jumped up pantry boy

jumped up pantry boy — CS2 Stats

JP76561197970877351[U:1:10611623]Steam profile ↗✓ No bans

2,111Tracked matches57%Win rate2020Tracked since
8,222Hours in CS24Hrs last 2 wks
CSDB Rating6.7 SolidSupport
Premier CS Rating24,890Top 25% of 204,150 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#23113 of 251266 tracked
FaceitLevel 10 · 2,584 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,890 -110 9 Aug – 24 Sept · 21 days played
23,77326,029peak 26,0299 Aug24 Sept
Faceit ELO: 2,584 +0 1 Sept – 2 Sept · 2 observations
2,5842,584peak 2,5841 Sept2 Sept
26,133Peak Premier in tracked matches
2,584Highest Faceit ELO seen on CSDB
23Days played since 2026-08-09

Faceit ELO

  • At peak — 2,584
  • Next: 3,000 ELO at 3,000 — 416 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • 1,139 below peak (26,029)
  • -130 over 30 days · steady
  • Next: Red band at 25,000 — 110 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate60.2%50.9%
Shot accuracy16.1%13.7%
Kill/death ratio0.821.09
Match win rate50.9%48.4%

Share this profile

CSDB.GGjumped up pantry boyFACEITLevel 10 · 2,584 ELOSTANDINGTop 12.4% of rankedPREMIER24,890 · Pink bandPEAK ELO2,584csdb.gg/stats

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Performance scores

Aim93
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

HOT57–43Last 10057%Win rateWWLWLWWLWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +4.6pp headshot accuracy · −45ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 36%
  • Avg reaction 455ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 485ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim9.3
Utility4.8
Positioning4.8
Opening Duels3.2
Clutch2.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.8
Utility4.8
Mechanics6.8
Opening Duels3.2
Win Impact7.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time509ms+28ms
first ⅓ avg 480ms → last ⅓ avg 509ms
Headshot accuracy26.1%−2.6%
first ⅓ avg 28.7% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 8–1 · cache, 2 Sept →
71%Best headshot accuracy · 3–13 · ancient, 19 Aug →
313msFastest reaction time · 13–3 · nuke, 24 Sept →
13–1Biggest win · nuke, 19 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 15infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2410–1442%0.02
ancientB179–853%0.01
anubisS1512–380%0.02
nukeS1411–379%0.01
cacheA127–558%0.01
mirageA116–555%0.03
infernoD62–433%-0.01
vertigo—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

512,729Lifetime kills
0.82K/D
9,989Matches
50.9%Match win rate · Top 50% of Level 10 players
60.2%Headshot % · Top 25% of Level 10 players
16.1%Shot accuracy · Top 50% of Level 10 players
25,374MVPs
9,911Hours (in match)
9,084Bombs planted
2,739Bombs defused

Most-used weapons

AK-47236,553
AWP86,360
P25015,295
Tec-95,572
SG 5534,284

Lifetime map wins

19,606dust2
10,908inferno
7,078nuke
2,288train
1,453cbble
1,061vertigo
656office
125dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,544Matches
53%Win rate
1.41Avg K/D
87.0ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis10251%1.2618.6
Ancient8448%1.2316.8
Dust28144%1.4618.1
Nuke6754%1.4119.7
Mirage6441%1.1916.8
Inferno5165%1.7020.8
Overpass3272%1.4320.7
Cache2446%1.1018.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
44.6%Spray accuracy
80.7%Counter-strafing
8.4°Preaim
506msReaction time
36.3%T opening success
49.6%CT opening success
0.48Enemies flashed / flash
5.4%Flash assists
11.11HE damage / grenade
5.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4781 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3321% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–30.0733%9 Oct →
cache13–8-0.0337%9 Oct →
anubis11–130.0219%9 Oct →
nuke13–3-0.0467%24 Sept →
inferno3–13-0.0324%24 Sept →
ancient13–30.0421%13 Sept →
mirage16–130.0924%13 Sept →
dust27–130.0726%12 Sept →
nuke13–30.0240%12 Sept →
dust213–20.0613%12 Sept →
dust26–130.0433%10 Sept →
ancient3–13-0.0211%6 Sept →
inferno5–13-0.0626%6 Sept →
cache13–8-0.0018%5 Sept →
cache5–13-0.0221%4 Sept →
inferno13–110.1038%4 Sept →
mirage13–60.0637%4 Sept →
ancient13–60.0122%4 Sept →
cache5–13-0.0819%4 Sept →
nuke11–13-0.0532%4 Sept →
dust26–13-0.0716%3 Sept →
dust213–3-0.0227%2 Sept →
cache8–10.1241%2 Sept →
anubis12–30.0150%28 Aug →
dust28–130.0414%28 Aug →
mirage13–4-0.0428%28 Aug →
anubis13–110.0123%28 Aug →
cache14–160.0627%28 Aug →
nuke13–50.0215%28 Aug →
dust20–8-0.070%28 Aug →
ancient13–90.0326%27 Aug →
dust213–8-0.0115%27 Aug →
anubis13–100.0120%27 Aug →
dust28–130.0333%27 Aug →
mirage13–80.0633%27 Aug →
ancient13–80.0820%26 Aug →
nuke13–110.0432%26 Aug →
ancient11–130.0638%26 Aug →
anubis13–60.1028%26 Aug →
cache13–9-0.0614%26 Aug →
anubis13–100.0938%26 Aug →
mirage10–13-0.0124%26 Aug →
dust23–130.0325%26 Aug →
anubis13–100.0322%26 Aug →
mirage11–130.0617%26 Aug →
dust22–13-0.0250%26 Aug →
ancient13–5-0.0718%26 Aug →
ancient1–7-0.0514%25 Aug →
cache11–13-0.0027%24 Aug →
mirage7–130.0527%24 Aug →
dust213–5-0.0339%24 Aug →
ancient6–13-0.0319%24 Aug →
cache13–60.1030%24 Aug →
mirage13–110.0424%24 Aug →
nuke13–7-0.0331%24 Aug →
dust213–100.0139%24 Aug →
nuke13–10-0.0133%24 Aug →
ancient13–7-0.0436%20 Aug →
ancient3–13-0.0714%20 Aug →
nuke13–90.0744%20 Aug →
anubis13–50.0336%20 Aug →
dust210–130.0531%19 Aug →
nuke6–13-0.0520%19 Aug →
mirage13–160.0126%19 Aug →
cache4–13-0.0836%19 Aug →
anubis13–70.0143%19 Aug →
ancient3–130.0471%19 Aug →
anubis13–100.0330%19 Aug →
inferno7–13-0.0226%19 Aug →
ancient13–100.0517%19 Aug →
anubis13–80.0326%19 Aug →
nuke13–10.1056%19 Aug →
cache13–90.0125%19 Aug →
dust213–80.0850%19 Aug →
dust29–13-0.0335%18 Aug →
mirage14–160.0532%18 Aug →
dust26–130.0323%18 Aug →
nuke13–110.0729%18 Aug →
ancient8–130.0540%18 Aug →
mirage13–9-0.0028%17 Aug →
ancient13–90.0327%17 Aug →
dust213–70.0931%17 Aug →
dust28–130.0538%17 Aug →
cache13–100.0728%17 Aug →
anubis13–3-0.0217%17 Aug →
inferno9–130.0329%17 Aug →
anubis13–16-0.0225%17 Aug →
dust213–70.0235%16 Aug →
nuke19–17-0.0524%16 Aug →
dust213–7-0.0214%15 Aug →
vertigo6–130.0229%15 Aug →
nuke13–16-0.0136%15 Aug →
dust213–30.0841%15 Aug →
anubis8–13-0.0016%15 Aug →
inferno13–10-0.0510%15 Aug →
anubis13–70.0339%14 Aug →
dust213–160.0841%14 Aug →
ancient13–10-0.0428%14 Aug →
ancient7–130.0125%9 Aug →
dust20–3-0.060%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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