[Lel] Crazy Legs ⭕⃤

[Lel] Crazy Legs ⭕⃤ — CS2 Stats

IS76561197979359592[U:1:19093864]Steam profile ↗✓ No bans

411Tracked matches52%Win rate2020Tracked since
1,625Hours in CS
CSDB Rating4.1 DevelopingSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 411
+3.4ppWin rate · 48.3% → 51.7%

Rating over time

Premier CS Rating: 11,584 -46 28 Mar – 9 Jan · 13 days played
11,58416,342peak 16,34228 Mar9 Jan
16,342Peak Premier in tracked matches
50Days played since 2024-08-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.6%42.7%43.7%meets
Shot accuracy17.6%11.3%12.0%above
Kill/death ratio1.000.991.02meets
Match win rate63.8%43.9%44.7%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GG[Lel] Crazy Legs ⭕⃤FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning35
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWLWLWWLWL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −0.4pp headshot accuracy · −15ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 606ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim4.2
Utility6.0
Positioning3.5
Opening Duels1.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.5
Utility6.0
Mechanics4.1
Opening Duels1.1
Win Impact5.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time618ms−56ms
first ⅓ avg 674ms → last ⅓ avg 618ms
Headshot accuracy18.6%+1.5%
first ⅓ avg 17.1% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · mirage, 27 Feb →
46%Best headshot accuracy · 3–13 · mirage, 4 Aug →
422msFastest reaction time · 4–13 · inferno, 9 Jan →
13–1Biggest win · overpass, 31 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
7–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 61% over 23ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2812–1643%-0.01
infernoA2314–961%-0.02
ancientD122–1017%-0.03
overpassB84–450%-0.01
cacheC73–443%-0.02
nukeA74–357%-0.01
dust2A53–260%-0.03
trainC52–340%-0.02
anubis—41–325%-0.04
palais—11–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,408Lifetime kills
1.00K/D · Top 50% of Level 4 players
4,122Matches
63.8%Match win rate · Top 5% of Level 4 players
43.6%Headshot % · Top 50% of Level 4 players
17.6%Shot accuracy · Top 25% of Level 4 players
11,255MVPs
1,625Hours (in match)
5,579Bombs planted
985Bombs defused

Most-used weapons

AK-4710,215
AWP7,924
P907,716
SG 5537,249
AUG6,163
P2503,711
Knife3,249

Lifetime map wins

10,521inferno
3,489dust2
2,025train
1,502nuke
1,315cbble
1,269vertigo
1,008lake
541bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

675Matches
51%Win rate
1.08Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
30.2%Accuracy (enemy spotted)
32.1%Spray accuracy
68.5%Counter-strafing
11.6°Preaim
620msReaction time
31.4%T opening success
37.0%CT opening success
0.77Enemies flashed / flash
3.5%Flash assists
19.33HE damage / grenade
6.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.392% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.016%2 Oct →
dust213–9-0.0818%2 Oct →
mirage6–13-0.0515%2 Oct →
mirage13–11-0.0115%7 Aug →
cache10–13-0.0524%7 Aug →
dust213–20.0723%7 Aug →
inferno13–30.038%4 Aug →
mirage3–13-0.0746%4 Aug →
cache16–12-0.0217%4 Aug →
cache5–13-0.065%30 Jul →
ancient11–130.0418%30 Jul →
inferno13–11-0.0334%30 Jul →
mirage2–13-0.0411%30 Jul →
cache7–13-0.0115%22 Jul →
ancient11–13-0.023%10 Jul →
nuke4–13-0.0421%10 Jul →
cache1–130.0120%10 Jul →
dust25–13-0.1016%22 May →
ancient13–2-0.0319%22 May →
cache13–90.0124%22 May →
inferno13–2-0.0325%22 May →
cache10–0-0.0014%22 May →
mirage13–2-0.0316%22 May →
mirage13–50.1041%27 Feb →
ancient8–13-0.0112%27 Feb →
overpass15–150.0319%9 Jan →
inferno4–13-0.0611%9 Jan →
ancient13–70.0335%9 Jan →
ancient9–13-0.0813%2 Jan →
mirage13–9-0.019%30 Dec →
inferno7–13-0.0524%30 Dec →
inferno8–13-0.0614%29 Nov →
mirage13–11-0.0522%29 Nov →
ancient15–15-0.0211%18 Nov →
overpass8–13-0.0613%18 Nov →
mirage13–3-0.0224%18 Nov →
inferno6–13-0.0116%7 Nov →
mirage10–130.0611%31 Oct →
ancient1–13-0.0919%31 Oct →
overpass13–10.0432%31 Oct →
dust213–6-0.039%14 Aug →
ancient11–13-0.0727%14 Aug →
inferno8–13-0.0317%8 Aug →
overpass8–13-0.0241%8 Aug →
mirage15–15-0.0611%8 Aug →
inferno16–12-0.0317%29 Jul →
train9–13-0.0712%29 Jul →
dust212–160.0021%27 Jul →
mirage7–13-0.0819%27 Jul →
overpass1–13-0.0112%27 Jul →
ancient14–16-0.0317%26 Jul →
ancient7–13-0.0420%8 Jul →
anubis5–13-0.0319%5 Jul →
mirage5–13-0.0918%5 Jul →
mirage6–13-0.0419%5 Jul →
inferno1–13-0.0514%30 Jun →
mirage9–13-0.0319%3 Jun →
anubis7–13-0.0418%3 Jun →
mirage13–80.0218%3 Jun →
inferno13–110.0121%3 Jun →
anubis13–9-0.019%27 May →
inferno13–5-0.0236%27 May →
mirage10–130.0219%22 May →
inferno13–8-0.0415%22 May →
anubis3–13-0.0813%18 May →
nuke4–13-0.0712%18 May →
train13–30.0127%17 May →
mirage9–130.0426%28 Mar →
nuke16–12-0.0114%7 Mar →
inferno13–60.0714%7 Feb →
mirage13–4-0.0022%7 Feb →
mirage7–130.0611%2 Feb →
inferno13–90.0717%29 Jan →
mirage4–130.0119%25 Jan →
nuke13–1-0.0510%25 Jan →
mirage16–130.0525%21 Jan →
train13–7-0.0027%9 Jan →
mirage13–7-0.0120%9 Jan →
mirage6–13-0.0326%8 Jan →
inferno13–11-0.0218%28 Dec →
train7–13-0.0222%28 Dec →
palais9–2-0.0125%28 Dec →
train7–13-0.0120%6 Dec →
inferno13–20.0718%5 Dec →
mirage8–13-0.0021%5 Dec →
mirage9–13-0.0521%3 Dec →
mirage13–70.0213%30 Nov →
inferno3–13-0.049%30 Nov →
overpass9–50.0512%19 Nov →
nuke13–30.0912%8 Nov →
mirage10–3-0.0420%1 Nov →
inferno4–13-0.0516%1 Nov →
nuke3–13-0.070%1 Nov →
overpass13–7-0.0517%1 Nov →
overpass13–11-0.0320%18 Oct →
inferno13–6-0.0217%11 Oct →
ancient10–13-0.0921%27 Sept →
inferno0–13-0.080%27 Sept →
inferno13–11-0.039%12 Sept →
nuke13–10.0824%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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