
anubis13–5-0.0511%5 Aug
dust213–30.0311%4 Aug
nuke13–40.0115%4 Aug
inferno6–13-0.0126%4 Aug
ancient13–8-0.0314%4 Aug
ancient15–15-0.0015%3 Aug
dust213–20.0436%3 Aug
anubis8–13-0.019%3 Aug
mirage13–20.0617%3 Aug
nuke13–10.0830%3 Aug
inferno13–50.0123%3 Aug
dust213–100.0120%2 Aug
mirage13–10-0.0118%2 Aug
mirage6–13-0.0623%31 Jul
dust215–150.1113%31 Jul
ancient15–150.0116%31 Jul
mirage8–130.0322%31 Jul
cache7–130.0418%30 Jul
mirage5–13-0.0122%30 Jul
inferno10–13-0.0012%30 Jul
cache13–10-0.0213%30 Jul
inferno11–13-0.0214%29 Jul
dust215–150.0430%29 Jul
mirage16–140.0311%29 Jul
inferno7–13-0.0710%29 Jul
cache13–90.0124%28 Jul
mirage8–13-0.0217%28 Jul
ancient8–13-0.075%28 Jul
ancient13–60.0814%28 Jul
mirage13–40.0115%27 Jul
anubis13–30.0712%27 Jul
ancient8–130.0518%27 Jul
dust213–90.0225%27 Jul
inferno13–80.0512%27 Jul
cache9–13-0.0015%26 Jul
inferno5–13-0.0713%26 Jul
mirage13–110.0116%26 Jul
ancient13–80.0416%26 Jul
cache13–6-0.0116%24 Jul
dust213–20.078%24 Jul
mirage10–13-0.0119%24 Jul
mirage13–16-0.0312%14 Jul
ancient7–13-0.0414%14 Jul
ancient13–100.0416%13 Jul
inferno9–13-0.0116%13 Jul
dust211–13-0.0321%8 Jul
mirage13–7-0.0716%8 Jul
vertigo8–13-0.0017%8 Jul
cache13–9-0.0220%8 Jul
cache13–80.0719%6 Jul
inferno13–50.0519%6 Jul
ancient15–15-0.0113%6 Jul
mirage13–30.0211%6 Jul
anubis13–10-0.0211%28 Jun
dust26–13-0.0515%28 Jun
mirage4–13-0.0817%28 Jun
inferno13–60.0221%25 Jun
ancient13–50.0327%25 Jun
nuke6–13-0.0721%24 Jun
anubis11–130.0216%24 Jun
ancient9–13-0.0017%22 Jun
dust28–13-0.0125%22 Jun
ancient8–13-0.0714%22 Jun
inferno13–50.0211%22 Jun
mirage7–13-0.0113%22 Jun
anubis11–13-0.0430%22 Jun
dust211–13-0.0712%22 Jun
ancient13–10-0.0113%21 Jun
dust28–130.0027%21 Jun
anubis13–16-0.0011%9 Jun
inferno10–130.0414%9 Jun
inferno13–30.0918%8 Jun
ancient11–130.0214%8 Jun
ancient9–13-0.0417%7 Jun
inferno10–130.0026%7 Jun
dust213–110.0526%7 Jun
inferno7–13-0.0117%7 Jun
mirage13–40.1015%6 Jun
nuke8–130.069%6 Jun
dust26–13-0.0325%2 Jun
mirage13–8-0.0213%2 Jun
dust213–60.0418%1 Jun
mirage6–13-0.0317%1 Jun
ancient13–10.0313%1 Jun
mirage13–16-0.0314%1 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →