Sykh

Sykh — CS2 Stats

76561197977910856[U:1:17645128]Steam profile ↗✓ No bans

1,153Tracked matches31%Win rate2020Tracked since
CSDB Rating4.4 DevelopingAll-Rounder
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (56 days ago). Ranks are recorded once per day this page is viewed.

+9Tracked matches · now 1,153
−13.8ppWin rate · 44.8% → 31.0%

Rating over time

Premier CS Rating: 15,296 -1,139 10 Dec – 4 Jul · 16 days played
15,00017,407peak 17,40710 Dec4 Jul
17,407Peak Premier in tracked matches
49Days played since 2025-12-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSykhFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

COLD46–50–4Last 10046%Win rateLLLWLLWLLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −8.8pp headshot accuracy · −58ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 547ms

Last 20

  • 4–15–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.8
Utility4.3
Positioning4.5
Opening Duels2.9
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.5
Utility4.3
Mechanics6.3
Opening Duels1.3
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time601ms−9ms
first ⅓ avg 610ms → last ⅓ avg 601ms
Headshot accuracy26.4%+1.0%
first ⅓ avg 25.5% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 8–1 · ancient, 11 Aug →
47%Best headshot accuracy · 3–9 · inferno, 22 Apr →
422msFastest reaction time · 7–13 · anubis, 25 Aug →
13–0Biggest win · vertigo, 4 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 83% over 6anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB3014–1647%-0.02
nukeB189–950%-0.02
dust2A138–562%-0.01
mirageD103–730%-0.02
anubisD60–60%-0.03
overpassS65–183%-0.00
trainC52–340%-0.01
cache—41–325%-0.02
vertigo—42–250%-0.04
ancient—31–233%-0.01
office—11–0100%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

992Matches
50%Win rate
1.10Avg K/D
72.2ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke2162%1.1215.6
Vertigo2162%1.0815.7
Ancient1747%0.8914.3
Anubis1533%1.0213.0
Dust2944%0.9313.9
Mirage80%0.6712.3
Inferno825%0.8312.0
Overpass10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
31.0%Accuracy (enemy spotted)
32.6%Spray accuracy
78.3%Counter-strafing
12.4°Preaim
621msReaction time
28.9%T opening success
40.4%CT opening success
0.40Enemies flashed / flash
14.0%Flash assists
10.80HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4387° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4025 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0210%24 Oct →
cache3–13-0.0620%24 Oct →
nuke6–13-0.0225%2 Oct →
vertigo13–5-0.0411%24 Sept →
inferno5–9-0.0736%23 Sept →
vertigo6–13-0.0717%23 Sept →
cache5–3-0.0529%23 Sept →
vertigo6–13-0.0423%23 Sept →
anubis9–130.0233%23 Sept →
mirage7–13-0.098%31 Aug →
anubis6–13-0.0735%30 Aug →
inferno7–13-0.0336%30 Aug →
inferno9–40.0239%25 Aug →
nuke10–13-0.0035%25 Aug →
anubis7–13-0.0319%25 Aug →
inferno9–5-0.0933%17 Aug →
ancient3–13-0.0916%17 Aug →
mirage4–13-0.0421%17 Aug →
inferno8–80.0133%11 Aug →
nuke6–9-0.0933%11 Aug →
inferno9–3-0.0732%11 Aug →
ancient8–10.1435%11 Aug →
vertigo13–0-0.0122%4 Aug →
mirage13–90.0527%3 Aug →
inferno13–110.0228%27 Jul →
nuke13–10-0.0917%27 Jul →
mirage7–13-0.0324%27 Jul →
anubis12–12-0.0329%24 Jul →
nuke13–60.0528%21 Jul →
overpass10–13-0.0526%4 Jul →
mirage8–130.0134%4 Jul →
cache11–130.0537%1 Jul →
train4–13-0.0120%23 Jun →
dust213–5-0.0120%20 Jun →
dust26–13-0.0027%31 May →
mirage8–13-0.0330%31 May →
inferno8–130.0124%31 May →
dust213–9-0.0421%31 May →
nuke13–11-0.0440%13 May →
dust24–13-0.1217%13 May →
overpass13–80.0438%7 May →
nuke13–9-0.0624%6 May →
overpass16–12-0.0136%6 May →
inferno13–10-0.0339%29 Apr →
dust213–8-0.0425%29 Apr →
dust213–9-0.0127%29 Apr →
inferno5–13-0.0723%23 Apr →
inferno3–9-0.0947%22 Apr →
dust213–4-0.0122%22 Apr →
mirage13–11-0.0124%19 Apr →
inferno6–13-0.0627%19 Apr →
nuke9–4-0.0026%12 Apr →
nuke13–90.0115%10 Apr →
inferno2–13-0.0317%10 Apr →
nuke13–4-0.039%10 Apr →
dust212–160.0026%3 Apr →
inferno9–13-0.0531%3 Apr →
nuke13–3-0.0616%3 Apr →
dust213–80.0034%27 Mar →
office13–8-0.0215%24 Mar →
inferno5–13-0.0711%12 Mar →
nuke13–100.0336%12 Mar →
dust28–13-0.0530%3 Mar →
train13–100.0326%3 Mar →
train2–13-0.0633%3 Mar →
anubis7–13-0.0224%24 Feb →
inferno11–130.0116%20 Feb →
dust211–130.0122%12 Feb →
inferno13–60.0321%12 Feb →
overpass16–13-0.0119%12 Feb →
dust213–50.0139%6 Feb →
nuke8–8-0.1411%5 Feb →
inferno2–9-0.0125%5 Feb →
overpass13–60.0127%5 Feb →
inferno10–13-0.0743%5 Feb →
mirage7–130.0323%2 Feb →
nuke11–130.0634%29 Jan →
overpass13–9-0.0120%28 Jan →
dust213–50.1222%25 Jan →
nuke11–13-0.0230%25 Jan →
anubis14–16-0.0317%22 Jan →
inferno13–40.0526%22 Jan →
nuke7–130.0421%22 Jan →
inferno13–20.0316%22 Jan →
inferno13–9-0.0326%16 Jan →
inferno13–9-0.0217%16 Jan →
train10–13-0.0025%16 Jan →
inferno3–130.0332%16 Jan →
inferno13–8-0.0413%16 Jan →
ancient3–13-0.0845%16 Jan →
nuke3–13-0.0421%16 Jan →
nuke15–150.0217%16 Jan →
inferno9–50.0432%4 Jan →
inferno12–16-0.0326%1 Jan →
mirage13–80.0033%1 Jan →
inferno6–9-0.0932%22 Dec →
inferno9–70.1032%13 Dec →
mirage11–13-0.0621%13 Dec →
inferno9–70.1027%10 Dec →
train16–13-0.0223%10 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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