bRUNOBANANI

bRUNOBANANI — CS2 Stats

76561197972860156[U:1:12594428]Steam profile ↗✓ No bans

3,460Tracked matches33%Win rate2022Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating25,310Top 10% of 205,416 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#18132 of 252727 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,310 +1,918 22 May – 17 Oct · 9 days played
22,08626,331peak 26,33122 May17 Oct
26,493Peak Premier in tracked matches
1,924Highest Faceit ELO seen on CSDB
35Days played since 2026-05-22

Faceit ELO

  • At peak — 1,924
  • Next: Level 10 at 2,001 — 77 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 1,021 below peak (26,331)
  • -613 over 30 days · declining
  • Next: Gold band at 30,000 — 4,690 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-23
  • Pink band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGbRUNOBANANIPREMIER25,310 · Red bandPEAK ELO1,924csdb.gg/stats

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Performance scores

Aim64
Positioning65
Utility42

0–100 skill scores via Leetify.

Recent form

COLD45–51–4Last 10045%Win rateLWWLLLLLWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +3.7pp headshot accuracy · +74ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 686ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 628ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.4
Utility4.2
Positioning6.5
Opening Duels5.1
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.5
Utility4.2
Mechanics6.2
Opening Duels4.6
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time586ms−28ms
first ⅓ avg 614ms → last ⅓ avg 586ms
Headshot accuracy21.2%+0.7%
first ⅓ avg 20.5% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–9 · mirage, 31 Jul →
40%Best headshot accuracy · 13–10 · dust2, 4 Jun →
391msFastest reaction time · 5–13 · inferno, 3 Oct →
13–4Biggest win · inferno, 11 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 58% over 12mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC208–1240%0.00
nukeB189–950%-0.01
infernoB157–847%0.02
anubisB136–746%0.04
dust2A127–558%0.01
mirageD103–730%0.00
cacheD93–633%0.01
overpass—21–150%-0.01
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

804Matches
50%Win rate
1.05Avg K/D
76.6ADR
45%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis13750%1.0815.8
Nuke12656%1.1115.0
Ancient12048%0.9915.1
Inferno11854%1.0815.3
Mirage9347%1.0315.0
Dust24736%0.9614.9
Vertigo2446%1.1116.4
Overpass1844%1.0516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
30.0%Accuracy (enemy spotted)
31.1%Spray accuracy
78.1%Counter-strafing
9.2°Preaim
586msReaction time
47.1%T opening success
49.5%CT opening success
0.39Enemies flashed / flash
11.5%Flash assists
10.36HE damage / grenade
2.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3866 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.0324%17 Oct →
dust213–10-0.0624%17 Oct →
cache16–130.1125%17 Oct →
nuke5–13-0.0725%17 Oct →
cache4–13-0.0233%17 Oct →
anubis7–130.0129%17 Oct →
ancient10–13-0.0524%17 Oct →
nuke7–13-0.0319%16 Oct →
dust213–100.0120%16 Oct →
mirage5–13-0.0326%16 Oct →
ancient13–100.0016%16 Oct →
mirage8–13-0.0211%16 Oct →
inferno5–13-0.0323%3 Oct →
anubis4–130.0627%3 Oct →
nuke5–130.0119%3 Oct →
nuke11–13-0.0031%25 Sept →
ancient13–90.0420%25 Sept →
cache6–13-0.0232%25 Sept →
ancient9–130.0014%11 Sept →
inferno13–40.0518%11 Sept →
anubis13–5-0.028%11 Sept →
cache6–13-0.0618%11 Sept →
ancient13–40.0510%11 Sept →
mirage9–130.0518%11 Sept →
nuke4–13-0.0321%6 Sept →
ancient11–130.0129%6 Sept →
dust211–13-0.0226%6 Sept →
dust213–100.0131%6 Sept →
cache2–130.0018%28 Aug →
nuke16–140.0617%26 Aug →
ancient9–130.0222%25 Aug →
dust213–100.0218%22 Aug →
anubis12–120.045%22 Aug →
ancient7–130.0613%22 Aug →
mirage3–13-0.0523%22 Aug →
mirage3–80.0012%21 Aug →
anubis13–50.0021%21 Aug →
ancient13–80.0810%21 Aug →
ancient12–120.0530%14 Aug →
inferno7–130.1718%10 Aug →
cache4–13-0.0119%10 Aug →
nuke13–100.0026%8 Aug →
nuke9–60.0613%8 Aug →
anubis12–120.0619%1 Aug →
anubis4–00.1920%1 Aug →
dust27–130.0433%31 Jul →
inferno13–6-0.0116%31 Jul →
mirage13–90.2026%31 Jul →
anubis5–130.0314%30 Jul →
overpass13–70.0212%30 Jul →
vertigo13–60.0716%30 Jul →
inferno11–130.0111%29 Jul →
anubis13–7-0.0029%29 Jul →
ancient13–110.0015%29 Jul →
mirage16–12-0.0312%29 Jul →
anubis5–130.0618%17 Jun →
inferno9–60.1622%17 Jun →
nuke13–50.0416%11 Jun →
inferno12–16-0.0514%11 Jun →
overpass10–13-0.0410%11 Jun →
ancient13–7-0.0119%11 Jun →
dust213–40.0322%10 Jun →
anubis9–13-0.0319%10 Jun →
anubis13–70.1022%9 Jun →
nuke9–13-0.0225%9 Jun →
ancient11–13-0.0113%9 Jun →
inferno13–70.0014%9 Jun →
nuke13–8-0.0313%9 Jun →
dust216–140.0122%4 Jun →
dust213–10-0.0140%4 Jun →
inferno7–13-0.029%4 Jun →
nuke13–60.0134%3 Jun →
ancient20–22-0.0519%2 Jun →
inferno13–90.0027%2 Jun →
ancient13–70.0116%2 Jun →
mirage7–13-0.0333%2 Jun →
ancient4–13-0.0324%2 Jun →
nuke11–130.0324%31 May →
inferno13–70.0933%30 May →
nuke13–8-0.0513%30 May →
mirage13–7-0.0217%30 May →
cache19–16-0.0223%29 May →
ancient10–13-0.0515%29 May →
cache13–90.1526%28 May →
dust212–12-0.0223%28 May →
inferno11–13-0.0617%28 May →
nuke16–140.0222%28 May →
inferno9–13-0.0317%28 May →
mirage3–13-0.058%27 May →
nuke5–13-0.0220%27 May →
inferno8–13-0.0128%26 May →
nuke4–13-0.0717%26 May →
anubis22–20-0.0112%26 May →
ancient13–10-0.0317%25 May →
dust28–130.0122%24 May →
inferno13–110.0122%24 May →
dust24–130.1416%23 May →
cache3–13-0.0113%23 May →
nuke13–6-0.0718%22 May →
ancient11–13-0.0117%22 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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